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21. I have played for about a day, some suggestions. - in Feedback/Requests [original thread]
I had the same problems but there are two things that need to be stated, one is this is still BETA and things are being fixed as they arise and new things are being tested to repair or replace broken things. From what I have read on previous threa...
- by TabbieKat - at 2012.07.16 02:50:00
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22. To you Gimmick players - in Feedback/Requests [original thread]
Well to be honest I see us arguing the same side of the same coin. Some points we differ but in most of it we are saying the same thing. We both do not want unnecessary nurfs. I do not know CCP as well as you do and yes my past has scared me from ...
- by TabbieKat - at 2012.07.16 02:38:00
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23. Merc Barges - in Feedback/Requests [original thread]
I know it is a little early for this but I am just curious. How are these going to work in live. Are they just going to be placed on the target world. Will they be towed to the planet being assaulted. Will an NPC fly them though the EVE universe f...
- by TabbieKat - at 2012.07.16 02:33:00
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24. To you Gimmick players - in Feedback/Requests [original thread]
Geirskoegul, were you on a debate team in High School/Grammar School/Collage because you sure can debate a point. And if you are still in HS/GS/Collage then you should be. You would be good.
- by TabbieKat - at 2012.07.16 02:17:00
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25. My Impressions/Feedback on this weekend's beta... and my first experience wi... - in Feedback/Requests [original thread]
They have confirmed in the next major build they are adding Keyboard Mouse functionality to the game. There is a big heated debate over it now. People with controllers are afraid that the KbM people will have an unfair advantage. It is in the Gene...
- by TabbieKat - at 2012.07.16 02:06:00
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26. To you Gimmick players - in Feedback/Requests [original thread]
Geirskoegul wrote: Working closely with SOE is not the same as partnered. One of the reasons it became PS3 exclusive is that MSFT was unwilling to let CCP do things their way. They have a business contract with them so that CCP has the use ...
- by TabbieKat - at 2012.07.16 01:42:00
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27. To you Gimmick players - in Feedback/Requests [original thread]
Well Geirskoegul lets agree to disagree, yes I have found counters and i know adding friendly fire damage to the game will stop people from just throwing RE's willy nilly. I also know if they increase the Draw Distance for Dropships this will also...
- by TabbieKat - at 2012.07.16 00:23:00
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28. To you Gimmick players - in Feedback/Requests [original thread]
no whining here as i can see you do not understand. things work but when people over use things because it makes it easy to win and generally pisses off the other people will get things nurfed. not whining at all just warning. if you like the RE a...
- by TabbieKat - at 2012.07.15 23:26:00
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29. To you Gimmick players - in Feedback/Requests [original thread]
Some of you have gotten why I have done this post and others did not. If you actually spend the time to read my two previous posts I am attempting to NOT get stuffed nurfed. Using remote explosives as a pinch grenade is fine but I have seen people...
- by TabbieKat - at 2012.07.15 22:56:00
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30. Five Initial Thoughts after four hours of game play. - in Feedback/Requests [original thread]
Seeker of Cheese wrote: Initial Thoughts After Living My Life: It takes more than 4 hours to have a valid opinion on a subject. Cheese, might I ask you, when you started playing did you not have an opinion about that game after 4 hours. Yo...
- by TabbieKat - at 2012.07.15 08:59:00
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31. No Fat Chicks Please - in Feedback/Requests [original thread]
Hellhammer Tactical wrote: are clones actualy male or female????? or are they niether? afterall clones cant reproduce so is there much point having sexes Only reason I made this post is they are going to have Female characters and I would ...
- by TabbieKat - at 2012.07.15 08:36:00
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32. The Incredible Disappearing Dropships - in Feedback/Requests [original thread]
I am use a Swarm Missile Launcher as one of my main weapons and nothing aggravates me more then my prey disappearing on me like they were freaking Klingons. My problem is if i can see my friendly drop ships on the other side of the map, I should b...
- by TabbieKat - at 2012.07.15 08:07:00
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33. Question on Turret gun - in Feedback/Requests [original thread]
Bones1182 wrote: Honestly I would not mind if it had a 270 degree arc that was primarily rearward facing so as to divide the firepower a bit. Also it makes sense from gunners point of view. See now i could live with that but restricting it to...
- by TabbieKat - at 2012.07.14 23:31:00
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34. For this BETA ONLY - in Feedback/Requests [original thread]
I like the idea, and if everyone goes to the OMG proto gear quicker then the testing will be more balanced and new tactics will be developed and more bugs will be found.
- by TabbieKat - at 2012.07.14 23:19:00
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35. Question on Turret gun - in Feedback/Requests [original thread]
Pokey Dravon wrote: Its a recent change, and one that needs to be reworked.. So the top defensive turret that is there to protect the tank was being abused like umm i do not know like one on a real tank. I mean come on. I appreciate you telli...
- by TabbieKat - at 2012.07.14 23:15:00
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36. Australian/ New Zealand Players - in Feedback/Requests [original thread]
I think at the moment they just have the US/EU servers for testing purposes, when the game goes live it will be linked to EVE and will be one server.
- by TabbieKat - at 2012.07.14 09:43:00
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37. Question on Turret gun - in Feedback/Requests [original thread]
I have played in the tanks and like the Main gun and the nose gun, but i have a serious problem with the turret gun. My problem is you are restricted to only firing to the right of where the main gun is firing and if you are lining up a shot and t...
- by TabbieKat - at 2012.07.14 09:29:00
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38. Can we have just one map with less emphasis on vehicles? - in Feedback/Requests [original thread]
Really simple to satisfy both Tanks/Dropships and Infantry. Make a base with an underground level. Have one or two capture points on the surface and a one or two in the facility underground. If there are tanks and Dropships spamming the top stay i...
- by TabbieKat - at 2012.07.14 09:10:00
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39. Tank nerfin - in Feedback/Requests [original thread]
gangsta nachos wrote: LOL no tanks are fine just need to have an ammo limit imo.
- by TabbieKat - at 2012.07.14 08:43:00
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40. Artillery turrets??? - in Feedback/Requests [original thread]
I have no idea on how these are shaping up, and I have not searched the forums for a post on it... laziness on my part. But I would still like to give my ideas and fears on them. As we all know Artillery is an indirect fire weapon, meaning that yo...
- by TabbieKat - at 2012.07.14 08:41:00
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