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2641. Fitting Time - in General Discussions [original thread]
Dragonfly -Basic Shield extender -Charge Sniper -Breach Submachinegun -Militia Locus -Militia Armor Rep -Basic CPU Extender -Quantum Nano Hive
- by Sleepy Zan - at 2012.08.28 19:14:00
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2642. About overpowered tanks: - in General Discussions [original thread]
If I pay over 2 million isk for the hull alone and add an extra million to fit it, my tank better be OP, but tanks are very far from being invincible. When you consider how much it costs for a few AV fit in comparison to the tank itself you should...
- by Sleepy Zan - at 2012.08.28 18:06:00
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2643. So who's using keyboard/mouse and who's keeping it strictly dualshock? - in General Discussions [original thread]
As for me, I'm sticking with the controller. Also post if your actually taking advantage of move support, and if so, hows it working out for you?
- by Sleepy Zan - at 2012.08.28 17:47:00
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2644. New Items revealed on Singularity! - in General Discussions [original thread]
So smart bombs in the militia scout suits going on suicide runs..... well I don't see any future butthurt in that tactic. (you can nerf the RE but there will always be another way)
- by Sleepy Zan - at 2012.08.28 17:14:00
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2645. Chicken quitting... - in General Discussions [original thread]
I'm not sure if the kills count in a match that you quit, but alot of players do leave battle to maintain their precious KDR.
- by Sleepy Zan - at 2012.08.28 16:54:00
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2646. PS3 non eve players - in General Discussions [original thread]
Just as a friendly reminder having good connections with eve players can pay off: manufacturing gear and warbarges, cheaper OBs, overall financing, etc. Of course you will be able to do things the way you want to but without eve connections you ca...
- by Sleepy Zan - at 2012.08.28 07:24:00
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2647. PS3 non eve players - in General Discussions [original thread]
Why only play games with non-eve players I play with a bunch of eve players and I can't find anything wrong with them
- by Sleepy Zan - at 2012.08.28 06:44:00
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2648. Snipers :( - in General Discussions [original thread]
Once suits get better snipers will be less of a problem and be more about sharing kills with your teammates by softening enemies hp and picking off weaker ones. Scrubs will still have no mercy but as people start building up passive skills and mov...
- by Sleepy Zan - at 2012.08.28 06:38:00
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2649. Tanks aren't over powered, only the 20 of us are. - in General Discussions [original thread]
get yourself a drop ship, drop your AV buddies on a building or any other safe high ground, commence tank carnage. My squad annihilated 4 tanks in a match this way and it made buying the dropship worth it. AV+ good positioning = sad tank drivers
- by Sleepy Zan - at 2012.08.28 01:21:00
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2650. New Items revealed on Singularity! - in General Discussions [original thread]
http://cdn.memegenerator.net/instances/400x/23933750.jpg
- by Sleepy Zan - at 2012.08.27 22:30:00
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2651. Best Sniper Rifle Out There? - in General Discussions [original thread]
Flux Raeder wrote: Sleepy Zan wrote: I'm still on that charge rifle as well: powerful, no recoil, and now that it has an indicator showing the charge level it is more reliable. I've even one shoted militia and standard heavies with a damage ...
- by Sleepy Zan - at 2012.08.26 02:24:00
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2652. Best Sniper Rifle Out There? - in General Discussions [original thread]
Sleepy Zan wrote: I'm still on that charge rifle as well: powerful, no recoil, and now that it has an indicator showing the charge level it is more reliable. I've even one shoted militia and standard heavies with a damage mod and a head shot, b...
- by Sleepy Zan - at 2012.08.26 00:00:00
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2653. Best Sniper Rifle Out There? - in General Discussions [original thread]
I'm still on that charge rifle as well: powerful, no recoil, and now that it has an indicator showing the charge level it is more reliable. I've even one shoted militia and standard heavies with a damage mod and a head shot, but once people start ...
- by Sleepy Zan - at 2012.08.25 23:57:00
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2654. When can we expect some bug fixes? - in General Discussions [original thread]
CCP Cmdr Wang wrote: Gents, We are aware that there are issues and bugs that need to be ironed out and should have been. However, we are still implementing new features and this is because of production planning, i.e. the need to keep building...
- by Sleepy Zan - at 2012.08.25 22:33:00
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2655. PLEASE FIX THE GRENADES! - in General Discussions [original thread]
It wasn't an AV grenade was it.
- by Sleepy Zan - at 2012.08.24 06:54:00
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2656. Do you think Tanks are Overpowered? - in General Discussions [original thread]
B...
- by Sleepy Zan - at 2012.08.22 22:15:00
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2657. Looking for corp - in General Discussions [original thread]
here take your pick https://forums.dust514.com/default.aspx?g=posts&t=25164
- by Sleepy Zan - at 2012.08.22 01:49:00
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2658. snipers rifles, shotguns, assault rifles, grenades, and scout suits; the game - in General Discussions [original thread]
They need to add sniper sway between each shot like they used. Maybe make the duration a little less than the the initial sway before it steadies but the snipers don't feel right without it.
- by Sleepy Zan - at 2012.08.21 06:56:00
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2659. Snipers :( - in General Discussions [original thread]
RankRancid wrote: Sleepy Zan wrote: vehicles hardly take damage from bullets now so you won't be able to wreck those LAVs with your Ishukeone anymore. Thanks for that answer. Explains a lot. Need to start skilling into swarm launcher befo...
- by Sleepy Zan - at 2012.08.21 00:21:00
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2660. recognized mercs - in General Discussions [original thread]
STB Vermaak Doe wrote: I'm confused. Which is the original regnum or is this some matrix Mr.Smith type stuff? soon we will all be regnum http://www.youtube.com/watch?v=lLXaRtc1f4I&feature=player_detailpage#t=97s
- by Sleepy Zan - at 2012.08.20 22:42:00
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