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441. The Star Map - in Feedback/Requests [original thread]
The only starmap change in 1.2 was the added security statuses *double takes*. I hardly see how that is important ATM because the only PC planets are low sec and every other type of battle is randomly generated. I like to think that it is in place...
- by Tallen Ellecon - at 2013.07.07 03:30:00
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442. Suns and Moons - in Feedback/Requests [original thread]
Adding to the OP request, I think the night skybox should look identical to the surrounding space in EVE if not slightly darker due to the atmosphere. It kind of shows now, but in redder tinted systems, a semi reddish tinted night would be cool. I...
- by Tallen Ellecon - at 2013.07.07 03:25:00
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443. Battle tracker - in Feedback/Requests [original thread]
Can there be a ticker, or a small box somewhere in the corp battle screen, so those of us not in battle, or those waiting to ring can see the progress of the battle, primarily just gametime and clone count. If objectives taken and MCC damage could...
- by Tallen Ellecon - at 2013.07.05 02:55:00
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444. [Idea] Skill Point Distribution - in Feedback/Requests [original thread]
Hi my name is Tallen Ellecon, and I approve this this message.
- by Tallen Ellecon - at 2013.07.05 02:51:00
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445. New Update Idea - in Feedback/Requests [original thread]
I'm just curious what you edited..... because you appear to have missed a couple of things.
- by Tallen Ellecon - at 2013.07.03 23:10:00
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446. Change the Slot Layout of Logis - in Feedback/Requests [original thread]
I most logi's agree that the only logi suit that has a problem is the Caldari, and the Assault suites need a buff. I don't care if I'm not the top killer, but I need to be able to take damage, and carry my equipment. The Gallente Logi is a prime e...
- by Tallen Ellecon - at 2013.07.03 23:06:00
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447. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Functioning Proto nanite injectors, means a potential rep of over 400 armor HP in 3 seconds.
- by Tallen Ellecon - at 2013.07.03 18:09:00
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448. Logi racial bonus. - in Feedback/Requests [original thread]
Oso Peresoso wrote: Switching the innate repair bonus to a gallente specific one and moving the equipment fittings bonus to all logi seems reasonable enough, although I can't decide if this would be a buff or a nerf to the caldari proto logi....
- by Tallen Ellecon - at 2013.07.03 15:53:00
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449. Logi racial bonus. - in Feedback/Requests [original thread]
So another logi thread from a logi....... This is about switching racial bonuses to suit roles, not nerf or buff anything. The standard logi bonus 5HP/S at proto is good, and the reasoning behind it is understandable, but I think it should be the...
- by Tallen Ellecon - at 2013.07.03 15:22:00
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450. AR's Need a Downside jam mechanic - in Feedback/Requests [original thread]
I'll always expect more people to run AR, it's a good all around weapon, and without a lot of SP, it's a safe investment. I run AR in uprising, even though I ran MD in chromosome for that reason. That said I think the other weapons need to be brou...
- by Tallen Ellecon - at 2013.07.03 14:32:00
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451. 1.2 Skybox & snow - in Feedback/Requests [original thread]
Thank you to the people who bring the stars into DUST. With so few EVE-DUST connections ATM it's nice to be reminded where I am in the universe. The snow is also a nice addition. It's a little subtle at times, and doesn't distract, but it does mak...
- by Tallen Ellecon - at 2013.07.03 14:15:00
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452. So when are we going to get ..... - in Feedback/Requests [original thread]
Monocles? I mean I have quadfocals now, but I want to really stand out in battle, and I have a lot of disposable income.
- by Tallen Ellecon - at 2013.07.03 05:04:00
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453. [REQUEST] More merc pack variety - in Feedback/Requests [original thread]
I like the idea of themed merc packs with one racial BPO standard weapon and one racial BPO standard suit. Racially themed, like they are already doing for the new contest. Along with the BPOs is an assortment of Aurum gear suited to that role. Th...
- by Tallen Ellecon - at 2013.07.02 03:31:00
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454. Heavy Gallente Suit - in Feedback/Requests [original thread]
Nocturnal Soul wrote: gallente heavy suit looks like a bad ass rhino and the minmatar looks like a ape just one more reason for me regretting being an amarrian Amarr all look like bunny rabbits.
- by Tallen Ellecon - at 2013.07.01 19:01:00
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455. Heavy Gallente Suit - in Feedback/Requests [original thread]
I like not having a bagpack, it really shows off the ingenuity in our federation. So I ask that our heavy racial variant not have a bagpack as well. Or better yet, instead of a fat suit, have it be a super tall and skinny suit.... with no bagpack....
- by Tallen Ellecon - at 2013.07.01 15:01:00
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456. (feedback) plasma cannon is fun, just not useful - in Feedback/Requests [original thread]
Viktor Skirov wrote: But, something must be done to not make it the new mass driver, something like adding the stats I sayd, but increasing a little the reload speed, like 3 seconds more and slow ROF.. I wish the old Mass Driver would becom...
- by Tallen Ellecon - at 2013.06.28 22:27:00
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457. Music - in Feedback/Requests [original thread]
The Surplus of Rare Artifacts theme is one of my favorites. It fits with DUST really well. I just meant more new original content.
- by Tallen Ellecon - at 2013.06.28 20:36:00
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458. Music - in Feedback/Requests [original thread]
I really like the DUST music (what little there is). It fits New Eden real well while being so much grittier than the EVE music. The music in match is a nice subtle rumble (though I still had to turn it off while playing). There is not enough mu...
- by Tallen Ellecon - at 2013.06.28 18:20:00
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459. [Feedback] End to the Coward's Defense - in Feedback/Requests [original thread]
The more strategic options given to both attackers and defenders the better.
- by Tallen Ellecon - at 2013.06.28 17:34:00
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460. CPM Topic: How would you design New Player Experience? - in Feedback/Requests [original thread]
ZDub 303 wrote: Aikuchi Tomaru wrote: I strongly disagree. We have about 7000 players at max online at the same time. Making 3 different modes would split these 7000 players not only between 5 modes, but between 15 modes. This means you woul...
- by Tallen Ellecon - at 2013.06.25 14:22:00
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