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41. Pay to Win, and how CCP might get rid of it, with more money - in Feedback/Requests [original thread]
my only hope re: the sudden increase in cost(isk) for each fitting, is because CCP want more numbers on militia gear....
- by Song Soulfire - at 2012.08.17 06:24:00
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42. concerned by the overpowerness of forge guns - in Feedback/Requests [original thread]
Mo Gallas Gentralde wrote: Zero Harpuia wrote: That one shot had to be lead at that distance... in fact, you probably weren't even within render distance, so it was a pure crackshot. Draw distance of tanks and infantry was tripled... I'...
- by Song Soulfire - at 2012.08.17 06:14:00
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43. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
Massive construction project, that fills a gorge between to mountains. Girders and walk ways threading along the walls and into half finished buildings housed inside the mountains and stuck to the walls of the canyon. Roads linked together by mas...
- by Song Soulfire - at 2012.08.16 08:58:00
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44. [Feedback] Dust 514 - The biggest sink ever introduced to the eve econ - in Feedback/Requests [original thread]
lets not forget that Dust currently has no real market... being able to sell salvage from a run is nice :)... also once the EVE market goes online for DUST, mercs will be able to play 'buy low sell high' with the rest of 'em. on a side-ish no...
- by Song Soulfire - at 2012.08.16 08:45:00
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45. Even out dropsuit turn speeds. - in Feedback/Requests [original thread]
turn in the opposite direction, or walk backwards and turn as needed-adds extra distance the scout needs to cover
- by Song Soulfire - at 2012.08.16 02:34:00
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46. Ambush 1v1/2v2/2v1 ... - in Feedback/Requests [original thread]
Ambush, are we testing these maps now are we? All i've drawn for the last two hours is ambush after ambush, with no more then 4 players total... usually 2v1 because the attackers side always gets first recruit. Don't get me wrong, I would love to...
- by Song Soulfire - at 2012.08.16 02:28:00
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47. CoD and Dust: accuarcy and game - in Feedback/Requests [original thread]
if training would make my scout a bit less hit or miss with the sniper rifle... then I'm all for it, off topic but related... so sick of lining up peeps with my NT rifle and having to hit them 3-6 times for a kill, and they at range with an AR tak...
- by Song Soulfire - at 2012.08.12 06:19:00
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48. [Suggestion] Melee TK'ing? - in Feedback/Requests [original thread]
Saint Panda wrote: No, team killing is stupid. If you don't like your team, join another one. Simple as that. funny moment in a skirmish when a teamy camped our spawn point with a rocket launcher :P.. lucky i was on my heavy and just charged...
- by Song Soulfire - at 2012.08.12 04:03:00
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49. CoD and Dust: accuarcy and game - in Feedback/Requests [original thread]
Hip fire and ADS shouldn't be opposing camps... there should be benefits and downsides to each method of acquiring a target. Hip Fire should maintain appreciable levels of accuracy and movement advantage, but should also have a random chance to ...
- by Song Soulfire - at 2012.08.12 03:56:00
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