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121. Forge guns are not the problem with tanks! The tanks just cost to much! - in General Discussions [original thread]
Heathen Bastard wrote: TERMINALANCE wrote: Azura Sakura wrote: TERMINALANCE wrote: Heathen Bastard wrote: so it's okay for a man portable weapon to outdamage the absolute most powerful gun you can possibly fit on a tank? said weapo...
- by TERMINALANCE - at 2013.07.24 06:42:00
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122. Forge guns are not the problem with tanks! The tanks just cost to much! - in General Discussions [original thread]
ADAM-OF-EVE wrote: TERMINALANCE wrote: ADAM-OF-EVE wrote: tanks are a 3 man vehicle.. get a crew and split the cost. thats what we do. on the day that we can trade items the cost problem will go away. untill then share the cost and it is ...
- by TERMINALANCE - at 2013.07.24 06:40:00
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123. Forge guns are not the problem with tanks! The tanks just cost to much! - in General Discussions [original thread]
Azura Sakura wrote: TERMINALANCE wrote: Heathen Bastard wrote: so it's okay for a man portable weapon to outdamage the absolute most powerful gun you can possibly fit on a tank? said weapon is also an EXTREMELY effective anti infantry we...
- by TERMINALANCE - at 2013.07.24 06:37:00
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124. Forge guns are not the problem with tanks! The tanks just cost to much! - in General Discussions [original thread]
ADAM-OF-EVE wrote: tanks are a 3 man vehicle.. get a crew and split the cost. thats what we do. on the day that we can trade items the cost problem will go away. untill then share the cost and it is nothing between a crew of 3 HOLY **** IS T...
- by TERMINALANCE - at 2013.07.24 06:34:00
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125. Forge guns are not the problem with tanks! The tanks just cost to much! - in General Discussions [original thread]
Heathen Bastard wrote: so it's okay for a man portable weapon to outdamage the absolute most powerful gun you can possibly fit on a tank? said weapon is also an EXTREMELY effective anti infantry weapon. Really show me the guy that uses a b...
- by TERMINALANCE - at 2013.07.24 06:31:00
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126. Forge guns are not the problem with tanks! The tanks just cost to much! - in General Discussions [original thread]
Heathen Bastard wrote: so it's okay for a man portable weapon to outdamage the absolute most powerful gun you can possibly fit on a tank? said weapon is also an EXTREMELY effective anti infantry weapon. Im sorry can your tank be killed by 1...
- by TERMINALANCE - at 2013.07.24 06:30:00
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127. Forge guns are not the problem with tanks! The tanks just cost to much! - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Yeah, well I'm tired of people grossly exaggerating "facts" in posts like a "12 second charge time" of a breach... Not that I'm agreeing nor disagreeing with the rest of your post... I just thought this was a thread for ...
- by TERMINALANCE - at 2013.07.24 06:27:00
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128. Forge guns are not the problem with tanks! The tanks just cost to much! - in General Discussions [original thread]
Im so tired of people blaming the forge gun! you never talk about all the DISADVANTAGES a heavy has to wield it. Go run around in one and tell me not getting shot to death is easy!. Tanks get a ton of advantages! If you guys want the direct dama...
- by TERMINALANCE - at 2013.07.24 06:09:00
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129. NERF NOW! - in General Discussions [original thread]
If you guys want the direct damage of a breach forge gun, you should have the 6 second charge and the inability to move while charging. I can almost guarantee none of the people complaining would use it on there tank. They just want buffs with out...
- by TERMINALANCE - at 2013.07.24 06:04:00
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130. top 20 of each class - in General Discussions [original thread]
HowDidThatTaste wrote: The best 20....... Heavies: Alldiin Polish Hammer ( original forge hammer) 2-ton twenty one Example core(before he sold out :-) ) Chicago cubs Sota pop ( cause the boy can drive) Kyriptixx Tuff tone Kira Lanni...
- by TERMINALANCE - at 2013.07.23 06:17:00
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131. There's a ugly storm coming soon in forums... - in General Discussions [original thread]
gbghg wrote: gbghg wrote: gbghg wrote: This thread http://www.youtube.com/watch?v=2WNrx2jq184 Next on the list of apt metaphors about dust in family guy What it's like playing dust, from start to present http://www.youtube.com/watch...
- by TERMINALANCE - at 2013.07.23 00:02:00
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132. If armor makes you slower Shields should make you more detectable - in General Discussions [original thread]
CommanderBolt wrote: Could you not change the local close range scanner of suits to be range based? From its max scan power close in, slowly fading out as the range increases? My thinking here is scouts with lower signatures will be able to sn...
- by TERMINALANCE - at 2013.07.22 07:54:00
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133. If armor makes you slower Shields should make you more detectable - in General Discussions [original thread]
LT SHANKS wrote: Whoah... Heavies have naturally high shield HP. Is OP suggesting that Heavies get detected even faster: like across the map type of thing?! No we are talking about taking your current base DB and have it be added to like arm...
- by TERMINALANCE - at 2013.07.22 06:50:00
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134. Nerfing the Forge gun wont fix AV/Vech it will make things worse - in General Discussions [original thread]
Xocoyol Zaraoul wrote: I've always thought the splash radius on forges were the silly thing about then, dunno but that's just me. Nerfing FG splash radius a smidge, making Dropships harder to kill, and adding ladders to EVERY tower would make ...
- by TERMINALANCE - at 2013.07.22 06:25:00
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135. Nerfing the Forge gun wont fix AV/Vech it will make things worse - in General Discussions [original thread]
Nerfing FG range is the one of the dumbest things I have ever heard. Why? Using a forge gun requires that you have positioning skill and protection in order to use it effectively. Take away one of those and you cant forge gun anything, All it t...
- by TERMINALANCE - at 2013.07.22 06:14:00
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136. If armor makes you slower Shields should make you more detectable - in General Discussions [original thread]
bump
- by TERMINALANCE - at 2013.07.22 06:04:00
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137. CPM Hints at FG nerf?! - in General Discussions [original thread]
2Bee Smith wrote: kiro of justice wrote: If someone has a link, show me! If it's true...Well...Time to uninstall. Yup, the FG doesn't need a nerf Funny story, I went on top of a tower one time with a militia forge gun and militia dropsu...
- by TERMINALANCE - at 2013.07.22 05:42:00
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138. Why no Dust 514 CPM?? - in General Discussions [original thread]
Mobius Wyvern wrote: TERMINALANCE wrote: Harpyja wrote: CCP Nullarbor wrote: I talk to the CPM most days of the week, and read their (very) long discussions on all manner of dust related topics from weapon balance to high level meta ga...
- by TERMINALANCE - at 2013.07.21 01:14:00
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139. Why no Dust 514 CPM?? - in General Discussions [original thread]
Harpyja wrote: CCP Nullarbor wrote: I talk to the CPM most days of the week, and read their (very) long discussions on all manner of dust related topics from weapon balance to high level meta gaming. It really is quite valuable to have acce...
- by TERMINALANCE - at 2013.07.20 17:07:00
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140. In 1.4, we want CCP blam to give us the vehical blog - in General Discussions [original thread]
Blams not here, Blam is gone.
- by TERMINALANCE - at 2013.07.19 20:52:00
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