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61. My Reflections on Dust - in The Locker Room [original thread]
I have played this game since open beta, 34 million SP, stacks of officer weapons and the highlight of this whole dance was the comradery. The social aspect of this beta allowed for many amusing hours of dialogue.Having pondered CCP 's decision an...
- by SteelheadPep - at 2014.05.15 20:26:00
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62. Why are you quitting now that Dust isn't constantly evolving? - in General Discussions [original thread]
I will take the bait, it was the way CCP revealed their true intentions. Many of us had faith in their integrity,Sony gave CCP money to develop this game and after the money ran out ,CCP announced that they no longer have any use for the console p...
- by SteelheadPep - at 2014.05.08 13:34:00
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63. H1Z1 Coming to PS4 - in General Discussions [original thread]
Fellow lost souls, H1Z1 is a zombie MMO similar to DayZ, going to be f2p, open beta on PC soon , coming to PS4 Sept.,follow the light,all is not lost.
- by SteelheadPep - at 2014.05.06 13:46:00
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64. PSN handle regestry - in General Discussions [original thread]
SteelheadPep, same as Dust, PS3, PS4, look forward to gaming with this community in the future.
- by SteelheadPep - at 2014.05.04 15:15:00
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65. Why can't we jump over things? WTF - in Feedback/Requests [original thread]
Using a heavy suit I can see not being able to jump high but not even step, I am getting stuck on cracks in the floor, plates or not you should be able to step at least.
- by SteelheadPep - at 2014.04.29 02:22:00
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66. Multiple Logi suits - in General Discussions [original thread]
Proto Gal logi, adv Min logi, adv Am logi,34 mil SP devoted to logi before 1.8 still try and help on the field but seems to becoming even more COD like.Tough when sqaud is spread out only heavies want me around sniff, sniff don't mind me I just ne...
- by SteelheadPep - at 2014.04.28 23:37:00
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67. Phantom Pickup Markers - in Technical Support/Bugs [original thread]
Have been in matches that would have multiple phantom markers in one area, please fix.
- by SteelheadPep - at 2014.04.21 13:22:00
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68. Revived Merc Leap Frog - in Technical Support/Bugs [original thread]
Yes, still an issue
- by SteelheadPep - at 2014.04.21 13:19:00
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69. Clunky rep lockon - in Technical Support/Bugs [original thread]
Seems to be getting worse.Hard to lock on have to try numerous times, loses lock even when close.
- by SteelheadPep - at 2014.04.21 13:18:00
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70. [REQUEST] Addition of Triage WP when using ADV and Proto Needles - in Feedback/Requests [original thread]
l3uzzzoff wrote: so u think it fair a logi can spam all game for Wp? and not really get no kills or hacks. have ppl to get shot on purpose just to heal them for triage points and guardian points? is y the rep tool dose need to overheat. u think...
- by SteelheadPep - at 2014.04.11 16:27:00
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71. [REQUEST] Addition of Triage WP when using ADV and Proto Needles - in Feedback/Requests [original thread]
Jimmy McNaulty wrote: SteelheadPep wrote: People want the support logis gone, our numbers have dwindled, but we press on, some mercs want to pick our bones clean.Your idea has merit unfortunately it will only attract more unwanted responses ...
- by SteelheadPep - at 2014.04.11 16:13:00
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72. [REQUEST] Addition of Triage WP when using ADV and Proto Needles - in Feedback/Requests [original thread]
People want the support logis gone, our numbers have dwindled, but we press on, some mercs want to pick our bones clean.Your idea has merit unfortunately it will only attract more unwanted responses that whip up the locals and have us on the defen...
- by SteelheadPep - at 2014.04.10 18:46:00
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73. How logistics should be played - in Feedback/Requests [original thread]
I under stand your concept, unfortunately it is a nerf, if the fitting gives the slayer an advantage then they are going to use it.With 1.8 many slayers have branched out to different suits and the number of slayers (support) has decreased.It is d...
- by SteelheadPep - at 2014.04.10 18:35:00
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74. When blueberries band together. - in General Discussions [original thread]
Sometimes all that is needed are a few well placed uplinks and hives and the randoms can make it happen. the ferocity that some bluberries have can turn the tide under certain conditions. These mercs are new enough not to know or care who they are...
- by SteelheadPep - at 2014.04.10 13:33:00
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75. The Logi and The Equipment Nerf - in Feedback/Requests [original thread]
People that complained about the slayer logis in 1.7 and before wanted the logi fittings nerfed, CCP nerfed the equipment which effected the support logis and did little if not encouraged slayer logis further.I feel this is a way to prevent logis ...
- by SteelheadPep - at 2014.04.08 18:47:00
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76. The Flippin ForgeGun - in Feedback/Requests [original thread]
CCP please fix bug
- by SteelheadPep - at 2014.04.08 13:20:00
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77. PVE Chant. - in Feedback/Requests [original thread]
I want my PVE :p
- by SteelheadPep - at 2014.04.07 16:05:00
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78. [Request] Changes to the revive system - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: CLONE117 wrote: if u hate the death so much then lets redesign the kd/r system... or make the nanite injector take away deaths...when picking some one up or only count the number of times u have respawned on the ...
- by SteelheadPep - at 2014.04.02 12:34:00
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79. Equipment costs for Logistics - in Feedback/Requests [original thread]
Dustbunny Durrr wrote: KAGEHOSHI Horned Wolf wrote: Mordecai Sanguine wrote: bogeyman m wrote: It seems disproportionately expensive for Logistics players to run true support fittings these days. By comparison, similarly tiered Assault...
- by SteelheadPep - at 2014.04.02 01:45:00
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80. Revived Merc Leap Frog - in Technical Support/Bugs [original thread]
lee corwood wrote: I got video of this. I'm going to cut it tonight and get it on youtube. Thank you, I was beginning to think I was crazy lol.
- by SteelheadPep - at 2014.04.02 01:12:00
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