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Buster Friently
Rosen Association
2116
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Posted - 2014.03.26 19:29:00 -
[31] - Quote
Cotsy8 wrote:long winded rebuff.
Clearly, not everyone agrees that the cloak is a problem. Please stop writing like you speak for everyone.
I think variety and creativity are important for a game. I'm sorry you don't.
But, I wasn't just expressing my opinion. Dust will get more gear, and it will come from the Eve/New Eden lore as it should.
So, again, perhaps you should look elsewhere. |
Cotsy8
The Unholy Legion Of DarkStar DARKSTAR ARMY
105
|
Posted - 2014.03.26 19:36:00 -
[32] - Quote
TYCHUS MAXWELL wrote:Its real easy to see a moving cloak if its anywhere near you... and if it's standing still then they suffer from the same problem of every camper, an enemy has to arrive their at some point compounded by the issue that they will eventually be on CD I don't see how it's OP.
That's what all you "It's easier to play on a 24" get, you can't see the obvious graphical nuances. Get on our HD level bro.
I'm not arguing if its OP or not. I am arguing that the scout class doesn't need cloaks.
I so think cloaks are OP but because they fix poor gameplay. Like situational awareness or poor pathng/engaging decisions. Cloaks are not meant to be this crutch that excuses terrible decisions.
Cloaks can be seen and players will get better seeing cloaked scouts but with lag and poor frame rate issues, it surely doesn't help spot them. Cloaks provide an advantage to poor play, they aren't easy that easy to detect and frankly don't have to be for a 600-750 eHP scout to get the drop of you while charging the front lines.
My argument is 1.8 provides significant upgrade to scouts, many of which are reasonable and for most needed to help. But cloaks are not required for a scout to excel. Movement, decision making, strategic positioning, timing, and skill should be the scout way. Making an impact via movement, flanking, objectives, killing should be the way. Charging the front lines and using a cloak to get an undeserved advantage should not. |
Sergeant Sazu
SINISTER DEATH SQUAD
28
|
Posted - 2014.03.26 19:38:00 -
[33] - Quote
If it helps Cotsy, I completely agree with every word you've typed. Hopefully I'm not the only guy here that does.
Biggest crutch I've ever seen, this cloak. There's no such thing as enemy suppression anymore, just charge in the middle of everyone and 1 or 2 shot them.
I've actually played as a scout for a long time, and the buff to the suit is more than enough, as I was doing fine before 1.8. This "I win" button went far above what was needed and was the worst idea ever thought up by CCP.
I think it's sad that unmanned Railgun Installations destroy my vehicles more than players do.
Dat beastly AI...
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Cotsy8
The Unholy Legion Of DarkStar DARKSTAR ARMY
105
|
Posted - 2014.03.26 19:46:00 -
[34] - Quote
Buster Friently wrote:Cotsy8 wrote:long winded rebuff. Clearly, not everyone agrees that the cloak is a problem. Please stop writing like you speak for everyone. I think variety and creativity are important for a game. I'm sorry you don't. But, I wasn't just expressing my opinion. Dust will get more gear, and it will come from the Eve/New Eden lore as it should. So, again, perhaps you should look elsewhere.
I'm saying scouts deniers are morons, they are the new tanks. They can't recognize they got it too good. Scouts suffered before and excel now but it's not due to anything but advantage provided to them to cancel out their poor gameplay and terrible decision making. Many did quite fine in 1.7 and 1.8 provided new classes and more slot for goodies to help those suffering.
Recognize cloaks are unneeded, don't be a tank fool who feels everything is fine being UP. You want to be the new slayer class, you want to do well now cause you sucked before? No one has given me a single argument for a cloak, nothing. Just terrible comparisons to how they sucked before and now are always top 3 in their games. You sucked for a reason, poor gameplay. Scouts in 1.7 could got 25-5 and could go 12-15, there's nothing wrong with that.
