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41. Need clarification - in General Discussions [original thread]
Is there supposed to be a wp reward for using the active scanners, as in assist points for scanned ennemies killed by teammates? I'm aware there isn't now, but is this a glitch or a design choice? If it is is latter, it is a very poor choice indee...
- by Tarsious Jones - at 2013.05.08 11:53:00
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42. Repair tool targeting - in Feedback/Requests [original thread]
I have a suggestion to make the repair tool easier to use in battle, as it, at the moment, can be quite difficult to heal the correct player, when a lot of teammates are grouped together. My suggestion is simple. Allow target switching by tapping...
- by Tarsious Jones - at 2013.05.07 16:45:00
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43. Nanite injectors and reviving post upriding - in Feedback/Requests [original thread]
I'm having issues using the nanite injector after the uprising update. It seems the the revive request icon is off by quite a bit, leaving the logi players running around in circles, trying to find the invisible spot that will allow for a revive. ...
- by Tarsious Jones - at 2013.05.06 21:13:00
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44. Wireless headsets and controller lag - in Technical Support/Bugs [original thread]
I'm having trouble using my official PS3 headsets with the game. Every time they get connected, it's like the game doesn't register when a button is being held (as in it taps the button multiple times). This makes it impossible to aim down the sig...
- by Tarsious Jones - at 2013.04.30 21:14:00
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45. One reason why Heavies beats everyone in combat - in General Discussions [original thread]
The way I see it, this game is kind of like rock-paper-scissors. There is a counter to every loadout. Problem is that 99% of players are using scissors (AR), and they are complaining that they are being beaten by rock (hmg). Then there is the whol...
- by Tarsious Jones - at 2013.02.11 14:41:00
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46. Possible "fix" to heavies - in Feedback/Requests [original thread]
Full Metal Kitten wrote: Would be cool if kill points scaled with the amount of damage inflicted. I actually like this idea! I think the issue atm is that ppl running militia gear feel underpowered when facing a heavy with higher tech gea...
- by Tarsious Jones - at 2013.02.10 23:11:00
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47. To Nerf the HMG or not to Nerf the HMG? The vote is yours! - in Feedback/Requests [original thread]
# 4
- by Tarsious Jones - at 2013.01.28 14:13:00
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48. thanks for the character creator - in General Discussions [original thread]
Can I edit my current character's profile pic? When logging in, I see my 3 characters, but don't see an option to edit the pics.
- by Tarsious Jones - at 2013.01.22 19:06:00
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49. Dropship frustration - in General Discussions [original thread]
I liked how the first Planetside game handled rewarding pilots of transport ships. Any passenger's actions within a couple of minutes of ejecting would yield assist points for the pilot. In Dust, this would work by giving wp to the pilot, if a pas...
- by Tarsious Jones - at 2012.12.13 20:00:00
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50. Ideas for the Vita companion app - in Feedback/Requests [original thread]
I'm looking forward to trying out the companion app once it gets released, but I started thinking of some of the possibilites there are with the Vita. First off, the cross-controller feature could be used to enhance the experience, by providing a...
- by Tarsious Jones - at 2012.09.10 22:27:00
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51. Your suggestions to improve DUST 514 - in Feedback/Requests [original thread]
Hogan-Mueller wrote: 1) I'd like the ability to restock a fitting to a certain level OR buy X amounts of each mod in a fitting. Basically the way it was last build with an option for the way it is now. Agreed, restocking is just plain dumb r...
- by Tarsious Jones - at 2012.08.26 21:07:00
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