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1641. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
https://s3.amazonaws.com/biomassed/BiomassedEp22.mp3 Still gotta push it to iTunes, but that'll happen tonight.
- by Soraya Xel - at 2014.10.01 02:53:00
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1642. CPM1 and the Mystery Code - in The Council's Chamber [original thread]
When CCP talks about future plans, Haerr, never take it as a promise, unless they literally say "I promise". =P There's nothing saying they won't offer Mystery Code perks in the future for DUST players, I guess. But I wouldn't say CCP has any part...
- by Soraya Xel - at 2014.09.30 22:02:00
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1643. It's time . - in General Discussions [original thread]
Ripley Riley wrote: OP, you realize I will get a lap dance from Emma Stone before a blue tag comes within 10 miles of this thread, right? But a white tag will come and troll it. Unfortunately I am not Emma Stone, nor do I look like her. And...
- by Soraya Xel - at 2014.09.30 21:40:00
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1644. [Feedback] A Case for Team Deploy - in Feedback/Requests [original thread]
Mobius Kaethis wrote: As CPM aren't you supposed to represent the community? Currently your doing a very poor job of it. I see this comment every time I disagree with someone. Let me explain: My job is to collect user feedback from the comm...
- by Soraya Xel - at 2014.09.30 20:47:00
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1645. [Feedback] A Case for Team Deploy - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Oh you misunderstood me. I was referring to Thor's second paragraph where he points out that you are very down on the ideas of others without generating any meaningful alternatives other than claiming we are wrong. I've ye...
- by Soraya Xel - at 2014.09.30 18:48:00
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1646. CPM1 and the Mystery Code - in The Council's Chamber [original thread]
No, just checking we were on the same page. The Mystery Code thing is, to my knowledge, primarily meant for EVE players. Note that EVE players have already gotten stuff from it. I don't think there's anything that makes it impossible for the Myst...
- by Soraya Xel - at 2014.09.30 17:16:00
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1647. [Feedback] A Case for Team Deploy - in Feedback/Requests [original thread]
Thor Odinson42 wrote: If you limited it to team vs team without any room for fill ins then you'd end up with lopsided matches due to disconnects, etc. You'd also end up with annoying long queue times which is hard to imagine given the long queu...
- by Soraya Xel - at 2014.09.30 17:12:00
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1648. CPM1 and the Mystery Code - in The Council's Chamber [original thread]
The one from the Collector's Edition?
- by Soraya Xel - at 2014.09.30 17:05:00
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1649. Scout Registry / Killboard - in General Discussions [original thread]
Appia Nappia wrote: Right mouse button should set it off. The same button you use to aim should also detonate it. . . . Though, you should double check that he's using remote explosives and not proximity explosive. In fact, I'll bet Cross 2M IS...
- by Soraya Xel - at 2014.09.30 16:32:00
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1650. [Feedback] A Case for Team Deploy - in Feedback/Requests [original thread]
Thor Odinson42 wrote: Just another area that he fails to see the potential benefit to newer players. Give the more experienced players something shinier to do and it will allow more room for new and/or casual players in pubs. Strongly wishin...
- by Soraya Xel - at 2014.09.30 16:12:00
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1651. [Feedback] A Case for Team Deploy - in Feedback/Requests [original thread]
Being in FacWar doesn't make it any less likely to be a pubstomp. If there is no attempt at balance, then there's no challenging gameplay for anyone. Just a bad experience for both teams. The main "restriction" that's at fault, is the 16 player t...
- by Soraya Xel - at 2014.09.30 16:10:00
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1652. Post Level 5 content? I'm calling you out on this one Rattati - in Feedback/Requests [original thread]
Ripley Riley wrote: Sometimes balancing requires nerfing AND buffing. I hate it when my weapon or dropsuit gets nerfed, but more often than not it is justified because it is overperforming. The challenge with buffing versus nerfing is how m...
- by Soraya Xel - at 2014.09.30 15:56:00
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1653. I don't play anything but Public Contracts - what am I missing? - in General Discussions [original thread]
The biggest thing is that FacWar and PC have a more direct effect on the game. FacWar affects FacWar in EVE, and you'll see real EVE pilots providing orbital strikes. You queue for a particular faction you support, so there's a lore aspect too. PC...
- by Soraya Xel - at 2014.09.30 15:26:00
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1654. Post Level 5 content? I'm calling you out on this one Rattati - in Feedback/Requests [original thread]
Thor, like a glass cannon heavy, which might have more damage dealing potential, at the expense of it's tank capabilities. Or a scout which emphasizes stealth (at the cost of speed) versus a scout which emphasizes speed (at the cost of stealth). T...
- by Soraya Xel - at 2014.09.30 15:05:00
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1655. [Feedback] A Case for Team Deploy - in Feedback/Requests [original thread]
Would love a free roam mode, but I think something like that for DUST 514 as opposed to Legion is probably a dream that will never come true. The ability to just have as many people as you want land at a facility would be amazing. (And would make ...
- by Soraya Xel - at 2014.09.30 14:58:00
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1656. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
Dust User wrote: Soraya Xel wrote: It's your vision which is close-minded, Thor. You are opposed to players being able to choose their destiny. lolDestiny I want to say 'pun not intended', but I noticed it when I wrote it, so, you know...
- by Soraya Xel - at 2014.09.30 14:53:00
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1657. Post Level 5 content? I'm calling you out on this one Rattati - in Feedback/Requests [original thread]
Breakin Stuff wrote: If it follows the tech 2 ideas from EVE it will be a refinement such as taking a scout and making it more scanny and less stealthy. Taking a sentinel and piling on more firepower while sacrificing tank. Definitely this. ...
- by Soraya Xel - at 2014.09.30 14:47:00
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1658. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
It's your vision which is close-minded, Thor. You are opposed to players being able to choose their destiny.
- by Soraya Xel - at 2014.09.30 14:45:00
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1659. [Feedback] A Case for Team Deploy - in Feedback/Requests [original thread]
Thor Odinson42 wrote: So is your vision of Dust 16 v 16 solo play with no voice communication? Is this what you want to be known for? This is a logical fallacy called "strawman". It's where you intentionally misrepresent someone's position t...
- by Soraya Xel - at 2014.09.30 14:42:00
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1660. [Feedback] A Case for Team Deploy - in Feedback/Requests [original thread]
I really want to see truly asymmetrical warfare, where people can use numbers to overwhelm a superior force or skill to overwhelm a larger force or what have you. But as long as you're forcing teams to be a certain size, and for one or both sides ...
- by Soraya Xel - at 2014.09.30 14:16:00
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