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41. Player ping: info & kicking - in Technical Support/Bugs [original thread]
There's nothing poetic about some cheater exploiting it "spectacular" and frankly I'll bet you know more than a few of these losers. So the "hopefully" is that CCP get's their heads out of their asses to cull higher pings & obvious patterns of...
- by T3chnomanc3r - at 2013.07.22 17:39:00
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42. Is the PS Vita thing still a thing - in General Discussions [original thread]
"Take a stand"? Are you soft in the head or just anti-sony? Read the interview with CCP Merovingian about why they are doing Vita as 1st mobile project and how typically they've left this kind of app work to the fan base to do which is where the c...
- by T3chnomanc3r - at 2013.07.21 05:57:00
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43. Lag compensation - in General Discussions [original thread]
No, they need to kick people over a threshold OUT of the match or not let them in to begin with. The code is there to smooth occasional issues, not to make it a 250ms+ ping viable. Imp Smash wrote: That kind of lag compensation leads to @curv...
- by T3chnomanc3r - at 2013.07.21 05:49:00
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44. Player ping: info & kicking - in Technical Support/Bugs [original thread]
In the early multiplayer days of Quake I & II we had Low Ping Bastards (cable) & High Ping Whiners (dial-up), this made sense. Flash forward and the roles have reversed thanks to lag comp, aggravated by devs/server operators not culling ex...
- by T3chnomanc3r - at 2013.07.21 05:45:00
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45. Hahahaha I stole ur tank - in General Discussions [original thread]
My take one part humor, one part serious. 1. Remote recall, locks enemy in for ride to their death (stolen Apophis' death glider auto-recall, SG-1: Tangent) 2. Hack & boom (007's Lotus anti-theft system from Moonraker) 3. Sticky remote explos...
- by T3chnomanc3r - at 2013.06.24 04:26:00
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46. Any temporary workarounds for Synch Issue? - in Technical Support/Bugs [original thread]
Corrupt data should not be a network issue in this case if your PS3 otherwise is downloading/playing fine on other titles. There is a possibility of failing HDD (bad sector for example) which PS3 does not IMHO have any indication of as an error un...
- by T3chnomanc3r - at 2013.06.24 01:16:00
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47. Mass suicide as way to score? - in Technical Support/Bugs [original thread]
Arkena Wyrnspire wrote: Or maybe they got awoxed? Was it PC or just a random match? FW
- by T3chnomanc3r - at 2013.06.20 20:39:00
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48. Mass suicide as way to score? - in Technical Support/Bugs [original thread]
Mobius Kaethis wrote: I suspect there was no SP grinding involved in their repeated suicides. It seems much more likely that you were noticing an awoxing event. Its also possible that they were loosing and decided to make a game of killing them...
- by T3chnomanc3r - at 2013.06.20 20:32:00
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49. Mass suicide as way to score? - in Technical Support/Bugs [original thread]
In game tonight with PRO we noticed they oddly kept committing suicide by jumping out of MCC. By near end of the game it was clear they figured out how to earn points from dying. Points from Revive/Heal comes to mind? Ringleader was Contraband Joe.
- by T3chnomanc3r - at 2013.06.20 09:11:00
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50. Announcement:PlayStation Vita Neocom Q&A Session With CCP Merovingian! - in Announcement and Events [original thread]
How big of a installation footprint will the app have on the Vita?
- by T3chnomanc3r - at 2013.06.14 06:03:00
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51. Worst lag I have ever experienced - in Technical Support/Bugs [original thread]
Hey why not do yourself a favor @CCP and at least enable some of that data for in game? ping (numbers not that bars BS) display on the scoreboard next to every players' name during a match would surely shut many of us up. Clearly CCP is not willi...
- by T3chnomanc3r - at 2013.06.11 03:31:00
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52. [Request] FPS and Ping display - in Feedback/Requests [original thread]
It's trivial to implement & should have been in from day 1. Console games get way too dumbed down & that becomes what console players expect, time to raise the bar for them! Skipper Jones wrote: I've NEVER seen that in a console game T...
- by T3chnomanc3r - at 2013.06.11 03:10:00
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53. Mouse & Keyboard Control Issues since Uprising Build - in General Discussions [original thread]
Sit her down @ at PC with HL2, Crysis, etc... with M/KB: powned by even noob PC players. Repeat process, give her DS3: still powned. Sadly bring my KB/M over to Dust= unusable & barley remapable not to mention it has to be on a list of "known...
- by T3chnomanc3r - at 2013.05.26 20:17:00
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54. keyboard remap ? - in Technical Support/Bugs [original thread]
CCP Hybrid wrote: Do not worry :) We understand that what you want is a fully customisable control mapping scheme for Keyboard and Mouse. Understand, FULLY as in everything including all DS3, MOVE, & NAV controller buttons. I am at a tot...
- by T3chnomanc3r - at 2013.05.26 19:58:00
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55. Run and Reloading VOTE - in Feedback/Requests [original thread]
Yes for all light & sidearms. I say do whatever the real world practice is in combat. For sure it's common to reload on the run for pistols and other small magazine weapons with slight time penalty since it's a simple mag swap. Of course real...
- by T3chnomanc3r - at 2013.03.13 19:34:00
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