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2161. [feedback] Triage WP/SP balance - in Feedback/Requests [original thread]
4,000 to rezz a teammate with 30% armor or 25,000 to rezz them with 80% armor, yeah... like if I care if they die again, just give me my points! On a side note: is it bad that I see blueberries as points and not teammates?
- by Sloth9230 - at 2013.04.19 01:18:00
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2162. How are you going to spend your SP? - in General Discussions [original thread]
That's classified information.
- by Sloth9230 - at 2013.04.19 01:11:00
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2163. Not many people know about dust yet - in General Discussions [original thread]
Maken Tosch wrote: But for now, it's best for Dust to stay under the radar and slowly develop from there. This, god knows we don't need more Youtube "reviewers"
- by Sloth9230 - at 2013.04.19 01:08:00
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2164. [Suggestion] Bleed Out Skill - in Feedback/Requests [original thread]
What are your thoughts on a skill that increases your bleed out timer?
- by Sloth9230 - at 2013.04.18 21:25:00
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2165. Making AFK MCC videos: Sign up here! - in General Discussions [original thread]
DeadlyAztec11 wrote: Why AFK? Because it's profitable. I play Ambush with my corpmates when I want to have fun.
- by Sloth9230 - at 2013.04.18 20:15:00
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2166. HOW TO HELP BEGINNER PLAYERS AND SMALLER CORPS STAY IN DUST 514 THROUGH PC - in General Discussions [original thread]
F "matchmaking", this is what we need.
- by Sloth9230 - at 2013.04.18 20:02:00
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2167. p2w equipment does not fit a supply-demand economy - in General Discussions [original thread]
Altina McAlterson wrote: Adding that AUR Light Damage Mod is a crap move by CCP and I really can't believe it was intentional. I mean that I'm assuming it was but it really surprises me they would do that. Removing the P2W argument entirely yo...
- by Sloth9230 - at 2013.04.18 19:42:00
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2168. One new game mode in Uprising? - in General Discussions [original thread]
lordjanuz wrote: tribal wyvern wrote: Prius Vecht wrote: Dear CCP, many of us like dust. people like me even want to join established corps like zion tcd or dust uni and take part in larger things like PC but right now your game just doe...
- by Sloth9230 - at 2013.04.18 19:25:00
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2169. Define Refund - in General Discussions [original thread]
Django Quik wrote: CCP could just give some special items that match the aurum value of the merc pack contents (as a random silly non-exact example - this could be 1,000 neo adv suits). I would like to point out that the 30 day booster that c...
- by Sloth9230 - at 2013.04.18 19:15:00
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2170. Thale's TAR after the refound - in General Discussions [original thread]
Does it have market value? I'm not confirming anything, but I'd say Officer weapons are safe.
- by Sloth9230 - at 2013.04.18 18:04:00
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2171. One new game mode in Uprising? - in General Discussions [original thread]
Oooh, King of the Hill :D Can we just get Free For All or something?
- by Sloth9230 - at 2013.04.18 17:51:00
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2172. Elijah Sol' Dzusaki talks dust. - in General Discussions [original thread]
+10/10 thread, would read again.
- by Sloth9230 - at 2013.04.18 06:15:00
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2173. How Random Spawn Works - in General Discussions [original thread]
Nope, my experience is that it will spawn you and your team in a random location.
- by Sloth9230 - at 2013.04.18 04:27:00
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2174. Mr Zitro talks dust - in General Discussions [original thread]
Did someone make your tank go boom again?
- by Sloth9230 - at 2013.04.18 03:20:00
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2175. Are they still giving out rewards for the 2nd event? - in General Discussions [original thread]
Cody Sietz wrote: Do you mean this Tuesday? I mean Thursday, the day after Wednesday. That would be tomorrow for me, no idea what TS you live in.
- by Sloth9230 - at 2013.04.18 02:25:00
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2176. Are they still giving out rewards for the 2nd event? - in General Discussions [original thread]
The rewards came in on Thursday (after downtime) last week.
- by Sloth9230 - at 2013.04.18 02:20:00
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2177. new idea for active skillpoints. - in General Discussions [original thread]
Rifter7 wrote: Severance Pay wrote: Seems some folks are misinterpretting the purpose of a cap. The purpose is to balance the gap in skillpoints between people that have time to play and people that don't. Why cry about not hitting cap? Th...
- by Sloth9230 - at 2013.04.18 02:17:00
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2178. new idea for active skillpoints. - in General Discussions [original thread]
Rifter7 wrote: Sloth9230 wrote: Rifter7 wrote: i don't really care if you dislike my idea, you're a vocal minority that presumably has more than enough time to chill on these forums and grind to high hell in dust. so just to put it plai...
- by Sloth9230 - at 2013.04.18 02:12:00
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2179. new idea for active skillpoints. - in General Discussions [original thread]
Rifter7 wrote: i don't really care if you dislike my idea, you're a vocal minority that presumably has more than enough time to chill on these forums and grind to high hell in dust. so just to put it plainly, you'd rather a large chunk of the...
- by Sloth9230 - at 2013.04.18 01:11:00
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2180. new idea for active skillpoints. - in General Discussions [original thread]
bunnywink wrote: Incentive to play = ISK and salvage and annihilating red dots. If you are saying this isn't like EVE and "it's a shooter" What incentive is there to play other FPS games like Call of Duty? They get these fancy things called ...
- by Sloth9230 - at 2013.04.18 01:06:00
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