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81. MID RANGE WEAPONS............................... - in General Discussions [original thread]
Mavado V Noriega wrote: Tzaar Bomba wrote: Bad post. Assault rifles are for close to mid range combat. The way they are designed and what they do in this game shows it well, they do what it says. Im not seeing an issue. The only weapons wi...
- by Sytonis Auran - at 2012.12.08 01:00:00
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82. Railgun tanks= defenseless - in General Discussions [original thread]
Scheneighnay McBob wrote: Sytonis Auran wrote: Scheneighnay McBob wrote: This biggest problem is that forge guns can snipe from across the map too. Don't believe me? Well, next time all the turrets on your team's side of the map in a ski...
- by Sytonis Auran - at 2012.12.05 23:29:00
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83. Railgun tanks= defenseless - in General Discussions [original thread]
Dust Goon wrote: I disagree with the damage boost for small blasters, i think they need a range buff. I agree with this too. I would much rather small blasters being a decent deterrent. To be such, it needs to be able to shoot further. I'm l...
- by Sytonis Auran - at 2012.12.05 23:27:00
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84. Railgun tanks= defenseless - in General Discussions [original thread]
Scheneighnay McBob wrote: This biggest problem is that forge guns can snipe from across the map too. Don't believe me? Well, next time all the turrets on your team's side of the map in a skirmish vanish extremely quickly without a forge gunner...
- by Sytonis Auran - at 2012.12.05 23:07:00
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85. Active Skill Boosters FTW - in General Discussions [original thread]
Sentient Archon wrote: Meh. I wouldnt worry too much about this. If CCP implements noob zones we will be fine. The only people that actually crib about AUR and skill caps are the ones that really need to improve their games. Just my 0.02 Activ...
- by Sytonis Auran - at 2012.12.04 19:16:00
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86. Next Update ? - in General Discussions [original thread]
Django Quik wrote: A stress test causing the servers to struggle or go down is in no way a failure - stress testing is supposed to push them to the limit so CCP can see where that limit is, so no matter what happens, the test event is a success...
- by Sytonis Auran - at 2012.12.02 20:42:00
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87. ISK reimbursement for SSS EVENT - in General Discussions [original thread]
Tiel Syysch wrote: On the bright side, I got to drive his tank around and continue to mayhem after he crashed. It's pretty dumb that it only kicked him, though, and it was just back to MQ, we still had him perfectly fine on squad chat with us. ...
- by Sytonis Auran - at 2012.12.01 22:26:00
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88. Tank battles now and before - in General Discussions [original thread]
Martin0 Brancaleone wrote: i agree that passive skill damage bonus are too much, i think that hybrids should get a heat buildup reduction and missiles a reduction to the spread. I would leave turret skill as is, increasing damage on all turr...
- by Sytonis Auran - at 2012.11.30 23:23:00
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89. Concerning the recent vehicle Nerfs. - in General Discussions [original thread]
Shiro Mokuzan wrote: All missiles are pretty much useless against infantry now, because their explosion radius is so tiny. It's smaller than mass drivers and much smaller than grenades. The damage and accuracy nerfs are fine, but they at least...
- by Sytonis Auran - at 2012.11.30 23:15:00
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90. Tank battles now and before - in General Discussions [original thread]
The dark cloud wrote: Well i dont know how the other tankers are feeling but tank battles are getting boring and dull (tank vs tank). Mainly because its no fun anymore to challenge another tank simply because when you get to a certain lvl you 2...
- by Sytonis Auran - at 2012.11.29 02:01:00
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91. dust514 = mmofps? - in General Discussions [original thread]
'Instances' have been a feature in MMORPGs for some time. 16v16 as it is in game could just be seen as a variation on on it.
- by Sytonis Auran - at 2012.11.29 00:01:00
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92. Solar system/map question - in General Discussions [original thread]
Search for 'DUST 514: Seeding The Universe' on YouTube on CCP's channel. The presentation was from FanFest 2012 and likely the video referred to in this thread.
- by Sytonis Auran - at 2012.11.28 23:53:00
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93. What have you named your paper HAV yet? - in General Discussions [original thread]
Laz Ulian Sol wrote: Conduct; Gunloggi, Blaster, S: 7417 Gratitude; Gunloggi, Blaster, S: 6930 Groundwalker; Gunloggi, Railgun, S: 8367 Salvation; Sica, Blaster, S: 6869 Numerical numbers showing shield amount? I do that too, without snaz...
- by Sytonis Auran - at 2012.11.28 23:38:00
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94. Denagris, East Ward and South Ward - in General Discussions [original thread]
MAZIO VENTUROLI wrote: anyone can play, well kinda for me its really laggy, unplayable but the normal modes are fine. is anyone else having this problem or is it just me? Played 1 ambush and 1 skirmish through mercenary tab as a corp squad. ...
- by Sytonis Auran - at 2012.11.28 23:30:00
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95. Syncing Into Match With Corp Squads? - in General Discussions [original thread]
Baracka Flocka Flame wrote: CHICAGOCUBS4EVER wrote: this is an area that needs to be improved. This is the ultimate downfall of Call of Duty and all other FPS... small squad sizes. I hope this is something addressed in the near future. I ...
- by Sytonis Auran - at 2012.11.28 23:17:00
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96. Assault rifles nerfed? - in General Discussions [original thread]
Radioship wrote: St4r W1nd wrote: GKK-13 burst is 29.7 dmg The Goreewreck and Killswitch are both 33. weren't these both higher? While the subject is up, as you level skills up does it for instance display damage for a weapon taking in to ...
- by Sytonis Auran - at 2012.11.27 21:07:00
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97. did the math on armor thicknesses and why tanks should be hard to take down. - in General Discussions [original thread]
GIZMO2606 wrote: Garrett Blacknova wrote: GIZMO2606 wrote: Sorry for the double post. What I really mean by lack of AV, the main damage dealing weapon against shield tanks is the forge and that is limited to the heavy only. Laser Rifle ...
- by Sytonis Auran - at 2012.11.27 15:29:00
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98. Advertisement for Aur? Part 1 (EVE Online Billboards) - in General Discussions [original thread]
The dark cloud wrote: Good corps wont need something that silly. Battleresults allways speak for itself. Advertising the battle results?
- by Sytonis Auran - at 2012.11.27 14:57:00
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99. To all Tank Drivers and Dropship Pilots - in General Discussions [original thread]
Chankk Saotome wrote: Others, including myself, warned you. We tried to prepare you and even help where things would go eventually. You mocked and laughed at the few of us who wanted to properly balance things rather than let the horde have t...
- by Sytonis Auran - at 2012.11.27 14:51:00
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100. The thing about tanks and AV - in General Discussions [original thread]
Makina Loussier wrote: (My thoughts and opinions are my own, you have been notified) First off, let me say that while I dislike tanks as they are now I get their role in the battlefield and i get the way that they are used, and that they are mo...
- by Sytonis Auran - at 2012.11.26 00:37:00
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