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41. its not the lav hit box , its the player in the lav (also may affect scout suits) - in Technical Support/Bugs [original thread]
SoCmdr Wang has weighed in on this phenomena, but only for LAVs (no mention of Scouts). [BUG] Drivers getting shot out of LAV by turret https://forums.dust514.com/default.aspx?g=posts&t=94426&find=unread Status: This is by design. Drive...
- by Shotty GoBang - at 2013.07.19 21:01:00
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42. [Bug] Scout suit hitboxes - in Technical Support/Bugs [original thread]
N1ck Comeau wrote: Ok, so the hitbox is perfect while not moving, but running makes it super big? Indeed. Tested and confirmed: https://forums.dust514.com/default.aspx?g=posts&t=92132&find=unread
- by Shotty GoBang - at 2013.07.18 16:56:00
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43. its not the lav hit box , its the player in the lav (also may affect scout suits) - in Technical Support/Bugs [original thread]
Ascent Arkrey wrote: i think this is also effecting scout suits on the ground. the faster you move the bigger chance of lag and your hit box basically becomes the broad side of a barn or is in multple places at once. Yes! +1. My 10.73 m/s ...
- by Shotty GoBang - at 2013.07.18 16:39:00
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44. [BUG] Shotgun phantom pellets - in Technical Support/Bugs [original thread]
IgniteableAura wrote: But regardless its not very consistent. http://www.youtube.com/watch?v=t6kFl3FgcSo Would like to highlight the encounter at 0:49. This montage (IMO) captures current shotgun hit detection at its best. Are you runnin...
- by Shotty GoBang - at 2013.07.10 12:42:00
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45. SHOTGUN BUG? - in Technical Support/Bugs [original thread]
mollerz wrote: It happens with sniper rifles and forge guns as well. to really mind F you, sometimes you actually just get an extra magical bullet ala gunzerker style. Gunzerker!!! Stood in line with little kids and their moms to pick up m...
- by Shotty GoBang - at 2013.06.23 06:27:00
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46. SHOTGUN BUG? - in Technical Support/Bugs [original thread]
Another Bug: My shotgun shoots blanks. Every 2nd or 3rd shot. No shield flare, no nothing. - Shotty GoBang
- by Shotty GoBang - at 2013.06.23 00:57:00
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47. [Request] Planetary Conquest: Server Priority and Workaround - in Technical Support/Bugs [original thread]
Observation: A merc can play in pubs all day, provided he reboots periodically. But should that merc join a PC battle, he should expect server complications. It would appear a backward priority that Dust's most critical matches are afforded few...
- by Shotty GoBang - at 2013.06.16 14:49:00
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48. CCP I'm beginning to think you just want this game to fall over and die =( - in Technical Support/Bugs [original thread]
XeroTheBigBoss wrote: Scouts can out run any cross hairs not including if they are keyboard mouse using sprint strafe. It's nearly impossible to hit them with anything. They move like Vamp from Metal Gear Solid series. DS3 scout here. Spend...
- by Shotty GoBang - at 2013.06.15 23:39:00
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49. Sprint Strafing - in Technical Support/Bugs [original thread]
Nick's correct. Works fine on DS3. From straight forward position, click sprint while angling stick at 45 degrees left or right. Simply put, you can now sprint at 12:00, 10:30 and 1:30 positions. - Shotty GoBang
- by Shotty GoBang - at 2013.06.04 20:43:00
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