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1. Risk and Reward: What Needs to Change - in General Discussions [original thread]
I'm SingleTap, and I approve this message.
- by SingleTap - at 2012.11.20 00:36:00
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2. Sticky:[GUIDE] Weapon Ranges & Optimals (Proto HMGs added) - in Rookie Training Grounds [original thread]
Wonderful thread. Thanks for the work you've put in, Musta.
- by SingleTap - at 2012.11.09 07:55:00
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3. Health and shield meter are too slow - in Feedback/Requests [original thread]
Lag?
- by SingleTap - at 2012.11.09 01:58:00
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4. The Sniper Debate: What's Really Going On.... - in General Discussions [original thread]
Ridgeway Semper Fi wrote: Oh yes Vermaak, cause spraying an endless supply of bullets with an AR or HMG is so much more skillful. Let me spray a wall of bullets with no recoil at this guy. Oh **** I hit the wall, the moon, CRU, MCC, the tree, h...
- by SingleTap - at 2012.11.09 01:55:00
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5. Assault Riflers are ruining this game. - in Feedback/Requests [original thread]
Eternal Tyrant wrote: I had an idiot moment posting in here. Good thing I can edit it out of my life! Aww, that's no fun.
- by SingleTap - at 2012.11.08 23:44:00
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6. [REQUEST] Signature stealer module/equipment - in Feedback/Requests [original thread]
Someone else proposed something similar a while back, regarding vehicles. Hacked vehicles would appear friendly to the enemy. But I like your idea even more. This game could use more variety, and a covert aspect (cloaking is coming, allegedly) wou...
- by SingleTap - at 2012.11.08 23:40:00
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7. Assault Riflers are ruining this game. - in Feedback/Requests [original thread]
The amazing thing is that it probably could have gone on for another 10 pages had the wiser ones kept quiet.
- by SingleTap - at 2012.11.08 21:25:00
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8. The Sniper Debate: What's Really Going On.... - in General Discussions [original thread]
Sleepy Zan wrote: SingleTap wrote: If there are stakes, people will play to win. As there are currently none, people camp. Few play to win now. There is no reason to try to win. Why should anyone try to beat the other team? The object of the...
- by SingleTap - at 2012.11.08 08:29:00
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9. The Sniper Debate: What's Really Going On.... - in General Discussions [original thread]
Sleepy Zan wrote: SingleTap wrote: Sleepy Zan wrote: SingleTap wrote: Yes, which is why if players got 4X as much ISK for winning, you would see a sharp drop in sniper population. Really? Because snipers, like you said, have little ...
- by SingleTap - at 2012.11.08 07:40:00
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10. The Sniper Debate: What's Really Going On.... - in General Discussions [original thread]
Sleepy Zan wrote: SingleTap wrote: Yes, which is why if players got 4X as much ISK for winning, you would see a sharp drop in sniper population. Really? Because snipers, like you said, have little to worry about when it comes isk. Win or ...
- by SingleTap - at 2012.11.08 07:09:00
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11. The Sniper Debate: What's Really Going On.... - in General Discussions [original thread]
Sleepy Zan wrote: SingleTap wrote: Haha. Pennies compared to the payouts of nullsec contracts. Also, I was in the E3 build as well, and everyone took a dropship up onto the towers to camp. The reason they didn't use sniper rifles was bec...
- by SingleTap - at 2012.11.08 06:48:00
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12. The Sniper Debate: What's Really Going On.... - in General Discussions [original thread]
Tectonious Falcon wrote: SingleTap wrote: Curiously, no one has addressed the main reason why there are sometimes 17 snipers out of 32 players. Not even a peep out of CCP, who have an economics expert on staff. Very strange, but suffice to s...
- by SingleTap - at 2012.11.08 06:27:00
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13. The Sniper Debate: What's Really Going On.... - in General Discussions [original thread]
Wako 75 wrote: Sleepy Zan wrote: SingleTap wrote: And a double :facepalm: to you, good sir. I'll work under the assumption that you read my entire post, though from your response that fact remains in question. As I stated, it's not abou...
- by SingleTap - at 2012.11.08 06:15:00
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14. The Sniper Debate: What's Really Going On.... - in General Discussions [original thread]
Sleepy Zan wrote: SingleTap wrote: And a double :facepalm: to you, good sir. I'll work under the assumption that you read my entire post, though from your response that fact remains in question. As I stated, it's not about what you get, bu...
- by SingleTap - at 2012.11.08 06:11:00
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15. The Sniper Debate: What's Really Going On.... - in General Discussions [original thread]
Sleepy Zan wrote: :facepalm: Its not that snipers are OP as far as damage goes, I like the amount of damage they do after they nerfed it this build. Its that they are too easy to use. Right now if hit detection was spot on it would simply be po...
- by SingleTap - at 2012.11.08 05:42:00
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16. The Sniper Debate: What's Really Going On.... - in General Discussions [original thread]
Curiously, no one has addressed the main reason why there are sometimes 17 snipers out of 32 players. Not even a peep out of CCP, who have an economics expert on staff. Very strange, but suffice to say, it's all economics. Dollars and... well, ISK...
- by SingleTap - at 2012.11.08 04:28:00
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17. Assault Riflers are ruining this game. - in Feedback/Requests [original thread]
Bojo The Mighty wrote: SaltyDark wrote: LOL! Just read through this whole thread, and it's one of the funnier ones I've seen. A few people have caught on, but it's hilarious how the OP troll has kept the rest of you strung along, thinking he...
- by SingleTap - at 2012.11.08 03:59:00
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18. Assault Riflers are ruining this game. - in Feedback/Requests [original thread]
tribal wyvern wrote: SingleTap wrote: 32 players in a match, and I counted 17 of them. Seriously. Something needs to be done. Not fun getting killed by an AR. CCP, please nerf them. They take no skill. It's point and click. You aim at somebo...
- by SingleTap - at 2012.11.07 15:29:00
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19. Assault Riflers are ruining this game. - in Feedback/Requests [original thread]
Timothy Reaper wrote: I'm tired of being killed by assault rifles, blaster turrets, dropships, forge guns, grenades, HAVs, HMGs, laser rifles, LAVs, mass drivers, melee, missile turrets, nova knives, precision strikes, proximity explosives, rai...
- by SingleTap - at 2012.11.07 08:02:00
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20. Assault Riflers are ruining this game. - in Feedback/Requests [original thread]
R F Gyro wrote: I agree with OP, but I'd go even further. Almost all guns in this game are overpowered. If CCP really wanted this game to be about player skill and not play-to-win they'd get rid of this stupid "ranged weapon" business entirely....
- by SingleTap - at 2012.11.07 04:01:00
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