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941. Matchmaking, why not? - in General Discussions [original thread]
Severance Pay wrote: Skipper Jones wrote: Severance Pay wrote: CCP FRAME said at E3, "matchmaking works, it just needs a few small adjustments." They intended to adjust matchmaking to be gear based. I just don't know how that can work tho...
- by Skipper Jones - at 2013.07.10 04:24:00
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942. Dust 514 Community Weekly Challenge - in General Discussions [original thread]
Dr Allopathy wrote: Just saw this....a pilot flew into me earlier haha, but he didn't get me. The other madrugar got me Probably was me.
- by Skipper Jones - at 2013.07.10 04:21:00
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943. Dust 514 Community Weekly Challenge - in General Discussions [original thread]
Do friendly tanks count?
- by Skipper Jones - at 2013.07.10 03:59:00
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944. Dust 514 Community Weekly Challenge - in General Discussions [original thread]
Xocoyol Zaraoul wrote: My scam-radar just blew through the roof. ... But if this is real, then awesome sauce. If someone gets scammed by this they are a completely and utterly stupid. It's not a lottery system. It's more like "Do the cha...
- by Skipper Jones - at 2013.07.10 03:57:00
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945. [Request] Give majority damage kill credit - in Feedback/Requests [original thread]
Zeylon Rho wrote: Skipper Jones wrote: First off, sorry I stole your kill. Secondly, maybe just get more points than a regular assist. If you took him down to 5hp and don't get the kill, then maybe you should get 45 points instead of 25. T...
- by Skipper Jones - at 2013.07.10 03:53:00
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946. [Request] Give majority damage kill credit - in Feedback/Requests [original thread]
Zeylon Rho wrote: Skipper Jones wrote: First off, sorry I stole your kill. Secondly, maybe just get more points than a regular assist. If you took him down to 5hp and don't get the kill, then maybe you should get 45 points instead of 25. T...
- by Skipper Jones - at 2013.07.10 03:43:00
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947. [Request] Give majority damage kill credit - in Feedback/Requests [original thread]
First off, sorry I stole your kill. Secondly, maybe just get more points than a regular assist. If you took him down to 5hp and don't get the kill, then maybe you should get 45 points instead of 25. The last bullet count, It wouldn't be fair for...
- by Skipper Jones - at 2013.07.10 03:37:00
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948. Matchmaking, why not? - in General Discussions [original thread]
Vyzion Eyri wrote: Or increase gear prices so that running advanced and prototype gear in NPC contracts (I believe that's what instant battles are) would be insane. We've all seen the ISK changes to PC. It costs less, for more gain. Prototype ...
- by Skipper Jones - at 2013.07.10 03:34:00
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949. Forbes did a story on EVE player loosing a $9000 Ship o.O - in General Discussions [original thread]
That's a shame. Did he expect it to be invisible?
- by Skipper Jones - at 2013.07.10 03:30:00
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950. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
It's a ANTI-MATERIEL gun. Maybe reduce the splash radius a little. But don't make it a "You have to hit it right on" gun. If it hits you directly on, it should kill you. RPG's are a anti vehicle gun, but doesn't mean it can't be fired into a gr...
- by Skipper Jones - at 2013.07.10 03:27:00
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951. Matchmaking, why not? - in General Discussions [original thread]
Severance Pay wrote: CCP FRAME said at E3, "matchmaking works, it just needs a few small adjustments." They intended to adjust matchmaking to be gear based. I just don't know how that can work though. Skill based match making. My skills could ...
- by Skipper Jones - at 2013.07.10 03:23:00
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952. Dust 514 Community Weekly Challenge - in General Discussions [original thread]
I have been trying lo ram tanks with my DS all day. Trust me, It's hard. I've probably wasted 20 DSs trying to do this. Hope next week is better.
- by Skipper Jones - at 2013.07.10 03:16:00
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953. cheat mode glitch hacker - in General Discussions [original thread]
Lolz. That's some pretty bad lag there. If they were cheating, do you think they could've died? Check your modem, it may not be working correctly. That was painful to watch
- by Skipper Jones - at 2013.07.09 21:11:00
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954. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
CCP FoxFour wrote: You can only buy one per attack. So it means that clone starter pack fights will start with the attacker at 100 clones. So that means that there won't be another attack (If the attacker wins) until the next reinforcement...
- by Skipper Jones - at 2013.07.09 19:31:00
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955. Dust 514 Community Weekly Challenge - in General Discussions [original thread]
So I'll record it with my Phone and Post it on youtube . How does that sound?
- by Skipper Jones - at 2013.07.09 19:28:00
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956. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
Sounds cool . It solves some of the problems of PC 1) Reduce player burnout 2) It helps more corporations get into the fight. ( Probably get kicked out but still) 3) GRAPHSSSS One thing I do see a problem is that with the lower Starter packs ...
- by Skipper Jones - at 2013.07.09 19:23:00
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957. Actual Data for OP weapon use and OPness - in General Discussions [original thread]
Superluminal Replicant wrote: Totally agree with original poster, that the AR is indeed an incredibly overpowered weapon and the reason most players use it. it needs a seriously massive nerf to get these players to try some other weapon and mak...
- by Skipper Jones - at 2013.07.09 19:12:00
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958. Head shot sound - in Feedback/Requests [original thread]
I like the new one better too. The old one was great was well, so I wouldn't be a sad panda if they changed it back. It would be nice to see how much that Combat logi cost. It's a shame that someone shot it with a AScR.....
- by Skipper Jones - at 2013.07.09 17:41:00
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959. Actual Data for OP weapon use and OPness - in General Discussions [original thread]
Bones McGavins wrote: The splash radius of all 3 flaylocks needs to be normalized, same with MD (and id say nades too). Its one thing to make weapons a bit stronger at higher levels I only think that FP splash radius should be reduced. And ...
- by Skipper Jones - at 2013.07.09 17:15:00
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960. Dueling! matchemup! - in The War Room [original thread]
Kain V QuickGloves Now you KNOW you want to see that!
- by Skipper Jones - at 2013.07.09 08:37:00
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