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5541. I don't get swarm launchers... - in General Discussions [original thread]
calisk galern wrote: BOZ MR wrote: Yeah right, kill my 12.5M Sp spend tanks in 3 volleys and call it balanced, my ass. i'm not fully specced but an advanced swarm with 4 damage mods at minimum has taken 6 shots usually more because of re...
- by Spkr4theDead - at 2013.06.11 03:28:00
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5542. I don't get swarm launchers... - in General Discussions [original thread]
calisk galern wrote: Aero Yassavi wrote: No single medium frame player should be able to take out a well fitted vehicle solo. Now think of it past what we have currently. Right now the player count is too low to really dedicate a squad to an...
- by Spkr4theDead - at 2013.06.11 03:26:00
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5543. I don't get swarm launchers... - in General Discussions [original thread]
calisk galern wrote: on a comparative level, drop ships can easily dodge them, lav's can out tun them, tanks they gennerally work well against. if you spec into them they tend to take 3 to 4 shots to kill a vehicle equally specced into, but a...
- by Spkr4theDead - at 2013.06.11 02:00:00
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5544. Battlefield 4 Multiplayer Gameplay - in General Discussions [original thread]
Th3rdSun wrote: Spkr4theDead wrote: News Reporter1 wrote: King Taavtion wrote: o **** dice went all out And 64 vs 64 will be on the ps4 and xbox one So it takes the next generation of consoles and a different developer to go half...
- by Spkr4theDead - at 2013.06.11 00:13:00
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5545. Battlefield 4 Multiplayer Gameplay - in General Discussions [original thread]
Iron Wolf Saber wrote: Please Refrain from posting off topic posts in general discussion. There's no ability to move threads yet?
- by Spkr4theDead - at 2013.06.11 00:10:00
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5546. Battlefield 4 Multiplayer Gameplay - in General Discussions [original thread]
News Reporter1 wrote: King Taavtion wrote: o **** dice went all out And 64 vs 64 will be on the ps4 and xbox one So it takes the next generation of consoles and a different developer to go halfway on the size Zipper did in 2010?
- by Spkr4theDead - at 2013.06.10 23:17:00
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5547. Reserved - in General Discussions [original thread]
Shijima Kuraimaru wrote: Spkr4theDead wrote: PsychoLogiKal PsyDrei wrote: Likes and bump for summing up for the most part what is wrong with vehicle / av balance in uprising. One thing that I'd like to see that would probably be the best...
- by Spkr4theDead - at 2013.06.10 23:13:00
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5548. Reserved - in General Discussions [original thread]
PsychoLogiKal PsyDrei wrote: Likes and bump for summing up for the most part what is wrong with vehicle / av balance in uprising. One thing that I'd like to see that would probably be the best equalizer for death taxis is that the amount of ar...
- by Spkr4theDead - at 2013.06.10 22:58:00
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5549. Reserved - in General Discussions [original thread]
Jammer Jalapeno wrote: AV is alright the way it is. The biggest problem is you have people using their Proto AV gear on advanced level tanks. Once they release the Proto tanks, it should feel more balanced. We don't have ADV tanks.
- by Spkr4theDead - at 2013.06.10 22:47:00
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5550. Reserved - in General Discussions [original thread]
Crimson Judgment wrote: Continuing with the dropsuit VS vehicle thing, i would like to point out that when dropsuits go from the basic frames to the logistics assault scout or sentinel, these suits are all cheaper then the basic frames of the...
- by Spkr4theDead - at 2013.06.10 22:43:00
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5551. Reserved - in General Discussions [original thread]
calisk galern wrote: Gold Zapa wrote: EnglishSnake wrote: AV & vehicle payouts - If you specialize into these roles expect no isk even if you kill 4 enforcers in a game totalling 6mil ISK, you will be lucky to get 300k. You cannot ma...
- by Spkr4theDead - at 2013.06.10 22:40:00
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5552. Reserved - in General Discussions [original thread]
Gold Zapa wrote: EnglishSnake wrote: AV & vehicle payouts - If you specialize into these roles expect no isk even if you kill 4 enforcers in a game totalling 6mil ISK, you will be lucky to get 300k. You cannot make a profit unless you d...
- by Spkr4theDead - at 2013.06.10 22:39:00
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5553. Reserved - in General Discussions [original thread]
Ydubbs81 RND wrote: The first person to tell someone else that they are whining...releases a massive thread and qq's about AV being powerful lol Thread is too long to read every single line but what I gathered is that this is another AV is too...
- by Spkr4theDead - at 2013.06.10 22:37:00
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5554. vehicle triage issues + suggesions - in General Discussions [original thread]
Shouper of BHD wrote: Malkai Inos wrote: The points you raise are exactly the same with handheld repping modules so i support a fix on those issues. I always imagined logi vehicles getting their turrets swapped with repper guns. That would ...
- by Spkr4theDead - at 2013.06.10 17:12:00
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5555. Dust 514 bad gameplay explained. - in General Discussions [original thread]
[quote=WR3CK HAVOC 2 Auto aim On most AAA fps the auto aim basically aims for you. On call of duty you can actually watch your cross hair drag to the enemy and it takes effort to pull the cross hairs off. In dust auto aim is completely broken. It...
- by Spkr4theDead - at 2013.06.10 17:09:00
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5556. Creating a list of what HAV needs. All Good Tankers are welcome. - in General Discussions [original thread]
TheAmazing FlyingPig wrote: I think we need to stop comparing size to efficiency. Yes, forge guns do about the same damage as rails. Rails, however, are mounted on a multiple thousand HP chassis, has unlimited ammo, and the user can laugh off ...
- by Spkr4theDead - at 2013.06.07 19:30:00
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5557. Creating a list of what HAV needs. All Good Tankers are welcome. - in General Discussions [original thread]
Kekklian Noobatronic wrote: BOZ MR wrote: Here we are making a list. This list will collect the opinion of tankers, and a few reasonable AV friends. No CCP fanboys, no AR players no nothing. 1) I suck at fitting my tank, please make it easie...
- by Spkr4theDead - at 2013.06.07 19:03:00
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5558. Creating a list of what HAV needs. All Good Tankers are welcome. - in General Discussions [original thread]
Godin Thekiller wrote: Tiluvo wrote: BOZ MR wrote: [quote=Godin Thekiller]Change the Armor and shield skills back to 5% tank increase instead of 2% resistance (which just negates the damage increase of the handheld weapon's It does mo...
- by Spkr4theDead - at 2013.06.07 18:54:00
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5559. Creating a list of what HAV needs. All Good Tankers are welcome. - in General Discussions [original thread]
Tiluvo wrote: BOZ MR wrote: Here we are making a list. This list will collect the opinion of tankers, and a few reasonable AV friends. No CCP fanboys, no AR players no nothing. 1) PG skill should be re-implemented. 2) Turret damage bonus of ...
- by Spkr4theDead - at 2013.06.07 18:51:00
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5560. Creating a list of what HAV needs. All Good Tankers are welcome. - in General Discussions [original thread]
Rei Shepard wrote: Groza Tragediya wrote: We need AV grenades completely removed from game. It allows any infantry member to have effective AV capability, which is complete b.s. We also need AV in general to cost more SP and isk. So your ...
- by Spkr4theDead - at 2013.06.07 18:49:00
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