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1241. reserved - in General Discussions [original thread]
Tailss Prower wrote: Tebu Gan wrote: Tailss Prower wrote: Tebu Gan wrote: Ahh, a maddie, well those don't need to be double hardened either I think. My suggestion with damage mods, is that they reduce your resistances in addition to g...
- by Tebu Gan - at 2014.01.31 00:59:00
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1242. reserved - in General Discussions [original thread]
Tailss Prower wrote: Tebu Gan wrote: Tailss Prower wrote: Tebu Gan wrote: Ahh, a maddie, well those don't need to be double hardened either I think. My suggestion with damage mods, is that they reduce your resistances in addition to g...
- by Tebu Gan - at 2014.01.31 00:05:00
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1243. reserved - in General Discussions [original thread]
Tailss Prower wrote: Tebu Gan wrote: Ahh, a maddie, well those don't need to be double hardened either I think. My suggestion with damage mods, is that they reduce your resistances in addition to giving you extra damage. In this way, even i...
- by Tebu Gan - at 2014.01.31 00:02:00
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1244. reserved - in General Discussions [original thread]
Tailss Prower wrote: Tebu Gan wrote: Ahh, a maddie, well those don't need to be double hardened either I think. My suggestion with damage mods, is that they reduce your resistances in addition to giving you extra damage. In this way, even i...
- by Tebu Gan - at 2014.01.30 23:56:00
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1245. reserved - in General Discussions [original thread]
Tailss Prower wrote: Tebu Gan wrote: Ahh, a maddie, well those don't need to be double hardened either I think. My suggestion with damage mods, is that they reduce your resistances in addition to giving you extra damage. In this way, even i...
- by Tebu Gan - at 2014.01.30 23:51:00
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1246. Remember Chromosome Tank Balance? Want it again? - in General Discussions [original thread]
In all honesty, I think you are missing the real issues by a mile there. I wish it was this simple, as in only 4 things that need "fixed". The only one that makes the most sense is the third one. Even then, your numbers are WAY off the mark. I ...
- by Tebu Gan - at 2014.01.30 23:48:00
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1247. Tanks Solution - in General Discussions [original thread]
Atiim wrote: KING CHECKMATE wrote: The Attorney General wrote: A Swarms were always for scrubs, so they can stay that way. SURE , lets take away any AV capacity from Med frames and Light frames...Very good idea bro, VERY good ide...
- by Tebu Gan - at 2014.01.30 23:35:00
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1248. Tried to play BF4 again - in General Discussions [original thread]
Post post 2 post 3 post 4 A few post from the BF4 forums. It seems there is a new update that isn't going very well atm. Noticed something neat that they do, is highlight the best forum posts of the month. post 5 They must have ...
- by Tebu Gan - at 2014.01.30 23:29:00
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1249. reserved - in General Discussions [original thread]
Ahh, a maddie, well those don't need to be double hardened either I think. My suggestion with damage mods, is that they reduce your resistances in addition to giving you extra damage. In this way, even if they chose the double hardener route, usi...
- by Tebu Gan - at 2014.01.30 23:20:00
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1250. reserved - in General Discussions [original thread]
Tailss Prower wrote: Tebu Gan wrote: Tailss Prower wrote: I agree but there are people who use 2 shield hardners at one time or even 3 and I've seen my proto railgun do nothing to which alone would say to much resisitance if the strongest...
- by Tebu Gan - at 2014.01.30 22:42:00
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1251. reserved - in General Discussions [original thread]
Tailss Prower wrote: I agree but there are people who use 2 shield hardners at one time or even 3 and I've seen my proto railgun do nothing to which alone would say to much resisitance if the strongest av gun in the game is doing so little to t...
- by Tebu Gan - at 2014.01.30 21:44:00
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1252. reserved - in General Discussions [original thread]
Tailss Prower wrote: Tebu Gan wrote: Tailss Prower wrote: Tebu Gan wrote: TheAmazing FlyingPig wrote: Wanna "fix" tanks? One module group allowed per fitting. No triple hardened Gunnlogi's, no triple rep Madrugars. It would still k...
- by Tebu Gan - at 2014.01.30 16:37:00
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1253. reserved - in General Discussions [original thread]
Tailss Prower wrote: Tebu Gan wrote: TheAmazing FlyingPig wrote: Wanna "fix" tanks? One module group allowed per fitting. No triple hardened Gunnlogi's, no triple rep Madrugars. It would still keep tanks powerful, but also bring them clo...
- by Tebu Gan - at 2014.01.30 14:38:00
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1254. tank thought - in General Discussions [original thread]
Tailss Prower wrote: xSir Campsalotx wrote: They're too cheap x3 the price for std tank and proto turret~1.8million and make militia tanks 500,000. Contrary to popular belief a forge will pop a tank and still does a good job the point of w...
- by Tebu Gan - at 2014.01.30 13:20:00
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1255. tank thought - in General Discussions [original thread]
Tanks - A real balance thread I talk tank balancing. Check it out. As a pro tanker myself, I really don't think that speed is the issue. I think the turrets and modules are a good start. As far as hardeners go, I'm not a huge fan of stacking 3...
- by Tebu Gan - at 2014.01.30 13:09:00
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1256. reserved - in General Discussions [original thread]
Skihids wrote: Tebu Gan wrote: gbh08 wrote: I've not read the whole thread yet, i will, im just going to point out "So basically, with max skills you can activate the second hardeners 15 seconds into the duration of the first, and mainta...
- by Tebu Gan - at 2014.01.30 00:11:00
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1257. reserved - in General Discussions [original thread]
TheAmazing FlyingPig wrote: Wanna "fix" tanks? One module group allowed per fitting. No triple hardened Gunnlogi's, no triple rep Madrugars. It would still keep tanks powerful, but also bring them closer to the "waves of opportunity" model CCP...
- by Tebu Gan - at 2014.01.29 23:01:00
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1258. Tanks - Balancing Turrets - in General Discussions [original thread]
Sole Fenychs wrote: Roger Cordill wrote: message from Godin: Damage - 45 RoF - similar to what it is now Range - 100M to 150M Whoa, 45 damage, that's it. Yeah man, it's a specialized turret, meant to kill infantry. But not just KILL, suppr...
- by Tebu Gan - at 2014.01.29 21:50:00
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1259. reserved - in General Discussions [original thread]
Foundation Seldon wrote: Fantastic post, and one I'm very much a supporter of. The idea of making Large Turrets in particular focused around anti-vehicle/installation while making Small Turrets the infantry-killers in order to encourage teamwor...
- by Tebu Gan - at 2014.01.29 20:22:00
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1260. Why tanks are OP (real reason) - in General Discussions [original thread]
Fox Gaden wrote: Lorhak Gannarsein wrote: Fox Gaden wrote: Tanks were killing stupid AV in 1.6 as well. AV is not supposed to be balanced around stupid people. Now I have been saying for a while that the Forge Gun seems to be well balanc...
- by Tebu Gan - at 2014.01.29 15:30:00
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