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21. 2 ideas to discourage dual tanking slightly - in Feedback/Requests [original thread]
Cody Sietz wrote: Silver Strike44 wrote: I dont think its an awful idea, but I have a few questions. When you said scoots, did you mean scouts or what? By those reductions, did you mean a 20 percent reduction to the penalty so that, for exam...
- by Silver Strike44 - at 2015.03.25 02:25:00
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22. 2 ideas to discourage dual tanking slightly - in Feedback/Requests [original thread]
I dont think its an awful idea, but I have a few questions. When you said scoots, did you mean scouts or what? By those reductions, did you mean a 20 percent reduction to the penalty so that, for example, at level 5, caldari have no signature pena...
- by Silver Strike44 - at 2015.03.24 21:00:00
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23. Assault HMG viable AV? - in Feedback/Requests [original thread]
Himiko Kuronaga wrote: Pretty sure it was implied to be optimal. I think it was effective.
- by Silver Strike44 - at 2015.03.07 21:09:00
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24. Olden Days - in Feedback/Requests [original thread]
Best troll Ive seen in a while.
- by Silver Strike44 - at 2015.03.01 06:29:00
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25. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
First
- by Silver Strike44 - at 2015.01.26 07:34:00
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26. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
Reserved for if I feel like posting here.
- by Silver Strike44 - at 2015.01.13 06:19:00
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27. [FEEDBACK]: Supposed sniper trail tweak of 1.9 - in Feedback/Requests [original thread]
Buwaro Draemon wrote: The only thing I find that was implemented wrong is that when a sniper shot hits its target, the sniper trail won't register. I agree. The trail seem to be fairly noticeable , but only if the shot misses.
- by Silver Strike44 - at 2015.01.09 03:53:00
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28. [Ideas] Salvage-Based Economic Stimulus = More ISK, Better Gameplay - in Feedback/Requests [original thread]
Here are a few things I would like to point out. As it stands now, selling your assets is a long and tedious process. Either increased loading times when selling assets or some way to sell many items at once would be needed. Second, I believe som...
- by Silver Strike44 - at 2014.12.13 07:48:00
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29. Every suit has a nanite injector. - in Feedback/Requests [original thread]
?
- by Silver Strike44 - at 2014.11.29 08:43:00
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30. The Fabled Sharpshooter - in Feedback/Requests [original thread]
I clicked on this thread expecting something about the old chromosome sharpshooter skill.
- by Silver Strike44 - at 2014.11.22 00:39:00
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31. [Suggestion] Change Objective location in GRF Domination - in Feedback/Requests [original thread]
I dont know that the location of that objective is what causes people to spec into sentinels, but I do like the idea of moving the objective to that new location.
- by Silver Strike44 - at 2014.11.21 21:28:00
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32. [Idea] Fitting folders CCP - in Feedback/Requests [original thread]
I completely agree with this idea. I always feel limited when creating suits because if i make as many as i can for many different situations, then i have to scroll through a very large number of suits all the time, which i dont want to do.
- by Silver Strike44 - at 2014.11.21 06:48:00
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33. "You Are Being Repaired" - in Feedback/Requests [original thread]
Agreed, there should be some sort of notification.
- by Silver Strike44 - at 2014.11.20 16:09:00
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34. [IDEA] Remote Explosive Balance - in Feedback/Requests [original thread]
Auris Lionesse wrote: itd be cool to have personel proxi mines that detonate without needing to be activated as a variant. though i dont use remotes or the proxi mines so thats up to someone else. You dont use REs? Come on, RE Troll 3.
- by Silver Strike44 - at 2014.11.19 15:33:00
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35. Active Scanners Add DB To Targets: A New Take On Scanners - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: Arkena Wyrnspire wrote: So, essentially, make active scanners only viable for scouts? No. Range amplifiers would finally have a use of non scout suits. Only in conjunction with a single piece of equipment?
- by Silver Strike44 - at 2014.11.09 06:30:00
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36. Active Scanners Add DB To Targets: A New Take On Scanners - in Feedback/Requests [original thread]
The idea has merit, but as someone has already said, most suits' passive scan range are much too short to make use of this. This could be useful against shotgun scouts that are normally hard to scan and have to get close to their targets to engage...
- by Silver Strike44 - at 2014.11.08 20:03:00
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37. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
First
- by Silver Strike44 - at 2014.10.22 02:26:00
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38. [Request] A very simple change that I think is needed (EWAR) - in Feedback/Requests [original thread]
Breakin Stuff wrote: No. REMOVE the scan notification. There should be no warning that you have been seen except the red dot scanning appears on the radar. There should be no SCAN BLOCKED B.S. either. Might as well flash a neon sign reading ...
- by Silver Strike44 - at 2014.10.16 14:14:00
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39. Bringing About Much Needed Changes To Ambsuh - in Feedback/Requests [original thread]
Soraya Xel wrote: We had a Death Bowl. It was Manus Peaks Ambush during Chromosome. ;) Good times. I think thats what he was going for, setting up a variant of manus peak where the redline forces battles like those that took place on the map...
- by Silver Strike44 - at 2014.09.29 21:50:00
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40. Bringing About Much Needed Changes To Ambsuh - in Feedback/Requests [original thread]
Ashley Swift wrote: Destroyer Air You shouldnt be using his name in vain, mate. He will wreck you, mate. He will also do so if you talk about his mum.
- by Silver Strike44 - at 2014.09.29 00:08:00
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