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941. Time to touch up the resume dust devs, your next. - in General Discussions [original thread]
World of Darkness has always been in this limbo. CCP relied on Atlanta's office for the character creation (which is quite impressive and originally for WOD) and interiors of EVE (which were then modified for Dust). When Incarna came out and CCP r...
- by Tallen Ellecon - at 2013.12.11 23:34:00
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942. FW Orbital changes. - in Feedback/Requests [original thread]
Today I drove into a friendly OB by accident in an LAV and I think he may have been kicked for it, which is very unfair for him. I coulodn't avoif it because I had no warning and he couldn't have known I would drive in there. There either needs t...
- by Tallen Ellecon - at 2013.12.11 22:14:00
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943. Initial FW assesment. - in General Discussions [original thread]
Arkena Wyrnspire wrote: Tallen Ellecon wrote: Arkena Wyrnspire wrote: Tallen Ellecon wrote: Orbital TKs punish those who call it wrongly but rewards the pilot who drop it? No shared risk/reward. I don't think it's reasonable to p...
- by Tallen Ellecon - at 2013.12.11 22:07:00
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944. Initial FW assesment. - in General Discussions [original thread]
Arkena Wyrnspire wrote: Tallen Ellecon wrote: Orbital TKs punish those who call it wrongly but rewards the pilot who drop it? No shared risk/reward. I don't think it's reasonable to punish the pilots (who have no control whatsoever ove...
- by Tallen Ellecon - at 2013.12.11 22:05:00
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945. Initial FW assesment. - in General Discussions [original thread]
To be clear, I just started today and I fought for the Gallente, so my view might be a little skewed. Pros: FF means people are more careful (mostly) Far less Proto gear, cheaper average fits means less frustration when killed. Loyalty store all...
- by Tallen Ellecon - at 2013.12.11 21:57:00
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946. So all the games that were supposed to kill this one.... - in General Discussions [original thread]
Sentient Archon wrote: LOL Less than 4000 players before patch and still less than 4000 players after patch. Keep smoking that kush! The numbers are consistent if you look at it over the past year. They spiked at and before the "release"...
- by Tallen Ellecon - at 2013.12.11 20:20:00
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947. So all the games that were supposed to kill this one.... - in General Discussions [original thread]
I think the point I'm trying to make is that those other games are good, but they don't have the long term appeal or potential Dust has.
- by Tallen Ellecon - at 2013.12.11 20:06:00
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948. So all the games that were supposed to kill this one.... - in General Discussions [original thread]
...have come and this game is still here. People are coming back as well. The holidays might drop the numbers as people start getting the newer titles, but all I know is that everything from PS2 to Defiance was supposed to end this game and yet it...
- by Tallen Ellecon - at 2013.12.11 19:57:00
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949. FW Standing problems - in Technical Support/Bugs [original thread]
Same here
- by Tallen Ellecon - at 2013.12.11 18:46:00
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950. Another 1.7 review - in General Discussions [original thread]
Assuming the vehicles speed is a glitch I can't give a full account of them. In short I had fun in a Sica, but it seems the only effective way to stop a tank is with another one, which with lower costs is easier for most players to do. The game f...
- by Tallen Ellecon - at 2013.12.11 17:57:00
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951. Tanks.....Tanks everywhere. - in General Discussions [original thread]
I'm glad to see them back... but I just joined a skirmish and 5 of them are running circles around the one objective my team owned. I haven't even deployed yet and I just see them all over the place. I have one question CCP. Why buff vehicles and ...
- by Tallen Ellecon - at 2013.12.11 16:39:00
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952. I may just be a repper logi again in FW. - in General Discussions [original thread]
I'm less likely to TK someone to the point of losing standing. Maybe CCP even bugged it to the point where you get negative HP towards a kick raising the limit. Someone needs to test this, but not I. I will fight for the Matari and aquire your pre...
- by Tallen Ellecon - at 2013.12.11 01:04:00
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953. I didn't get a chance to try Fac War 2.0 - in General Discussions [original thread]
Can someone give me an honest assessment? I know one corpmate who got kicked because one hive REs took out another one of his REs. I've heard of multiple people getting kicked for crashing vehicles. The LP market looks sweet and the price for a b...
- by Tallen Ellecon - at 2013.12.11 00:24:00
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954. Vehicles are not a SP SINK!!! YESS!!! - in General Discussions [original thread]
I wasn't expecting vehicle QQ to come so soon after their mega buff.
- by Tallen Ellecon - at 2013.12.11 00:13:00
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955. IN B4 1.7 - in General Discussions [original thread]
1.7 IS A THING!!!!
- by Tallen Ellecon - at 2013.12.11 00:12:00
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956. CCP made deaths funny! - in General Discussions [original thread]
The deaths remind me of Fallout.
- by Tallen Ellecon - at 2013.12.10 23:53:00
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957. Fast TTK is working as intended and here to stay according to ccp - in General Discussions [original thread]
Proto still stomps standards but now it cant necessarily stomp groups, playerskills, and tactics. I think people have become to attached to their almost unbreakable KDs and proto gear that they forgot that having victory based on skillpoints and g...
- by Tallen Ellecon - at 2013.12.10 17:38:00
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958. Fast TTK is working as intended and here to stay according to ccp - in General Discussions [original thread]
If mods weren't effective why are people still wearing proto? TTK is not ideal, but it's not necessarily game breaking. Has anyone here tried using tactics?
- by Tallen Ellecon - at 2013.12.10 17:14:00
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959. Now that the Rail Rifle is out. - in General Discussions [original thread]
Can we acknowledge Caldari fighting doctrine. Shield tanking is highly effective in a long range close to cover environment. Filled lows for rechargers and not using shields means speed range and hit and run tactics are the strength of the Caldari...
- by Tallen Ellecon - at 2013.12.10 15:32:00
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960. Good Job CCP - in General Discussions [original thread]
I only got to play for 20 minutes with the rail rifle. The field is more diverse. Proto is within reach of noobs. Things feel smoother. It's had a good impression so far. Now make the new rifles the default weapon for starter fits and you'll have ...
- by Tallen Ellecon - at 2013.12.10 15:31:00
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