Just cause you were **** in 1.7 and now have this unneeded new toy to cover your poor gameplay doesn't mean the new toy is a good thing. Scouts did well in 1.7 but dominate now, that's not how it should be. Don't be a tanker who doesn't see there is a major problem. Scouts got nice buffs in 1.8 and cloaks shouldn't have been included.
Stop being the new tank class, admit cloaks are not required. Scouts are fine without them.
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TYCHUS MAXWELL
The Fun Police
109
|
Posted - 2014.03.26 19:49:00 -
[35] - Quote
Cotsy8 wrote:TYCHUS MAXWELL wrote:Its real easy to see a moving cloak if its anywhere near you... and if it's standing still then they suffer from the same problem of every camper, an enemy has to arrive their at some point compounded by the issue that they will eventually be on CD I don't see how it's OP.
That's what all you "It's easier to play on a 24" get, you can't see the obvious graphical nuances. Get on our HD level bro. I'm not arguing if its OP or not. I am arguing that the scout class doesn't need cloaks. I so think cloaks are OP but because they fix poor gameplay. Like situational awareness or poor pathng/engaging decisions. Cloaks are not meant to be this crutch that excuses terrible decisions. Cloaks can be seen and players will get better seeing cloaked scouts but with lag and poor frame rate issues, it surely doesn't help spot them. Cloaks provide an advantage to poor play, they aren't easy that easy to detect and frankly don't have to be for a 600-750 eHP scout to get the drop of you while charging the front lines. My argument is 1.8 provides significant upgrade to scouts, many of which are reasonable and for most needed to help. But cloaks are not required for a scout to excel. Movement, decision making, strategic positioning, timing, and skill should be the scout way. Making an impact via movement, flanking, objectives, killing should be the way. Charging the front lines and using a cloak to get an undeserved advantage should not.
Well that's because TrollCP made gallente scouts retardedly tanky. How about instead of removing cloaks, they just rebalance gallente scouts to be more in line with the other scouts. It's like when they debuffed shields and buffed armor when all they needed to do was tweak Caldari suits. |
Zirzo Valcyn
Kameira Lodge Amarr Empire
310
|
Posted - 2014.03.26 19:50:00 -
[36] - Quote
instead of whining just kill the scouts who are cloaking and prove to them you are the better. did i come here and cry about the FOTM ADS pilots last week? no I fit a MLT railtank and showed them what piloting is really all about.
u can ban the troll out of the forums but u can't ban the forums out of the troll.
forum warrior .189
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Rusty Shallows
1266
|
Posted - 2014.03.26 19:56:00 -
[37] - Quote
Cotsy8 is your issue really with cloaks or the option to brick a Scout into a Light Assault with a cloak?
If cloaking is to become a type of tanking one option would be to have eHP mod debuffs when a cloak is fitted (i.e. fit a cloak and any plates or extenders are at half value). That way people who don't use them can still brick into Light Assaults and people who want to cloak and be fragile predators.
I wish I had more information on this. My Minja never brick tanks and doesn't even have the option with his limited SP.
Forums > Game: So here is a cookie and a Like. Please keep posting.
Bwahahahahahahahahahaha! >>> GòÜ(GÇóGîéGÇó)Gò¥ >>>
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Buster Friently
Rosen Association
2117
|
Posted - 2014.03.26 20:02:00 -
[38] - Quote
Cotsy8 wrote: I'm saying scouts deniers are morons, they are the new tanks. They can't recognize they got it too good. Scouts suffered before and excel now but it's not due to anything but advantage provided to them to cancel out their poor gameplay and terrible decision making. Many did quite fine in 1.7 and 1.8 provided new classes and more slot for goodies to help those suffering.
Recognize cloaks are unneeded, don't be a tank fool who feels everything is fine being UP. You want to be the new slayer class, you want to do well now cause you sucked before? No one has given me a single argument for a cloak, nothing. Just terrible comparisons to how they sucked before and now are always top 3 in their games. You sucked for a reason, poor gameplay. Scouts in 1.7 could got 25-5 and could go 12-15, there's nothing wrong with that.
