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2141. Just got destroyed twice - in General Discussions [original thread]
Tolen Rosas wrote: Spkr4theDead wrote: First one by two forge guns, second time by an unannounced Side. If random using little to no teamwork can destroy me, what does say for all of you? pretend all you like. nerfbat still comin, bro. e...
- by Spkr4theDead - at 2014.02.09 21:52:00
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2142. Just got destroyed twice - in General Discussions [original thread]
Funkmaster Whale wrote: I love these people who see fit to use a single piece of anecdotal evidence as justification for something. "Guys! Guys! I died one time to two forge gunners shooting at me. Clearly this is evidence that everything is o...
- by Spkr4theDead - at 2014.02.09 21:50:00
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2143. Just got destroyed twice - in General Discussions [original thread]
Arkena Wyrnspire wrote: It says that you're terrible at tanking. I suppose you'll wave your epeen at me now. More like it goes to show that there are people that play this that use their brains. Being destroyed doesn't mean you're bad at t...
- by Spkr4theDead - at 2014.02.09 21:49:00
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2144. Just got destroyed twice - in General Discussions [original thread]
First one by two forge guns, second time by an unannounced Side. If random using little to no teamwork can destroy me, what does say for all of you?
- by Spkr4theDead - at 2014.02.09 21:45:00
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2145. Team HAV Limits/ Quota - in General Discussions [original thread]
Alaika Arbosa wrote: Takahiro Kashuken wrote: Alaika Arbosa wrote: Luna Angelo wrote: Just... wait and the tanks will be fixed. I paid quite a bit into this game as well. I just want tanks dialed back slightly , enough to where Infant...
- by Spkr4theDead - at 2014.02.09 20:10:00
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2146. Team HAV Limits/ Quota - in General Discussions [original thread]
Alaika Arbosa wrote: Luna Angelo wrote: Just... wait and the tanks will be fixed. I paid quite a bit into this game as well. I just want tanks dialed back slightly , enough to where Infantry stand half a chance, and yet, make it more diffic...
- by Spkr4theDead - at 2014.02.08 20:50:00
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2147. New JudgeRhadamanthus Video - Redline Rails - in General Discussions [original thread]
DUST Fiend wrote: Spkr4theDead wrote: WUT ANG wrote: Rails should be long range just not 600m (across the map) make it like 400 then they will be forced to come off that hill and CCP PLEASE DO SOMETHING ABOUT HAVS ON TOP OF TOWERS. Oh ca...
- by Spkr4theDead - at 2014.02.08 20:36:00
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2148. New JudgeRhadamanthus Video - Redline Rails - in General Discussions [original thread]
Foundation Seldon wrote: Spkr4theDead wrote: Fiddlestaxp wrote: Make railguns behave like the mass driver(of old?). Have the projectile disappear after a certain duration. Make this distance ONLY so short as to make the railguns all but u...
- by Spkr4theDead - at 2014.02.08 20:35:00
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2149. New JudgeRhadamanthus Video - Redline Rails - in General Discussions [original thread]
WUT ANG wrote: Rails should be long range just not 600m (across the map) make it like 400 then they will be forced to come off that hill and CCP PLEASE DO SOMETHING ABOUT HAVS ON TOP OF TOWERS. Oh can anyone tell me if this looks right Swarms...
- by Spkr4theDead - at 2014.02.08 19:57:00
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2150. New JudgeRhadamanthus Video - Redline Rails - in General Discussions [original thread]
richiesutie 2 wrote: Takahiro Kashuken wrote: Judge Rhadamanthus wrote: Takahiro Kashuken wrote: You made an entire thread devoted to the removal of rails, that is your 1st choice if it was an option to you, a leopard doesnt change it...
- by Spkr4theDead - at 2014.02.08 19:52:00
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2151. Team HAV Limits/ Quota - in General Discussions [original thread]
Y-BLOCK wrote: Just came out of a battle where the opposing team had 3 to 4 tanks stomping around with turbo boosters not giving my team a fair chance at a match. There definately needs 2 b limits on the number of tanks allowed at any given mom...
- by Spkr4theDead - at 2014.02.08 19:50:00
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2152. New JudgeRhadamanthus Video - Redline Rails - in General Discussions [original thread]
Joseph Ridgeson wrote: I don't think changing the firing angle for tanks is a good idea. Being unable to hit something because it is close and high like a Forge Gunner on a roof or a Tank on a ridge sucks. Good Assault Dropships pilots are alre...
- by Spkr4theDead - at 2014.02.08 19:49:00
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2153. New JudgeRhadamanthus Video - Redline Rails - in General Discussions [original thread]
Fiddlestaxp wrote: Make railguns behave like the mass driver(of old?). Have the projectile disappear after a certain duration. Make this distance ONLY so short as to make the railguns all but useless on anything but their home point from the re...
- by Spkr4theDead - at 2014.02.08 19:47:00
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2154. New JudgeRhadamanthus Video - Redline Rails - in General Discussions [original thread]
CCP Saberwing wrote: Hey guys We've had a discussion with the CPM before and are aware of issues around Red Line Railguns - honestly we're not happy with them and it's something we want to address. I personally spoke with Judge last night abo...
- by Spkr4theDead - at 2014.02.08 19:44:00
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2155. New JudgeRhadamanthus Video - Redline Rails - in General Discussions [original thread]
Dauth Jenkins wrote: Charlotte O'Dell wrote: pretty spot on. map design sucks. the redlines are always elevated over the battlefield. it needs to be the other way around. That may not work.... having the battlefield higher than the red l...
- by Spkr4theDead - at 2014.02.08 19:43:00
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2156. New JudgeRhadamanthus Video - Redline Rails - in General Discussions [original thread]
Foundation Seldon wrote: True Adamance wrote: About bloody time....players have been telling CCP for months red line rail turrets are ridiculous....I hope CCP finally takes note. Made even more ridiculous thanks to stacking 30% damage mod...
- by Spkr4theDead - at 2014.02.08 19:42:00
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2157. New JudgeRhadamanthus Video - Redline Rails - in General Discussions [original thread]
Arkena Wyrnspire wrote: Redline faggotry ftw I expect this to be fixed SoonTM. If rails can't do anything from the redline, then snipers can't do anything from the redline, and that includes on top of the MCC.
- by Spkr4theDead - at 2014.02.08 19:40:00
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2158. New JudgeRhadamanthus Video - Redline Rails - in General Discussions [original thread]
Foundation Seldon wrote: All credits to JudgeRhadamanthus for the video. Send any likes over to him at : https://forums.dust514.com/default.aspx?g=posts&m=1806881#post1806881 http://www.youtube.com/watch?v=FHy6CXWk3K4 A FANTASTIC loo...
- by Spkr4theDead - at 2014.02.08 19:39:00
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2159. No respec on dropsuit upgrades! - in General Discussions [original thread]
Syeven Reed wrote: I can understand if you want a once in a lifetime respec on suits, it's been said time and again that they are only placeholders until racial parity is there. You would spec into Ammar heavy because the Gallente wasn't avai...
- by Spkr4theDead - at 2014.02.08 10:35:00
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2160. So I've noticed King Babar has been complaining about ... - in General Discussions [original thread]
richiesutie 2 wrote: Takahiro Kashuken wrote: Quote: It's like the Jews squadding up with Mr Adolf in the middle of the holocaust .. umm mr Adolf couldn't you just stop killing the jews ?? Mr Adolf .. nah but I'll let you watch me instea...
- by Spkr4theDead - at 2014.02.07 19:37:00
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