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621. Double Harden Gunnlogis are Ridiculous. - in General Discussions [original thread]
xavier zor wrote: lol welcome to tanks Sir Dukey Nah mannn, I'm strictly militia tank.
- by Sir Dukey - at 2015.03.08 23:30:00
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622. Double Harden Gunnlogis are Ridiculous. - in General Discussions [original thread]
Derpty Derp wrote: Sir Dukey wrote: That's like saying- strafe in front of a heavy until they have to reload and then go melee him. No that doesn't work. Hardeners last 30+ seconds, in 30 seconds they can shoot over a clip. It really isn...
- by Sir Dukey - at 2015.03.08 23:24:00
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623. Double Harden Gunnlogis are Ridiculous. - in General Discussions [original thread]
Derpty Derp wrote: It's a boring tactic, but you can counter it quite simply by focusing on dodging enough shots to survive until they run out... Then their tank might as well be made of paper. Hardeners are getting a fitting nerf I hear thoug...
- by Sir Dukey - at 2015.03.08 21:48:00
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624. 'Construct' Duvolle AR... - in General Discussions [original thread]
Thor Odinson42 wrote: Sir Dukey wrote: Man, i'm so sick of these for my rewards. Therefore, I will be running the 300 Duvolles I have on starter fits. Hold off for a bit. I'll buy them at 75% of market price for the ISK version (can't s...
- by Sir Dukey - at 2015.03.08 18:04:00
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625. Double Harden Gunnlogis are Ridiculous. - in General Discussions [original thread]
You need like two clips from a standard Railgun to get through the bullcrap. I hope Rattati limits hardeners to one and damage mods to one.
- by Sir Dukey - at 2015.03.08 17:30:00
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626. Scouts need more scan range.. - in General Discussions [original thread]
Derpty Derp wrote: Why should a scout (something designed to get close without being detected) get range bonuses so they can scan from a distance? Why don't you just... Get closer? Seems like there isn't an issue here, you want range with le...
- by Sir Dukey - at 2015.03.08 17:00:00
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627. Sniper rifle suggestion. - in General Discussions [original thread]
Grease Spillett wrote: postapo wastelander wrote: Sir Dukey wrote: Grease Spillett wrote: Turn it into the bolt pistol with better zoom and aim assist. "But GREASE! Why would you do that won't they be OP" Decrease range to 150 to 250...
- by Sir Dukey - at 2015.03.08 16:58:00
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628. Sniper rifle suggestion. - in General Discussions [original thread]
Grease Spillett wrote: Turn it into the bolt pistol with better zoom and aim assist. "But GREASE! Why would you do that won't they be OP" Decrease range to 150 to 250 meters no redline snipers, no more calling in a dropship to scan for a head...
- by Sir Dukey - at 2015.03.08 16:51:00
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629. Scouts need more scan range.. - in General Discussions [original thread]
Louis Domi wrote: Sir Dukey wrote: Diablo Gamekeeper wrote: BLOOD Ruler wrote: Agree, if you don't want us to be assault then stop making us force ourselves into being assault. You know what happens if scouts get scan range buff? the...
- by Sir Dukey - at 2015.03.08 16:50:00
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630. 'Construct' Duvolle AR... - in General Discussions [original thread]
Man, i'm so sick of these for my rewards. Therefore, I will be running the 300 Duvolles I have on starter fits.
- by Sir Dukey - at 2015.03.08 16:49:00
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631. Scouts need more scan range.. - in General Discussions [original thread]
D4GG3R wrote: Diablo Gamekeeper wrote: BLOOD Ruler wrote: Agree, if you don't want us to be assault then stop making us force ourselves into being assault. You know what happens if scouts get scan range buff? they are going to stack arm...
- by Sir Dukey - at 2015.03.08 16:40:00
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632. Scouts need more scan range.. - in General Discussions [original thread]
Assault vs Scout precision-dampening-range- HP Cal Assault- 21.9-20.38-30-537.5 Cal Scout- 20-16-40-250 (less than half the HP and barley and better EWAR stats) Gal Assault- 23.71-18.44-30-537.5 Gal Scout- 21.41-12.8-30-250 (Less than half the H...
- by Sir Dukey - at 2015.03.08 16:36:00
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633. Scouts need more scan range.. - in General Discussions [original thread]
Cat Merc wrote: You have the highest speed and unmatched stealth. Scanning is just the cherry at the top. The only thing we have is stealth via cloak, the assault can out do us in our ewar capabilities and definitely the Logi's can.
- by Sir Dukey - at 2015.03.08 16:17:00
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634. Scouts need more scan range.. - in General Discussions [original thread]
Varoth Drac wrote: The name "Scout" refers to movement capabilities not scanning. Scans are just part of what makes a scout useful, not the defining aspect of the role. Also, precision and range are now closely linked. Logis have superior rang...
- by Sir Dukey - at 2015.03.08 16:16:00
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635. Scouts need more scan range.. - in General Discussions [original thread]
Varoth Drac wrote: The name "Scout" refers to movement capabilities not scanning. Scans are just part of what makes a scout useful, not the defining aspect of the role. Also, precision and range are now closely linked. Logis have superior rang...
- by Sir Dukey - at 2015.03.08 16:14:00
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636. Scouts need more scan range.. - in General Discussions [original thread]
Logi Bro wrote: Sir Dukey wrote: Logi Bro wrote: I think the better way to fix this is to buff range amplifiers rather than just the passives of the scout. Scouts shouldn't just be the best through passives alone. I disagree, scouts sh...
- by Sir Dukey - at 2015.03.08 16:13:00
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637. sniper rifle rework? - in General Discussions [original thread]
MINA Longstrike wrote: Sway needs to be done away with completely and hipfire inaccuracy needs to go too, most snipers should have a slightly higher RoF. A lot of the problems with sniping come from the fact that users feel like they cant defen...
- by Sir Dukey - at 2015.03.08 04:28:00
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638. sniper rifle rework? - in General Discussions [original thread]
Mortishai Belmont wrote: I say let gravity effect your bullets at the very least. Clearly there is gravity on the planes of which we fight, or we would be floating off into space and shooting at eve pilots in their cockpits D; The sniper bu...
- by Sir Dukey - at 2015.03.08 04:27:00
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639. Scouts need more scan range.. - in General Discussions [original thread]
Logi Bro wrote: I think the better way to fix this is to buff range amplifiers rather than just the passives of the scout. Scouts shouldn't just be the best through passives alone. I disagree, scouts should have the greatest passives in the ...
- by Sir Dukey - at 2015.03.08 04:24:00
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640. Scouts need more scan range.. - in General Discussions [original thread]
thehellisgoingon wrote: Yea why would a logistics have more range then a low hp "recon" suit. It's called a scout. You know, to scout an area out. Anyway my templar logi w 37m range, 2 complex precision get me scanning down to 27dB I think. ...
- by Sir Dukey - at 2015.03.08 04:19:00
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