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4601. Randomness from Sinboto: payment - in General Discussions [original thread]
I mean we're supposed to be immortal mercs , the best at what we do, but we get paid so bloody little for our service! I usually get around 200k-400k depending on how I'm doing that match, pathetic I say, if there were contracts in the game I'd ...
- by Sinboto Simmons - at 2013.10.26 17:09:00
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4602. To all the ProtoStompers - in General Discussions [original thread]
It's less about the suit and more about tactics and teamwork, no suit survives 6 guys all shooting at it.
- by Sinboto Simmons - at 2013.10.26 16:56:00
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4603. Name some dumb stuff you still do in Dust. - in General Discussions [original thread]
Killed myself......with melee.
- by Sinboto Simmons - at 2013.10.26 16:53:00
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4604. Damage mods need to go. - in General Discussions [original thread]
Sgt Kirk wrote: Doshneil Antaro wrote: Limit damage mods to one per suit only. Make speed, stamina, range amplifiers, dampener, hacking, and precision high and low slot capable, but if you put them in one side, they are blocked from the othe...
- by Sinboto Simmons - at 2013.10.26 10:51:00
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4605. Damage mods need to go. - in General Discussions [original thread]
Chunky Munkey wrote: Sinboto Simmons wrote: Pretty simple thread, damage mods have been a problem for a very long time by their very nature they upset infantry combat to the point weapons are balanced with them in mind leaving some weapons w...
- by Sinboto Simmons - at 2013.10.26 10:41:00
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4606. Damage mods need to go. - in General Discussions [original thread]
Sgt Kirk wrote: Sinboto Simmons wrote: Arkena Wyrnspire wrote: Sinboto Simmons wrote: Arkena Wyrnspire wrote: I am inclined to agree, but what do armour tankers put in their midslots? Shield modules? That makes brick tanking literal...
- by Sinboto Simmons - at 2013.10.26 10:36:00
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4607. Damage mods need to go. - in General Discussions [original thread]
Arkena Wyrnspire wrote: Sinboto Simmons wrote: Arkena Wyrnspire wrote: Sinboto Simmons wrote: Arkena Wyrnspire wrote: I am inclined to agree, but what do armour tankers put in their midslots? Shield modules? That makes brick tanking...
- by Sinboto Simmons - at 2013.10.26 10:27:00
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4608. Damage mods need to go. - in General Discussions [original thread]
Arkena Wyrnspire wrote: Sinboto Simmons wrote: Arkena Wyrnspire wrote: I am inclined to agree, but what do armour tankers put in their midslots? Shield modules? That makes brick tanking literally the only option for armour tankers, as wel...
- by Sinboto Simmons - at 2013.10.26 10:20:00
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4609. Damage mods need to go. - in General Discussions [original thread]
Arkena Wyrnspire wrote: I am inclined to agree, but what do armour tankers put in their midslots? Shield modules? That makes brick tanking literally the only option for armour tankers, as well as stripping one of their main advantages from them...
- by Sinboto Simmons - at 2013.10.26 09:45:00
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4610. Damage mods need to go. - in General Discussions [original thread]
Pretty simple thread, damage mods have been a problem for a very long time by their very nature they upset infantry combat to the point weapons are balanced with them in mind leaving some weapons weakened without their use ( see sniper&MD) Th...
- by Sinboto Simmons - at 2013.10.26 09:30:00
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4611. Both scouts are useless now. - in General Discussions [original thread]
Eldest Dragon wrote: Cosgar wrote: Minmatar scout: Allow nova knives to charge while sprinting. People have been using the glitch for years and the knives were never OP then. It's time to make it an established feature already. Gallente sco...
- by Sinboto Simmons - at 2013.10.26 09:14:00
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4612. CCP Ban me now....... - in General Discussions [original thread]
ThePrinceOfNigeria wrote: Not a fan of the n-bomb, but pretty epic rant regardless. You failed to point out that the game is a balanced as a one legged hooker unfortunately. Though, interestingly enough the hooker sucks less. ........I'm not ...
- by Sinboto Simmons - at 2013.10.26 09:09:00
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4613. The matchmaking is great on this game... - in General Discussions [original thread]
Iron Wolf Saber wrote: You could you know... help blueberries stop being blue berries. Indeed, however how do you do so when they refuse help?
- by Sinboto Simmons - at 2013.10.26 09:01:00
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4614. If the racial weapons are being introduced... - in General Discussions [original thread]
That's....actually an extremely good point.
- by Sinboto Simmons - at 2013.10.26 08:57:00
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4615. New Rifles another nail in scouts coffins? - in General Discussions [original thread]
Don't see how, just new ways to get killed by midframes.
- by Sinboto Simmons - at 2013.10.26 08:44:00
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4616. Let's talk dust: rifle ranges - in General Discussions [original thread]
Omareth Nasadra wrote: i'd like more cover , theres a lot of open field map atm, i usually run shotgun, smg or MD, i'm afraid these new weapon will make this game more a long range fight shooter, with a little more cover, debris or anything els...
- by Sinboto Simmons - at 2013.10.26 08:38:00
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4617. Dubmatar? - in General Discussions [original thread]
This is what this Matari scout listens to when slaughtering on the battlefield.
- by Sinboto Simmons - at 2013.10.26 05:39:00
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4618. To CCP: Let's Talk $$$ - in General Discussions [original thread]
We've gotten to this point huh?
- by Sinboto Simmons - at 2013.10.26 05:29:00
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4619. Deleted DUST. - in General Discussions [original thread]
Unfortunate, hope to have you back at a later date.
- by Sinboto Simmons - at 2013.10.26 04:36:00
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4620. Pub stomps by proto and squads will end. - in General Discussions [original thread]
Cosgar wrote: Sinboto Simmons wrote: As soon as at least PvE is released I'm never joining a pub match again if I can help it the abundance of coweredly players in this game is aggravating. (Looks at unmanned turret AI and Scotty) A-Are ...
- by Sinboto Simmons - at 2013.10.26 04:31:00
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