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61. Sticky:Hotfix Charlie Hotfix Notes - in General Discussions [original thread]
CCP Logibro wrote: Hotfix Notes - Uprising 1.8 Hotfix Charlie Changed base effective range on all HMGs at all tiers to 52.5m. Assault HMGs still have increased range over basic and burst variants
What was the range before? 52m LOL WTF!? t...
- by Sum1ne Else - at 2014.08.07 09:41:00
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62. Caldari Scout will still be OP in HF Charlie.. - in General Discussions [original thread]
I dont even know what to say really. Not too sure how HF charlie will span out but I know it will be carnage, bring it on I guess.
- by Sum1ne Else - at 2014.08.07 09:33:00
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63. I'm officially done with this game. Sentinel stealth nerf. - in General Discussions [original thread]
What the hell are you crying about? the slot layout is the same as the Gallente is now..and the Gallente is OP hence the slot layout change..
- by Sum1ne Else - at 2014.08.07 09:28:00
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64. Caldari Scout will still be OP in HF Charlie.. - in General Discussions [original thread]
It will now have the same dampening as Gal scouts? How is this possible, why is this possible?
- by Sum1ne Else - at 2014.08.07 09:13:00
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65. Sticky:Hotfix Charlie Hotfix Notes - in General Discussions [original thread]
CCP Logibro wrote: Hotfix Notes - Uprising 1.8 Hotfix Charlie Dropsuits All Assault Suits have a new slot layout, listed below (STD, ADV, PRO)
-Amarr: 1H/3L, 2H/4L, 3H/5L -Caldari: 3H/1L, 4H/2L, 5H/3L -Gallente: 1H/3L, 2H/4L, 3H/5L -Min...
- by Sum1ne Else - at 2014.08.07 08:48:00
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66. This has got to stop.. - in General Discussions [original thread]
Lightning Mouse wrote: So what am i supposed to do when nyain san brings in a squad? Fight? In my one advanced logi suit with a basic rail gun while they are smashing our team with super scouts from hell? Getting wasted as i spawn in? Noty. Mat...
- by Sum1ne Else - at 2014.08.06 16:20:00
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67. This has got to stop.. - in General Discussions [original thread]
I agree, it has to stop...but I leave you snipers with this > you have been judged ..by the community WE HATE SNIPERS https://forums.dust514.com/default.aspx?g=posts&t=169541
- by Sum1ne Else - at 2014.08.06 15:27:00
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68. CCP Dev Blog: HF Charlie - in General Discussions [original thread]
Jack 3enimble wrote: They placed that DEV blog in the "Lost not Found" box.. HA HA Awesome.. is that a new section? hmm they must have this available for Forum Warriors only...oh wait I thought I was already a Forum warrior? no?
- by Sum1ne Else - at 2014.08.06 15:08:00
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69. CCP Dev Blog: HF Charlie - in General Discussions [original thread]
Still looking for this damned Dev Blog..
- by Sum1ne Else - at 2014.08.06 15:03:00
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70. CCP Dev Blog: HF Charlie - in General Discussions [original thread]
http://dust514.com/news/blog/ ...... CCP Rattati wrote: We are still collecting feedback but we will post the final numbers this week. Those will then go into the client for QA and verification and be deployed with a Dev Blog. Thanks for y...
- by Sum1ne Else - at 2014.08.06 14:48:00
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71. 360 scans were when this game was great - in General Discussions [original thread]
Baal Omniscient wrote: The last time this game was "great" was in Chromosome, and EVERYONE had squad scans. Now a select few do, and those people who either aren't a scout or who don't stick close to one get ROFLraped buy the other team's scout...
- by Sum1ne Else - at 2014.08.06 09:17:00
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72. How to fix heavy: - in General Discussions [original thread]
Breakin Stuff wrote: Mr Hakyou wrote: Reduce HMG range by 15%
Remove squad shared PASSIVE scans (keep active scanners squad shared)
Eh? Yes lets make the HMG worthless again. Great idea. I can smell those rail rifles on my sentinel ...
- by Sum1ne Else - at 2014.08.06 09:00:00
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73. 360 scans were when this game was great - in General Discussions [original thread]
I must have read the toilet paper line the same time HAHAHa
- by Sum1ne Else - at 2014.08.06 08:41:00
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74. 360 scans were when this game was great - in General Discussions [original thread]
LT SHANKS wrote: Back when 360 perma scans were a thing, I did exceptionally well not because I abused the same tactic, but because I could fit several different suits with dampeners to avoid the scans. ^^^^^ THIS I used to do the same budd...
- by Sum1ne Else - at 2014.08.06 08:38:00
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75. 360 scans were when this game was great - in General Discussions [original thread]
Not too sure about everyone else but it was, and people used to moan... but everybody did it. There was no unfair advantage and you could run any suit. Now..if there are scouts and you're constantly getting killed..because of passive scans and you...
- by Sum1ne Else - at 2014.08.05 22:32:00
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76. The problem with heavies. - in General Discussions [original thread]
Michael Arck wrote: The best victory is knowing you outsmarted an opponent who felt the suit made him invincible. ..lol REs
- by Sum1ne Else - at 2014.08.04 09:18:00
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77. Longest Plasma Cannon kill? - in General Discussions [original thread]
I was actually aiming for the general direction of the laser rifle and BOOM got him 151.8 vvvvvvvvvvvv
- by Sum1ne Else - at 2014.07.30 13:06:00
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78. my scout has 774 ehp. wbu?logi/assault/tank. - in General Discussions [original thread]
^ ALL OF THE ABOVE IS IRRELEVANT ...HMG KILLS ANYTHING IN 0.000001 seconds
- by Sum1ne Else - at 2014.07.30 11:24:00
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79. When is HF Charlie? I need to book time off work so I need the date... - in General Discussions [original thread]
- by Sum1ne Else - at 2014.07.30 11:19:00
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80. My 2 ISK on protostomping - in General Discussions [original thread]
Onesimus Tarsus wrote: Thor Odinson42 wrote: Sum1ne Else wrote: Never used to run proto at all until 'the announcement' ..now just burning through my isk This, I'm not sure what people are waiting for. I'm hurrying, but it takes ...
- by Sum1ne Else - at 2014.07.22 08:02:00
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