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781. You know the AR is **** - in General Discussions [original thread]
Well I think the Assault Rifle's advantage over the others is... it's extreme ease of use. Disregard it's effectiveness, and remember that it's very easy to land hits. Well, I've been using Assault Rifles all the time since Dust came out, so maybe...
- by Sergeant Sazu - at 2014.04.01 19:38:00
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782. Quick Question - in General Discussions [original thread]
Patrick57 wrote: The Ion Pistol is the only Sidearm that receives the bonus I believe. Unless the MagSec SMG or Bolt Pistol are hybrid. Thanks, I'll look into this more. Although it's a nice strategy to take down shields with the Assault Ri...
- by Sergeant Sazu - at 2014.03.27 01:15:00
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783. Quick Question - in General Discussions [original thread]
Which sidearm recieves the bonus for Gallente Assaults? I really wish the game would tell me what's hybrid, laser, projectile, etc.. If someone has the time, please list off all the weapons and turrets in the game and what classification they get...
- by Sergeant Sazu - at 2014.03.27 01:06:00
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784. Gallente Assault + AR. Any unicorns out there? - in General Discussions [original thread]
Tectonic Fusion wrote: Sergeant Sazu wrote: I thought I was alone, nice to know I'm not. :) Check out my Proto: 295/301 HP About 29HP/s shield recharge 14.5/s armor repair rate Krin's Assault Rifle M209 Assault SMG K-2 Nanohive The modules...
- by Sergeant Sazu - at 2014.03.27 00:50:00
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785. Gallente Assault + AR. Any unicorns out there? - in General Discussions [original thread]
I thought I was alone, nice to know I'm not. :) Check out my Proto: 295/301 HP About 29HP/s shield recharge 14.5/s armor repair rate Krin's Assault Rifle M209 Assault SMG K-2 Nanohive The modules I used with most of the necessary skills maxed ou...
- by Sergeant Sazu - at 2014.03.27 00:34:00
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786. Did you break your leg? - in General Discussions [original thread]
Quote: You clearly don't get it. Last time. Your playstyle doesn't determine how the rest of us should play. You don't like cloaks, don't use them. An appeal to "skill" or covering up mistakes is infantile. The game has tools, people will use ...
- by Sergeant Sazu - at 2014.03.27 00:11:00
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787. Mini map symbols - in General Discussions [original thread]
The large chevron indicates someone that is cloaked, nothing more.
- by Sergeant Sazu - at 2014.03.26 19:44:00
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788. Did you break your leg? - in General Discussions [original thread]
If it helps Cotsy, I completely agree with every word you've typed. Hopefully I'm not the only guy here that does. Biggest crutch I've ever seen, this cloak. There's no such thing as enemy suppression anymore, just charge in the middle of everyon...
- by Sergeant Sazu - at 2014.03.26 19:38:00
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789. REMOVE VEHICLE TEAM QUOTA - in General Discussions [original thread]
The "quota" is how many RDV requests can be queued at once. That's just for performance. If we're talking about vehicle quantity limits, that might be a problem regardless. Scenario: Say the the limit to HAVs is set to 4 per team. Your team is ...
- by Sergeant Sazu - at 2014.03.22 15:42:00
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790. These forums need an attitude adjustment. - in General Discussions [original thread]
Zirzo Valcyn wrote: you forgot to mention the forum police which is kind of what you're doing now. The word "police", conceptual or real, means someone who enforces morals/laws laid down by someone else. I'm just preaching, nobody has to lis...
- by Sergeant Sazu - at 2014.03.18 19:01:00
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791. These forums need an attitude adjustment. - in General Discussions [original thread]
KGB Sleep wrote: Long winded troll. I'll give it a +1 for energy expenditure. Btw these forums used to be awesome until everyone who was cool left and took their sense of humor with them. Now it is merely shitposting and math, with sprinkle...
- by Sergeant Sazu - at 2014.03.18 00:59:00
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792. These forums need an attitude adjustment. - in General Discussions [original thread]
Bojo The Mighty wrote: Who are you to tell people what to do? Is this 1984? Telling forums that they are out of whack is like telling oil executives about an environmental concern.....they're just not going to care. Even if I may agree with y...
- by Sergeant Sazu - at 2014.03.18 00:52:00
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793. These forums need an attitude adjustment. - in General Discussions [original thread]
Onesimus Tarsus wrote: Sergeant Sazu wrote: Lorhak Gannarsein wrote: We've heard this before. A for effort, but 0/10 for innovative content. Well darn, here I was thinking I was original. Well, now you know. I'm not sure if you're...
- by Sergeant Sazu - at 2014.03.18 00:49:00
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794. These forums need an attitude adjustment. - in General Discussions [original thread]
Lorhak Gannarsein wrote: We've heard this before. A for effort, but 0/10 for innovative content. Well darn, here I was thinking I was original.
- by Sergeant Sazu - at 2014.03.18 00:44:00
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795. These forums need an attitude adjustment. - in General Discussions [original thread]
Onesimus Tarsus wrote: Oh, hush. Umm... why? Do you disagree?
- by Sergeant Sazu - at 2014.03.18 00:42:00
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796. These forums need an attitude adjustment. - in General Discussions [original thread]
I'm well aware getting along is difficult when opinions differ, but some of you guys seriously need to move away from a keyboard until you learn how to interact with other human beings. I've been observing these forums for a good amount of time, a...
- by Sergeant Sazu - at 2014.03.18 00:40:00
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797. Semi-Solution to "Red-Line Sniping" - in General Discussions [original thread]
If a redline sniper's causing trouble, I grab my C-15A Tactical Sniper Rifle with 3 Enhanced Damage Modifiers. I land 2 headshots before they can even move, and the sniper is no more. I eliminate Thale's regularly. But people are freaking rich, th...
- by Sergeant Sazu - at 2014.03.10 20:39:00
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798. Again with the revives - in General Discussions [original thread]
Solution: Rename "Kill" and "Revive" to something else. That way game mechanics don't need to change, and no one will argue about the semantics/lore. For a loose example: In Infamous, after eliminating an enemy it says "Take Down (5XP)" and when ...
- by Sergeant Sazu - at 2014.03.10 19:26:00
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799. Again with the revives - in General Discussions [original thread]
I don't think there should be a starter fit with a Nanite Injector. I hate to further screw over the noobs' learning, but I need to know someone who knows what they're doing is nearby. It's the same point, my time is being wasted. In Planetside 2...
- by Sergeant Sazu - at 2014.03.08 17:33:00
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800. Prototype Suit Nerf? Discuss. - in General Discussions [original thread]
Leadfoot10 wrote: Sergeant Sazu wrote: DeadlyAztec11 wrote: No. As for Proto Stompers, a shotgun scout with two enhanced dampeners will ruin their day 9/10 Times. When fighting proto players, you don't rush them, you flank from behind and...
- by Sergeant Sazu - at 2014.03.05 00:43:00
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