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41. Huge Feedback: Dropsuit´s Racial Variants, Specialisations and Bonuses - in Feedback/Requests [original thread]
Samuel Zelik wrote: Sigbjorn Foerik wrote: I think reducing damage is probably not the right way to do this. If they would have just an sidearm it makes a lot more sense. Same for your Gunner Hevy Frame. I think the Sidearm is a given, but...
- by Sigbjorn Foerik - at 2013.06.21 21:21:00
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42. Amarr Assault Dropsuit not carrying it's end of the "Deal " - in Feedback/Requests [original thread]
It would apply if they would get Heat-Up
- by Sigbjorn Foerik - at 2013.06.21 21:12:00
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43. Huge Feedback: Dropsuit´s Racial Variants, Specialisations and Bonuses - in Feedback/Requests [original thread]
Samuel Zelik wrote: Sigbjorn Foerik wrote: They would not be such fast that they bunnyhop around you, it be just a small boost. Maybe it would also be enough if they make Assaults slower but that has to be tested. If this is the case I would...
- by Sigbjorn Foerik - at 2013.06.21 16:53:00
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44. (feedback) tired of the overwhelming assault in dust 514 - in Feedback/Requests [original thread]
BL4CKST4R wrote: Sinboto Simmons wrote: Really upset and my spelling/grammar is bad anyway so just heads up Edit:not saying to kill assault just to improve the other classes Ok want to start off by saying I love dust it's concept and what ...
- by Sigbjorn Foerik - at 2013.06.21 16:41:00
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45. Amarr Assault Dropsuit not carrying it's end of the "Deal " - in Feedback/Requests [original thread]
It does a bonus to all Laser weaponary. This includes SRs and SPs
- by Sigbjorn Foerik - at 2013.06.21 16:27:00
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46. Huge Feedback: Dropsuit´s Racial Variants, Specialisations and Bonuses - in Feedback/Requests [original thread]
Samuel Zelik wrote: Sibri Vannikh wrote: It seems legit that Scouts get a boost to Melee Damage. In real life scouts get a superb self defense training which includes melee trainings so they can operate without getting much attention through...
- by Sigbjorn Foerik - at 2013.06.21 16:24:00
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47. Huge Feedback: Dropsuit´s Racial Variants, Specialisations and Bonuses - in Feedback/Requests [original thread]
BL4CKST4R wrote: If these numbers can't be taken seriously how do you expect me to reply anything meaningful :I I just took 5% as an example. The actual thing is the bonus itself and not the amount. It already took me a day or two to write th...
- by Sigbjorn Foerik - at 2013.06.20 19:39:00
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48. Scouts equipment slots - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=962836 This might interest you. It-¦s not as much, just some ideas for new Slot Layout on different frames and specialisations and some better bonuses for our Dropsuits.
- by Sigbjorn Foerik - at 2013.06.20 19:35:00
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49. Huge Feedback: Dropsuit´s Racial Variants, Specialisations and Bonuses - in Feedback/Requests [original thread]
Racial Specialisation Bonuses: Amarr Scout: +5% to Stamina per Skill Level Amarr Pilot: +5% to Active Duration of Heat Sinks on Vehicles per Skill Level Amarr Assault: -5% to Heat Build Up of Energy Weapons per Skill Level Amarr Logi: +5% to Effic...
- by Sigbjorn Foerik - at 2013.06.20 19:22:00
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50. Huge Feedback: Dropsuit´s Racial Variants, Specialisations and Bonuses - in Feedback/Requests [original thread]
Since everyone is complaining about OP Caldari Logis, useless bonuses for some Dropsuits and more I just wrote down how the stats and bonuses etc of our Dropsuits should be or at least would be better than the current. I also added some new ideas ...
- by Sigbjorn Foerik - at 2013.06.20 19:21:00
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51. [Request] Sentinel Dropsuit Bonus: Damage Resist? - in Feedback/Requests [original thread]
ZDub 303 wrote: Im seriously thinking Amarr heavy weapon is going to have feedback damage while firing, gonna be some sort of giant OP laser cannon that applies continously growing feedback damage to user while its firing, and once that is rele...
- by Sigbjorn Foerik - at 2013.06.20 16:38:00
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