Just cause you were **** in 1.7 and now have this unneeded new toy to cover your poor gameplay doesn't mean the new toy is a good thing. Scouts did well in 1.7 but dominate now, that's not how it should be. Don't be a tanker who doesn't see there is a major problem. Scouts got nice buffs in 1.8 and cloaks shouldn't have been included.
Stop being the new tank class, admit cloaks are not required. Scouts are fine without them.
Let me actually address your statement here.
Anyone claiming that everyone who doesn't think like you is a moron,, well, I think you know that's not only counterfactual but incredibly rude and short sighted.
What I'll say regarding whether the cloak is OP or not is that it's too early to tell. Please, take some time and play the game and see how the community reacts. Two weeks minimum. Then start whining and calling other people names if you must, but right now, it's far too premature.
Also, arguments stemming from "that's not how it should be use" are moot to begin with.
I will not recognize that cloaks are unneeded. In fact I will say that Dust still needs tons more gear to be a viable, long term game. This is self evident. And as I've mentioned a few times now, these new items will come from examples in Eve and it's lore, and this is appropriate.
Also, as evidenced elsewhere in your rambling posts, you are far too myopic and quick to place blame. I don't even play scouts. Yeah, read it again. I don't play scouts, so all your "you just want to be OP.." is pure BS.
The game is not fine. The game needs more content. Cloaks are a valuable addition, but they will not be the last.
So I say, once more, knowing this now:
Perhaps you should be looking elsewhere for an FPS that meets your needs, because your needs seem to be out of step with Dust as it is now, and as it will be. |
Cotsy8
The Unholy Legion Of DarkStar DARKSTAR ARMY
105
|
Posted - 2014.03.26 20:13:00 -
[39] - Quote
Zirzo Valcyn wrote:instead of whining just kill the scouts who are cloaking and prove to them you are the better. did i come here and cry about the FOTM ADS pilots last week? no I fit a MLT railtank and showed them what piloting is really all about.
I'm owning them just fine 9-1, 12-4 and 16-2 in my three games today.
I haven't ran in NS or AE or a entire empire squad yet.
I can put up numbers, I can back up my arguments, I can clearly see ****** 1.7 scouts doing well in 1.8 and I can for sure recognized cloaks are stupid. If you want to get your backs up against a wall because cloaks are your crutch and your saviour of your poor old 200-295 eHP scout then you're in denial. Just like tankers running x3 hardener who believe their class is legit.
I've pointed out several flaws with cloaks and the reasoning why scouts don't need them to excel. Scouts are Logi type slayers and just because now you scout can kill everything and you love it doesn't mean i am wrong. It just means you don't want it to change.
@rusty - my issue is not with brick scouts. If you want to build a 750 eHP light infantry then thats what you can do. Assault class is a joke and i believe the adaptability of scouts to fill the light infantry role is a good thing. If CCP provides the opportunity for a scout to fill a light infantry role and you see the need to run a bricked out Amare scout then you surely can. I never object to using what is provided. There's nothing wrong with Amarr scouts owning right now due to their ability to fill a role.
I can see a problem with bricked out tanking scouts using cloaks, but not the build but rather the cloak. It provides advantages than are unwarranted and not needed.. It cancel or greatly diminishes serious mistakes done by scouts (positioning, timing, engagement, pathing) and instead provides them with an advantage to poor gameplay.
@maxwell yes the Gal scouts are brick tanking too. I haven't really been killed by a Gal GK.0 tanked more than a few times, but Amarr and Cals are frequent and highly highly effective. I told a few Amarr's not to worry about 1.8 Amarr scouts, now I can hear their laughter and tears of joy as they run around the map slaying all.
I would like to see how the new 1.8 scouts were played with their buffs before a cloak, and I have run it and its great. It's just no where near the excellence that is a cloaked scout slayer with 600 eHP. |
C Saunders
Tech Guard RISE of LEGION
565
|
Posted - 2014.03.26 20:20:00 -
[40] - Quote
Your mad sir.
