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4381. Is this just another hype? - in Feedback/Requests [original thread]
The new suits and sidearms with suit bonuses? Iv seen stats but no confirmation.
- by TechMechMeds - at 2014.01.20 04:04:00
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4382. bring back vehicle fire damage - in General Discussions [original thread]
Reav Hannari wrote: Sure. When they add Dropsuit burning too. Until then my damage control systems will keep those fires from causing more damage. This an no
- by TechMechMeds - at 2014.01.20 03:27:00
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4383. i worry for the new logi - in General Discussions [original thread]
KING CHECKMATE wrote: ADAM-OF-EVE wrote: with all the survivability and damage buffs every class seems to be getting i feel the new logi buffs are going to render the logi useless. i cant see any use for logis aside from an initial spam of t...
- by TechMechMeds - at 2014.01.20 02:02:00
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4384. Making PC More Active....only solution?? - in The War Room [original thread]
But limiting the amount of matches players can do would screw smaller corps and favour mega corps. If I'm not getting this then please enlighten me.
- by TechMechMeds - at 2014.01.20 01:02:00
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4385. Making PC More Active....only solution?? - in The War Room [original thread]
DJINN Kujo wrote: We find giving districts up to corps that just lock their districts is pointless. So why give up land for a corp to be scared out of their minds enough to lock it and not even experience PC? It's a good idea, we've given up ...
- by TechMechMeds - at 2014.01.20 00:20:00
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4386. Making PC More Active....only solution?? - in The War Room [original thread]
Thor Odinson42 wrote: JL3Eleven wrote: I believe increasing the player count from 16v16 to 32v32 would increase participation and help other corps become more competitve by drawing from their size. I think you are on to something, but I t...
- by TechMechMeds - at 2014.01.20 00:19:00
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4387. Is it just me or... - in General Discussions [original thread]
DeadlyAztec11 wrote: Is Dust running deliciously smooth today. My melee is connecting my shots are registering. Oh God!- I think I'm gonna cream - Cream on Coffee is always awesome To hype! I like cream on gash mate, I'm not a fan of ...
- by TechMechMeds - at 2014.01.19 23:20:00
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4388. how do I beat an adv combat rifle? - in General Discussions [original thread]
Arkena Wyrnspire wrote: Shield tank and take them at range. Ssshh, shield tanking is still up remember
- by TechMechMeds - at 2014.01.19 23:18:00
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4389. "Without rail turrets assault dropships would go unchecked!" - in General Discussions [original thread]
KING CHECKMATE wrote: Scheneighnay McBob wrote: 3 shot? My ADS gets one-shotted by proto forges. QQ more. Your obviously doing it wrong since i cant 1HKO a DS with my Breach Fg , Proto level, Prof 5 and 2 complex dam mods. Ha, it w...
- by TechMechMeds - at 2014.01.19 23:14:00
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4390. "Without rail turrets assault dropships would go unchecked!" - in General Discussions [original thread]
KING CHECKMATE wrote: Scheneighnay McBob wrote: 3 shot? My ADS gets one-shotted by proto forges. QQ more. Your obviously doing it wrong since i cant 1HKO a DS with my Breach Fg , Proto level, Prof 5 and 2 complex dam mods. Let them...
- by TechMechMeds - at 2014.01.19 22:58:00
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4391. "Without rail turrets assault dropships would go unchecked!" - in General Discussions [original thread]
Scheneighnay McBob wrote: 3 shot? My ADS gets one-shotted by proto forges. What is your fitting and is this during hardener cool down?
- by TechMechMeds - at 2014.01.19 22:55:00
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4392. [request] sidearm for gallente pro logi - in Feedback/Requests [original thread]
klayvon wrote: I just think that the prototype version of the gallente logistics should open up the slot for the sidearm. Well you thought wrong, its that simple. You could appy that to anything. I think my amarr logi should have an extra e...
- by TechMechMeds - at 2014.01.19 22:46:00
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4393. "Without rail turrets assault dropships would go unchecked!" - in General Discussions [original thread]
Zirzo Valcyn wrote: add bullet drop to rail projectile. hire a person who's actually played past FPS's to design the maps- nearly every map is a crater/turkey shoot set up for redline only players. it doesn't take a masters degree in gaming to...
- by TechMechMeds - at 2014.01.19 22:44:00
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4394. How are tanks in pc? - in The War Room [original thread]
Charlotte O'Dell wrote: Well, tanks are working great in PC. The objective in PC is to keep objectives and tanks can't do that. Blaster tanks hold open ground and harass infantry. Rails and Missiles kill blaster tanks. Any team without tanks ...
- by TechMechMeds - at 2014.01.19 22:25:00
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4395. "Without rail turrets assault dropships would go unchecked!" - in General Discussions [original thread]
And they fire metal slugs fyi, a solid metal slug. So now you can swivel on your dumb a$$ confused face lol.
- by TechMechMeds - at 2014.01.19 22:24:00
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4396. "Without rail turrets assault dropships would go unchecked!" - in General Discussions [original thread]
Eurydice Itzhak wrote: TechMechMeds wrote: I understand the issue but its a railgun, the slu g would travel about 3 miles before drop off so stop being ridiculous. An ROF nerf would be better or lower the shots before overheat by one. Peop...
- by TechMechMeds - at 2014.01.19 22:22:00
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4397. Making PC More Active....only solution?? - in The War Room [original thread]
I understand how you think that could be good but no, seriously get real lol.
- by TechMechMeds - at 2014.01.19 22:19:00
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4398. Making PC More Active....only solution?? - in The War Room [original thread]
Ydubbs81 RND wrote: LionTurtle91 wrote: Faquira Bleuetta wrote: Faquira Bleuetta wrote: i know the ******* way to balance pc , it clear that 16 vs 16 is extreme hard mode to high number count corp wit 95% useless low ,high sp player VS...
- by TechMechMeds - at 2014.01.19 22:18:00
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4399. 843 BurgezzE.T.F Recruitment - in Corporation Recruitment [original thread]
Pumb.
- by TechMechMeds - at 2014.01.19 18:33:00
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4400. Minmatar Battle Axe ! - in Feedback/Requests [original thread]
No I will not bump this thread.
- by TechMechMeds - at 2014.01.19 18:31:00
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