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41. more wp - in General Discussions [original thread]
bonkersfox wrote: why don't we get wp for destroying enemy nanohives, drop uplinks, ect... all these actions aid your teams tactical situation, and most annoying of all when you stop an enemy hack, it takes longer, exposing you to danger for lo...
- by Stan Kattel - at 2013.05.22 16:31:00
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42. Impact Killers - in General Discussions [original thread]
Phantomnom wrote: Daedric Lothar wrote: Phantomnom wrote: If you drive solely to run people over you're bad and nothing this game could crutch you up with will ever save you. That is all. Sounds like someone had a few dates with...
- by Stan Kattel - at 2013.05.22 16:22:00
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43. Dust 514 developing its own blue donut??? - in General Discussions [original thread]
Night Ward wrote: I like potatoes, do you? I like trains...
- by Stan Kattel - at 2013.05.20 23:13:00
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44. ohhhhh now i see. we named it incorrectly... - in General Discussions [original thread]
Wubs of battle wouldn't sounds so good if it was "time dilation" so, it is lags. Sorry, no snipers everywhere.
- by Stan Kattel - at 2013.05.20 23:09:00
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45. A lot of words... And one Q to CCP. - in General Discussions [original thread]
I'm only read stuff on this forum before game "released", becouse I liked this game But now... First time I launched Dust514 I was like: "WTF is this junk?" - and remove it from my HDD immediately. It was early closed beta. I thought that it's to...
- by Stan Kattel - at 2013.05.20 22:50:00
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46. AWOXing unfair to DS3 users. - in General Discussions [original thread]
Fiasco Llana wrote: Never used Aim Assist in any video game when I have a choice to turn it off. Me too! Aim assist is just annoys me, prevents me from shoot in wherever I want. BTW, I'm sad, that I can't turn it off in Metro LL.
- by Stan Kattel - at 2013.05.20 17:29:00
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47. Aiming - the real issue - in General Discussions [original thread]
Akuma Fumetsu wrote: Now I don't know what CCP changed but there's an old saying "if it ain't broken don't fix it" fire fight were far better in the last build. But now it's broken, so, CCP, fix this "fixed aiming situation", please!
- by Stan Kattel - at 2013.05.18 20:23:00
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48. Eyes. - in General Discussions [original thread]
Eyes? What is this? Some kind of handheld missile-launcher, or railgun? If not, I don't really need this stuff to shoot enemy in their dropsuit's helmets. Or I need it, if this is some kind of shield module...
- by Stan Kattel - at 2013.05.18 10:56:00
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49. Planetary Conquest Battles: Day 1 - in General Discussions [original thread]
CCP Nullarbor , last day we fight again on Audesder VII, District 8 near 15:30 , and this game was streamed in one of russian gaming sites, so we have a footage(fps in that battle was playable for one of us, and like slideshow for others). If yo...
- by Stan Kattel - at 2013.05.18 10:41:00
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50. Announcement:Dev Blog: Human Endurance Event - in Announcement and Events [original thread]
jamstar saa187 wrote: so what is it? nobody on the thread has actually said what it is. It's 100 modiles(+5 to run speed; +15 to melee damage).
- by Stan Kattel - at 2013.05.17 18:37:00
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51. Planetary Conquest Battles: Day 1 - in General Discussions [original thread]
CCP Nullarbor wrote: Which district was this battle on? ...we want to follow up what happened here, thanks for posting. All my teammates and I has a TERRIBLE lags when we fought on this districts: Audesder VII, District 8 - 05.16.13 ~15:30 Aud...
- by Stan Kattel - at 2013.05.17 13:39:00
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52. Announcement:Dev Blog: Human Endurance Event - in Announcement and Events [original thread]
That "gift fo 100 battles" disappointed me. "Ugly Sweater for Christmas ", indeed. I was hoping for a BPO of module, and I dreamed for BPO of suit, like "Skinwave" from Closed Beta. First , such a "gift". Second , the sensitivity of the gamepa...
- by Stan Kattel - at 2013.05.17 12:52:00
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53. Planetary Conquest Battles: Day 1 - in General Discussions [original thread]
So, we done 2 PC battles and lag is killing us. For example, I played in BF3 hacked Japanese(I`m from Russia) servers, true NA proxy, which has 128x128 battles on famous map "Metro"... There was NO lag, only beta-glitches. I know that PS3 is old a...
- by Stan Kattel - at 2013.05.17 02:53:00
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54. Announcement:EVE-DUST Link Vidcast at 16:00 GMT on Twitch.tv - in Announcement and Events [original thread]
Another one, or two... Will it be possible(for capsuleers or mercenaries) to bring down the barge, which is dropping soldiers on the territory/planet? I mean the one where mercenaries awaiting the fight. Will capsuleers kill mercenaries somehow ...
- by Stan Kattel - at 2013.04.02 16:36:00
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55. Announcement:EVE-DUST Link Vidcast at 16:00 GMT on Twitch.tv - in Announcement and Events [original thread]
Are the English names of the modules to be returned in the localized versions of the Dust? In particular, the Russian version of game?
- by Stan Kattel - at 2013.04.02 16:18:00
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56. [BUG] Back online ? 3/7/13 - in Technical Support/Bugs [original thread]
For an hour trying to enter the game. Reached the character selection menu, but that's it. CCP, please reply us anything about this.
- by Stan Kattel - at 2013.03.07 13:12:00
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57. BUG: Internet Error Disconnect Causing Item & ISK Loss - in Technical Support/Bugs [original thread]
Today decided to buy a Viper, got the same situation. Double-clicked to buy, the money was removed, and the coveted "helicopter" is not received. A minute later received an error "the connection is lost". Restart the game - no money, no Vipers. ...
- by Stan Kattel - at 2012.08.25 22:45:00
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