// Fully Speced Mass Driver Expert // Closed Beta Vet // Tech Guards Sexy Beast //
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8932
|
Posted - 2014.03.26 20:22:00 -
[41] - Quote
Buster Friently wrote:Cotsy8 wrote:Put your crutches away, remove cloaks and play scouts properly.
Stuff about how you think everyone should play according to your self-appointed rules.
Sandbox. Nuff said.
Did he just appoint community wide rules?
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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Cotsy8
The Unholy Legion Of DarkStar DARKSTAR ARMY
106
|
Posted - 2014.03.26 20:25:00 -
[42] - Quote
Buster Friently wrote:Cotsy8 wrote: I'm saying scouts deniers are morons, they are the new tanks. They can't recognize they got it too good. Scouts suffered before and excel now but it's not due to anything but advantage provided to them to cancel out their poor gameplay and terrible decision making. Many did quite fine in 1.7 and 1.8 provided new classes and more slot for goodies to help those suffering.
Recognize cloaks are unneeded, don't be a tank fool who feels everything is fine being UP. You want to be the new slayer class, you want to do well now cause you sucked before? No one has given me a single argument for a cloak, nothing. Just terrible comparisons to how they sucked before and now are always top 3 in their games. You sucked for a reason, poor gameplay. Scouts in 1.7 could got 25-5 and could go 12-15, there's nothing wrong with that.
Just cause you were **** in 1.7 and now have this unneeded new toy to cover your poor gameplay doesn't mean the new toy is a good thing. Scouts did well in 1.7 but dominate now, that's not how it should be. Don't be a tanker who doesn't see there is a major problem. Scouts got nice buffs in 1.8 and cloaks shouldn't have been included.
Stop being the new tank class, admit cloaks are not required. Scouts are fine without them.
Let me actually address your statement here. Anyone claiming that everyone who doesn't think like you is a moron,, well, I think you know that's not only counterfactual but incredibly rude and short sighted. What I'll say regarding whether the cloak is OP or not is that it's too early to tell. Please, take some time and play the game and see how the community reacts. Two weeks minimum. Then start whining and calling other people names if you must, but right now, it's far too premature. Also, arguments stemming from "that's not how it should be use" are moot to begin with. I will not recognize that cloaks are unneeded. In fact I will say that Dust still needs tons more gear to be a viable, long term game. This is self evident. And as I've mentioned a few times now, these new items will come from examples in Eve and it's lore, and this is appropriate. Also, as evidenced elsewhere in your rambling posts, you are far too myopic and quick to place blame. I don't even play scouts. Yeah, read it again. I don't play scouts, so all your "you just want to be OP.." is pure BS. The game is not fine. The game needs more content. Cloaks are a valuable addition, but they will not be the last. So I say, once more, knowing this now: Perhaps you should be looking elsewhere for an FPS that meets your needs, because your needs seem to be out of step with Dust as it is now, and as it will be.
I'm stating that like tank deniers, who feel their tanks are no Up and running x3 hardeners and being unkillable is how things are suppose to be... I'm comparing this to the new breed of slayer scouts who cloaks are a crutch. A way to cover up most if not glaring gameplay mistakes (or lack of skill).
I'm saying like tankers who can make so many mistakes and they aren't serious effected because hardeners x3 cover their asses, that scouts use cloaks as such a function. It's not required for a scout to excel, just like x3 hardeners are not required for tanks to excel.
Make a mistake while a scout, and there are many mistakes to be made, the cloaks covers your ass. It covers up poor gameplay, lack of skill, etc.. And everyone seems to love it. Cloaks are 95% positive by those inside the scout class, who now have the ability to slay like an old Logi slayer.
I'm just trying to point out: 1. Cloaks aren't needed to excel as a scout. 2. Cloaks are a huge crutch for lack of skill. 3. Cloaks are not necessary and create unbalance.
Scouts aren't going to acknowledge how good they've become and the 1.8 buffs help but the cloak is the primary reason for it. Scouts are running around with their heads cut off, no skill, no thought, just slaying. And scouts think this is right, i want to point out this isn't. We've had it hard so as a community of scouts we should recognize cloaks aren't required to be a competitive and even downright dominant class. There's a significant impact a scout can have in a match regardless of a cloak. It's not needed.
