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2001. Assault Rifle are overpowerd - in General Discussions [original thread]
ReGnUM STBslayer DEI wrote: Sleepy Zan wrote: ARs need more recoil that is all, except for the breach so it has more of an actual use. SNIPERS need bullet drop Yes they do.
- by Sleepy Zan - at 2012.10.11 18:05:00
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2002. Friendly Fire - in General Discussions [original thread]
Super Cargo wrote: Thank goodness for FF. Now I can execute all the idiots on my team before the enemy gets to. Could be a good way to deny them warpoints for an OB.
- by Sleepy Zan - at 2012.10.11 17:53:00
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2003. Assault Rifle are overpowerd - in General Discussions [original thread]
ARs need more recoil that is all, except for the breach so it has more of an actual use.
- by Sleepy Zan - at 2012.10.11 17:47:00
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2004. Assault Rifle are overpowerd - in General Discussions [original thread]
There already has been threads on this use the search button
- by Sleepy Zan - at 2012.10.11 17:41:00
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2005. Friendly Fire - in General Discussions [original thread]
Can't wait for the TK massacres
- by Sleepy Zan - at 2012.10.11 16:30:00
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2006. Is Hit Detection really fixed? - in General Discussions [original thread]
ReGnUM STBslayer DEI wrote: LOL SLEEPY the SNIPER representative damn right
- by Sleepy Zan - at 2012.10.11 16:21:00
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2007. Is Hit Detection really fixed? - in General Discussions [original thread]
Ridgeway Semper Fi wrote: Im not angry, I like that anytime someone had a different opinion than "ARS SHOULD RULE ALL, BOW TO MY WALL OF BULLETS" you're angry. I do just fine sniping, never negative, usually 1 maybe 2 deaths a game. Usually in ...
- by Sleepy Zan - at 2012.10.11 16:18:00
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2008. Crater Lake needs to come back. - in General Discussions [original thread]
I'm gonna have to agree with this. I wasn't in the first build, but I heard about it and from what I heard this game has devolved from: Crater Lakes 2 part attack and defend ----> to E3 simplistic one step redlining attack and defend-----> ...
- by Sleepy Zan - at 2012.10.11 15:42:00
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2009. the current SP system isnt adding enough incentive to play - in General Discussions [original thread]
crazy space wrote: Really Becuase I never got less than 10k a match last week, are you just mad you can't powerlevel past me and other people with a life ? I only played a few days last week and then decided to grind on my day off and I hit 5...
- by Sleepy Zan - at 2012.10.11 15:37:00
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2010. Is Hit Detection really fixed? - in General Discussions [original thread]
xjumpman23 wrote: Yay lets dumb the game down some more since snipers can't seem to hit anything The problem is only hit detection at very long distances, but they do need to add bullet drop and no more instantanious bullet travel to make h...
- by Sleepy Zan - at 2012.10.11 15:30:00
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2011. Is Hit Detection really fixed? - in General Discussions [original thread]
ReGnUM STBslayer DEI wrote: LOL life is sooooooo hard for a sniper. The maps are basically built for your wretched kind. Someone is angwy.
- by Sleepy Zan - at 2012.10.11 15:23:00
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2012. My Tactical Assault Rifle -___- - in General Discussions [original thread]
ReGnUM STBslayer DEI wrote: CCP WHAT HAVE YOU DONE!!!! Switch to the GEK, it still kicks some ass.
- by Sleepy Zan - at 2012.10.11 14:36:00
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2013. sp cap - in General Discussions [original thread]
DarkMoon BloodGod wrote: ICECREAMK1NG wrote: I apologise on behalf of the WARRIORS. I haven't seen you guys play for a while, did you get tired of your lav's getting stolen and dropped in the red zone or getting run over? Or has the sp...
- by Sleepy Zan - at 2012.10.11 03:36:00
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2014. Anyone use Active scanners? - in General Discussions [original thread]
Zekain Kade wrote: they don't work properly. They won't be accurate until you skill up in them and get better ones.
- by Sleepy Zan - at 2012.10.11 03:21:00
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2015. 70 shield HP on vk1 scout???!!! - in General Discussions [original thread]
yep, the type-2 variations are armor variation scouts who wishes they were logi's, they do solve the "logi not being able to keep up with other suits" problem though.
- by Sleepy Zan - at 2012.10.10 19:44:00
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2016. Unoffical vote on SP system - in General Discussions [original thread]
Waruiko DUST wrote: I like the idea of SP cap, but I don't like it when combined with the diminishing returns. Maybe if it stopped diminishing at about 2000 or so for a good game I could live with the current system. I agree there needs to be...
- by Sleepy Zan - at 2012.10.10 17:06:00
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2017. Squad leaders that are leaders - in General Discussions [original thread]
DUST Fiend wrote: The only order I give is defend order on myself or another team mate. They need to figure out a way to reward points for other kinds of orders, and they need to make attack orders easier to assign. I'd rather just tell my team...
- by Sleepy Zan - at 2012.10.10 17:03:00
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2018. Policing WP/SP cheaters on your team - in General Discussions [original thread]
BASSMEANT wrote: who cares? it's a beta. Peace B What he said, you all need to HTFU. If you see someone boosting on your team and it makes you angwy then team kill them.
- by Sleepy Zan - at 2012.10.10 16:32:00
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2019. Unoffical vote on SP system - in General Discussions [original thread]
What about keeping the hybrid system but flip it so its closer to the EVE side of things while keeping some classic fps progression elements. The player queues up skills like in EVE so that the skill will finish after a curtain amount of time. Wh...
- by Sleepy Zan - at 2012.10.10 14:48:00
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2020. Unoffical vote on SP system - in General Discussions [original thread]
1 There should be a cap along with diminishing returns but it should reset more often then once a week. I'm thinking a reset on Tuesdays and Fridays should be good.
- by Sleepy Zan - at 2012.10.10 14:29:00
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