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1421. Cpm's view on charlie - in General Discussions [original thread]
What are your thoughts. Its important to know what your thoughts are so we know what to expect and to get a rough idea of what ideas you will be trying to push.
- by TechMechMeds - at 2014.08.18 19:07:00
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1422. Burst hmg idea - in General Discussions [original thread]
Tectonic Fusion wrote: I would still be better than the pre-Charlie HMG since the delay was decreased...right? Hehe, totally.
- by TechMechMeds - at 2014.08.18 19:02:00
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1423. Burst HMG - in General Discussions [original thread]
Coleman Gray wrote: TechMechMeds wrote: Its fine. The overheat balances it. Iv been annihilated by it and annihilated people while using it. I think its fine. That sounds unbalanced, where in this is the HMG user annihilated? When I...
- by TechMechMeds - at 2014.08.18 18:06:00
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1424. Burst HMG - in General Discussions [original thread]
Its fine. The overheat balances it. Iv been annihilated by it and annihilated people while using it. I think its fine.
- by TechMechMeds - at 2014.08.18 17:41:00
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1425. Charlie is the closest to true balance I've seen since Chrome... - in General Discussions [original thread]
Cenex Langly wrote: CCP Rattati wrote: I would say we are definitely heading in the right direction. Sidearms are not balanced enough, planned for Delta. Modules used to be unbalanced, but with all three hotfixes, players are choosing way ...
- by TechMechMeds - at 2014.08.18 17:05:00
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1426. Burst hmg idea - in General Discussions [original thread]
This would balance it in a fashion of sorts.
- by TechMechMeds - at 2014.08.18 16:25:00
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1427. Burst hmg idea - in General Discussions [original thread]
Lower its ROF to 4000, but reduce the heat build up. He he.
- by TechMechMeds - at 2014.08.18 15:52:00
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1428. Dont worry...about a thing... - in General Discussions [original thread]
Bob has got me through some dark times. *puts on bob and smokes a joint*
- by TechMechMeds - at 2014.08.18 11:35:00
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1429. Orbital Bombardment WP cost - in General Discussions [original thread]
Apothecary Za'ki wrote: Sgt Buttscratch wrote: 5000 is fine, well oiled squads can still get them. which only limits then to well oiled squads.. who dont need them in the first place if only to curb stomp the losers even more then they alr...
- by TechMechMeds - at 2014.08.17 19:07:00
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1430. CCP Logibro (question) Sniper Rifle Cross Hair Change - in Feedback/Requests [original thread]
Maybe the Thales and charged should have the dot and the others have the circle. The circle for short-mid ranged. The dot for long range and quite rightly on the charged and thales only. ?.
- by TechMechMeds - at 2014.08.17 14:46:00
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1431. Nova knives destroyed my HAV (lots of QQ inside) - in General Discussions [original thread]
Sgt Buttscratch wrote: Nope you get no noise, scouts are like kids, don't take your eyes of them, don't leave them unsupervised, and don't put anything of value near them. While I was at work, my wife was getting dressed my son who is 6now, 3 a...
- by TechMechMeds - at 2014.08.17 14:23:00
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1432. Nova knives destroyed my HAV (lots of QQ inside) - in General Discussions [original thread]
Lol. '2 flux, 1 stab'. Kinky.
- by TechMechMeds - at 2014.08.17 14:12:00
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1433. Sniper reticule - in Feedback/Requests [original thread]
Snake Sellors wrote: I Actually do like this idea, it's bugged me for a while that "tactical" rifles are less tactical than the other variants. this may help a bit. It just makes sense I think. A choice for long range snipers. A choice fo...
- by TechMechMeds - at 2014.08.17 13:45:00
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1434. Orbital Bombardment WP cost - in General Discussions [original thread]
Himiko Kuronaga wrote: Judge Rhadamanthus wrote: I'm inclined to agree with the OP, and the 4000 number. Orbitals do help teams push back and thin numbers for a counter attack. it SEEMS, and this is only an initial impression, that I'm seein...
- by TechMechMeds - at 2014.08.17 13:43:00
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1435. Eve pilots being able to spawn their buddies into the battle they ne... - in Feedback/Requests [original thread]
Bump.
- by TechMechMeds - at 2014.08.17 12:42:00
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1436. Charlie is the closest to true balance I've seen since Chrome... - in General Discussions [original thread]
idlerowl wrote: CCP Rattati wrote: I would say we are definitely heading in the right direction. Sidearms are not balanced enough, planned for Delta. Modules used to be unbalanced, but with all three hotfixes, players are choosing way more...
- by TechMechMeds - at 2014.08.17 12:37:00
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1437. Sniper reticule - in Feedback/Requests [original thread]
Iv seen players saying that it is good because you have to get closer. So, as the charge sniper and Thales are clearly meant for longer ranges, maybe their particular reticules should be reverted back to the dot?. I don't main sniper but I have ...
- by TechMechMeds - at 2014.08.17 12:33:00
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1438. Charlie is the closest to true balance I've seen since Chrome... - in General Discussions [original thread]
CCP Rattati wrote: I would say we are definitely heading in the right direction. Sidearms are not balanced enough, planned for Delta. Modules used to be unbalanced, but with all three hotfixes, players are choosing way more versatile fits and...
- by TechMechMeds - at 2014.08.17 12:08:00
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1439. Seriously..... why so much lag?? - in General Discussions [original thread]
deezy dabest wrote: castba wrote: Lag is not that bad for everyone, perhaps OP, if you state where you are located and in which server you play? It hits for everyone that is on my team. Generally we sync 16 into FW and get lag there, then...
- by TechMechMeds - at 2014.08.17 02:08:00
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1440. Astrophysics - in The Locker Room [original thread]
Bayeth Mal wrote: TechMechMeds wrote: Let me think. *10 minutes elapse* So, its because its already behind?.......and would need to go a lot faster?. Yeah I think I get it, would it need to go double the speed to catch up?, double the s...
- by TechMechMeds - at 2014.08.16 23:48:00
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