Dust will get plenty more gear, weapons, vehicles, equipment... Cloaks aren't necessary for this to happen. |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8934
|
Posted - 2014.03.26 20:30:00 -
[43] - Quote
Cotsy8 wrote:Buster Friently wrote:Cotsy8 wrote:Soldner VonKuechle wrote:Cotsy8 wrote: I don't understand the incredible complexities offered by the EVE universe but those who do are bad because they see tactical advantages that I do not. Tell an EVE pilot that cloaks serve no purpose and watch them petition to have you banned from their forums. Ill say it as I did yesterday. Awareness is OP, nerf eyesight. This isn't EVE. This is a FPS. The only relation between games is the developer. You cannot apply things from EVE to a FPS game as a justification for anything. Applying a cloak into a game which doesnt need it, a class which doesn't require it is uncalled for and only creates unbalance and bbullshit. You never disputed anything about cloaks, they usefulness or ability to dominate. My argument clearly shows that the cloak removes awareness. There's no reason to double check before waking in open, or hacking, or climbing. Cloak and make stupid decisions and they work out. Thats bulkshit. Learn how to play properly and take the right paths. Make the right decisions knowing you're a low eHP class and can't be caught in the open. Of scouts want to be the new slayer Logi, thats unfortunate. It shouldn't be the case, scout shouldn't have 6 k/d. They should use movement and strategy and kill to get kills and hack objectives. New Eden. Shared universe. Shared lore. Also, the developers aren't really the same. Eve is developed by CCP Iceland, whereas Dust is developed by CCP Shanghai. They are very different outfits it seems. Also, expect more stuff to come to Dust. Dust will need new content. Dust will need creative new content to survive, and this will mean mining the Eve/New Eden lore. Perhaps you should look elsewhere? You can keep your lore and your ridiculous story lines. If you want to play dust its not because you greatly care about made up bullshit. You play a game for enjoyment, challenge, and sometimes to kill time or frustration. It's not much to ask that the game be without too many bugs or lag or crashes. It's not too much to ask that gameplay be balanced and competitive for all. It's not too much to ask that the game should be kept in check by its players. When something gets introduced and its clearly unfair, unbalanced, not required and not needed to maintain a competitive gameplay for scouts then players should be upset. I am a scout, been one since open beta, never have I've seen such a ridiculous thing as cloaks. There's no reason for them. 1.8 introduced a buff to scouts (new classes, more slots etc) so why introduced a cloak to a class which doesn't require it, maybe all these scouts who saw slayer Logi expect scouts to be thst way, i don't know. Maybe all the scouts who weren't strategic and didn't wait for opportune times to flank and get the drop on opponents feel the cloak is the only answer to their poor gameplay, i don't know. But as a scout, i am saying there is no need for a cloak. There is a link between EVE but it cannot and shouldn't not be introduced unless its required/balanced. In this specific case, the scout do not need cloaks to excel nor should they need an excuse to cover up poor gameplay and positioning. Dust needs new content, there's plenty of great threads with suggestions. There are plenty of billion dollar FPS games to look at. There are so many great ideas even from CCP concerning weapons and grenades and vehicles. This specific cloaking equipment was a cool idea, but it isn't required. Scouts shouldn't need it to cover their mistakes, and if you wanted to add something to the scouts arsenal there were good ideas about gun silencers to make class more stealthy, or smoke/flash bangs which other games use to help scouts out slightly in their roles. A cloak isn't required and i feel that scouts should reconcile the lack of need and the lack of balance it creates. It covers for many short coming, improves things that shouldn't need addressing due to poor gameplay or lack of awareness. Yet all i see are scout defending the cloak much like tankers defend the tank. Most of us had it rough so why when we get it OP can't we recognize it?! Why can't scouts just admit its not required t excel and reject it for the good of the game? Don't act like tankers, don't act like a class oblivious to its role/impact/balance/needs. Scout should be better because we've had it rough and should stand up and say cloaks are required, take them away, let's keep our extra equipment slot and we will excel regardless.
