Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 [100] |
1981. CCP strategy, focus on making a stand alone FPS less focus on EVE link, link ins... - in General Discussions [original thread]
Ironwolf, the game isn't going to still have customers by the time it becomes an awesome shooter, if it doesn't have features that actually make people interested in playing it. Unless you can promise an awesome shooter by next month.
- by Soraya Xel - at 2014.01.06 19:52:00
|
1982. Swarm Launchers - in General Discussions [original thread]
Everything Dies wrote: I disagree. CCP scr*wed the pooch when they made too many changes at once to tanks AND swarms. They need to fix it by taking it one step at a time. Start out by offering a weaker (i.e. the current version,) longer-range (...
- by Soraya Xel - at 2014.01.06 18:59:00
|
1983. CCP strategy, focus on making a stand alone FPS less focus on EVE link, link ins... - in General Discussions [original thread]
Severance Pay wrote: Time to fire Hilmar. This is the dumbest thing I have ever heard. Hilmar isn't going anywhere anytime soon, but thankfully, it's the executive producer who actually will make decisions for this game, and the new one soun...
- by Soraya Xel - at 2014.01.06 18:54:00
|
1984. Swarm Launchers - in General Discussions [original thread]
I was amazed how close to a derpship I had to be to swarm it. Practically right under it when it wasn't even that high off the ground. And when I got near actually making a dent in it... it flew well higher than I could lock. I actually had far b...
- by Soraya Xel - at 2014.01.06 18:52:00
|
1985. Buttsctraching tanks - in General Discussions [original thread]
Atiim wrote: AV has "adapted." By using Damage Modded Sicas. /thread Realistically, we're better off just avoiding tanks than investing in tanks ourselves to kill them. I mean, we've done Bridge Map where the red team has two tanks parked ...
- by Soraya Xel - at 2014.01.06 18:29:00
|
1986. Buttsctraching tanks - in General Discussions [original thread]
There's an inherent problem with a tank requiring multiple players to kill it. It's a math problem. In a game where you have sixteen versus sixteen players, each player effectively competes with approximately one other player. (Noting that some pl...
- by Soraya Xel - at 2014.01.06 18:27:00
|
1987. Buttsctraching tanks - in General Discussions [original thread]
Sgt Buttscratch wrote: This isn't the tankers fault, the players have chose to become few and far between, pre 1.7 every mother ****** seemed to have at least ADV AV.. As I said they'll lose isk, if you go at them right. My proto swarms are ...
- by Soraya Xel - at 2014.01.06 18:06:00
|
1988. Buttsctraching tanks - in General Discussions [original thread]
The inherent problem is that tankers have a near no-risk gameplay style. They cry if they die more than once every six matches, because dying in a match for them is unusual. That's a problem in a first-person shooter. Even if someone does attack t...
- by Soraya Xel - at 2014.01.06 17:45:00
|
1989. CCP strategy, focus on making a stand alone FPS less focus on EVE link, link ins... - in General Discussions [original thread]
It's extremely unwise. Because DUST will never compete with Battlefield or Call of Duty as a "great shooter". It can be a "good shooter", but it'll probably never be "great". The part where it's going to grab players' attention and hold it, is the...
- by Soraya Xel - at 2014.01.06 17:41:00
|
1990. Uprising 1.8 and lack of communication. - in General Discussions [original thread]
Robert Conway wrote: Maken Tosch wrote: Someone needs to pay attention more often. A blog or forum post would be appreciated please. It's not that I haven't been paying attention. I constantly check the forums and just haven't seen much pe...
- by Soraya Xel - at 2014.01.06 08:12:00
|
1991. How much SP do you have? - in General Discussions [original thread]
28.5 mil or so. I'd be higher, but I haven't been capping out every week for a couple months.
- by Soraya Xel - at 2014.01.06 07:58:00
|
1992. Uprising 1.8 and lack of communication. - in General Discussions [original thread]
For the record, the release cycle for monthly patches is INCREDIBLY tight. A four-week release cycle means every single week is jam-packed. Unfortunately, having the holidays and new years wholly consume two of those four weeks makes it impossible...
- by Soraya Xel - at 2014.01.06 07:37:00
|
1993. Public Opinion on a Vehicle Delay - in General Discussions [original thread]
Honestly, I'd almost argue there should be a way to pre-spawn vehicles at the ground spawn. Which ties into the real desire, that nobody should be able to move at all until everyone is spawned into the match. People (and things) should be pre-spa...
- by Soraya Xel - at 2014.01.06 04:21:00
|
1994. You've forced my hand CCP - in General Discussions [original thread]
My PS3 has never had any particular issues, but then, it was purchased just for DUST, so it's still only a year old or so.
- by Soraya Xel - at 2014.01.06 01:52:00
|
1995. Should vehicles be in ambush? - in General Discussions [original thread]
Ambush isn't the problem. Vehicle vs. infantry balance is the problem. Tanks in ambush weren't a big problem before 1.7, because AV could effectively remove them, and the lack of cover in Ambush matches prevents them from diving for cover a lot of...
- by Soraya Xel - at 2014.01.04 10:51:00
|
1996. Can of Mello Yello for CPM - in General Discussions [original thread]
Honestly, Maken, if an account has put in a merc pack, $19.99, give 'em a vote. Sure, I've spent 20 times that on DUST, but on one character. There might be some people with two or three accounts that would qualify at that tier, but with thousands...
- by Soraya Xel - at 2014.01.04 06:57:00
|
1997. Open letter to anyone considering to apply to CPM1 - in General Discussions [original thread]
CCP Saberwing wrote: That's not exactly true. We're not allowed to play in PC or FW on our dev accounts . :) Ah yes, true. But are you guys any good at PC? ;) The world may never know.
- by Soraya Xel - at 2014.01.04 06:40:00
|
1998. Open letter to anyone considering to apply to CPM1 - in General Discussions [original thread]
Ludvig Enraga wrote: I don't get the point of CPM. It's supposed to be a bridge between devs and community but the bridge is broken because of NDA. Seems like CPM is mostly a popularity pageant. The big problem is that CCP doesn't have boot...
- by Soraya Xel - at 2014.01.04 06:30:00
|
1999. Not cloaking! [slowmotion] Noooooooooooooooooooo! - in General Discussions [original thread]
Thurak, a cloaky scout will probably be pretty limited on what they can actually do. And they won't be entirely undetectable if they're moving. You might miss one that's moving out of the corner of your eye, but you'll still see one you're looking...
- by Soraya Xel - at 2014.01.04 06:09:00
|
2000. CCP PLES DO DIS :P :)) - in General Discussions [original thread]
I just posted an idea in Feedback for making snipers a more varied role. I haven't thought it through, and it might be bad. Judge for yourself.
- by Soraya Xel - at 2014.01.04 06:00:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 [100] |
First page | Previous page | Next page | Last page |