You see my corp..... you see my alliance.....
The ignorance is strong in this one.
This alliance has 10 years of back ground to it. 10 years of representing and RPing within New Eden, 10 years of being the best the Amarr have to offer.
Lore is a massive part of New Eden and one that I am advocating to be implemented into the core game which will give our fighting and efforts context. Dust 514 without the lore is a sub par developing FPS.....with the lore it is a massively innovative idea. As such lore should IMO always be on the minds of the developers so they do CCP Iceland's New Eden the justice it deserves.
I only play this game for the lore...many other people are the same way.
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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Operative 1171 Aajli
Bragian Order Amarr Empire
1657
|
Posted - 2014.03.26 20:32:00 -
[44] - Quote
Depends on how you use it and still takes planning. I didn't like how tough it was before to run scout. I've been scout since I started last year. I am not skilled in other suits (save the Cal Assault so I can run my BPO Raven suit I paid $20 for). Therefore, I run scouts for what they are supposed to do, which is scout and drop links ahead of team, scan etc. also, I run armor tanked when I want to do a conventional assault role.
I like the scout suit. I don't want to skill another suit just to run a role I can already do with the suit I have. I love that I can adapt it. The cloak is a tool if you use it as such. If you are using it as a crutch then I'm sure those players are getting the crutch kicked from under them fairly regularly.
OP sounds like back when Photoshop hit. All the old fogey photographers and designers complained about it being a crutch. Ther is an awful lot of bad digital design and photoshopping out there.
I never liked that CCP made different suits for all the races. I liked that the only Gallente suit was the scout suit. Should have stayed that way.
"Stay stealthy scouts."
GÇô Ron Burgundy
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Cotsy8
The Unholy Legion Of DarkStar DARKSTAR ARMY
107
|
Posted - 2014.03.26 20:40:00 -
[45] - Quote
True Adamance wrote:Buster Friently wrote:Cotsy8 wrote:Put your crutches away, remove cloaks and play scouts properly.
Stuff about how you think everyone should play according to your self-appointed rules.
Sandbox. Nuff said. Did he just appoint community wide rules?
Haha, i am trying too at least have an honest conversation but every scout loves their new slayer roles so much they aren't going to recognize anything wrong. Tank deniers will deny to keep their UP status, why can't scouts keep their new slayer roles too?
I would like to look at it objectively, i run a scout cloak (Cal, Gal, Min Scouts) and i recognize a problem. I know you must love your new Amarr scout but i still think you would do very well without a cloak. You have experience and knowledge to play and adapt and strategically move around. Things are just too enjoyable for most scouts (who have had some hard times before) to acknowledge their new reality. They got a boost and now they got cloaks.. The cloaks were not required. |
Storm Shelton
0uter.Heaven
160
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Posted - 2014.03.26 20:43:00 -
[46] - Quote
I wouldn't even call it a cloaking device. If anything, Its a Suit Sparkler. Makes your suit shine and glimmer and catch people's eyes more often.
When I think of an infantry cloaking device, I think of Crysis's Nanosuit. When you played multiplayer and went in Stealth mode, You were invisible. It made stealth kills and flanking supreme. Although, If you discharged your weapon or melee while in Stealth Mode, Your Stealth Mode would deactivate and your suit's power would be drained by breaking the cloak field and then putting you in a tight spot. No suit power = No Armor Mode/Power Mode/Speed Mode. A bit of that is what I think cloaking is like, Because if the enemy can see you at all, What's the point of taking a chunk of CPU & PG out for a device that doesn't even make you unnoticible?
"Ooooooooooohh look at that shiney figure slinking its way around in front of me... KILL IT!"
Tanker alt -- Quasar Storm
Director of PAND3M0N1UM
Lai Dai Flux & Focused Core Repair Tool "Expert"
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Buster Friently
Rosen Association
2127
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Posted - 2014.03.26 20:43:00 -
[47] - Quote
Cotsy8 wrote:Buster Friently wrote:Cotsy8 wrote: I'm saying scouts deniers are morons, they are the new tanks. They can't recognize they got it too good. Scouts suffered before and excel now but it's not due to anything but advantage provided to them to cancel out their poor gameplay and terrible decision making. Many did quite fine in 1.7 and 1.8 provided new classes and more slot for goodies to help those suffering.
Recognize cloaks are unneeded, don't be a tank fool who feels everything is fine being UP. You want to be the new slayer class, you want to do well now cause you sucked before? No one has given me a single argument for a cloak, nothing. Just terrible comparisons to how they sucked before and now are always top 3 in their games. You sucked for a reason, poor gameplay. Scouts in 1.7 could got 25-5 and could go 12-15, there's nothing wrong with that.
Just cause you were **** in 1.7 and now have this unneeded new toy to cover your poor gameplay doesn't mean the new toy is a good thing. Scouts did well in 1.7 but dominate now, that's not how it should be. Don't be a tanker who doesn't see there is a major problem. Scouts got nice buffs in 1.8 and cloaks shouldn't have been included.
Stop being the new tank class, admit cloaks are not required. Scouts are fine without them.
Let me actually address your statement here. Anyone claiming that everyone who doesn't think like you is a moron,, well, I think you know that's not only counterfactual but incredibly rude and short sighted. What I'll say regarding whether the cloak is OP or not is that it's too early to tell. Please, take some time and play the game and see how the community reacts. Two weeks minimum. Then start whining and calling other people names if you must, but right now, it's far too premature. Also, arguments stemming from "that's not how it should be use" are moot to begin with. I will not recognize that cloaks are unneeded. In fact I will say that Dust still needs tons more gear to be a viable, long term game. This is self evident. And as I've mentioned a few times now, these new items will come from examples in Eve and it's lore, and this is appropriate. Also, as evidenced elsewhere in your rambling posts, you are far too myopic and quick to place blame. I don't even play scouts. Yeah, read it again. I don't play scouts, so all your "you just want to be OP.." is pure BS. The game is not fine. The game needs more content. Cloaks are a valuable addition, but they will not be the last. So I say, once more, knowing this now: Perhaps you should be looking elsewhere for an FPS that meets your needs, because your needs seem to be out of step with Dust as it is now, and as it will be. I'm stating that like tank deniers, who feel their tanks are no Up and running x3 hardeners and being unkillable is how things are suppose to be... I'm comparing this to the new breed of slayer scouts who cloaks are a crutch. A way to cover up most if not glaring gameplay mistakes (or lack of skill). I'm saying like tankers who can make so many mistakes and they aren't serious effected because hardeners x3 cover their asses, that scouts use cloaks as such a function. It's not required for a scout to excel, just like x3 hardeners are not required for tanks to excel. Make a mistake while a scout, and there are many mistakes to be made, the cloaks covers your ass. It covers up poor gameplay, lack of skill, etc.. And everyone seems to love it. Cloaks are 95% positive by those inside the scout class, who now have the ability to slay like an old Logi slayer. I'm just trying to point out: 1. Cloaks aren't needed to excel as a scout. 2. Cloaks are a huge crutch for lack of skill. 3. Cloaks are not necessary and create unbalance. Scouts aren't going to acknowledge how good they've become and the 1.8 buffs help but the cloak is the primary reason for it. Scouts are running around with their heads cut off, no skill, no thought, just slaying. And scouts think this is right, i want to point out this isn't. We've had it hard so as a community of scouts we should recognize cloaks aren't required to be a competitive and even downright dominant class. There's a significant impact a scout can have in a match regardless of a cloak. It's not needed. Dust will get plenty more gear, weapons, vehicles, equipment... Cloaks aren't necessary for this to happen.
You clearly don't get it.
Last time. Your playstyle doesn't determine how the rest of us should play. You don't like cloaks, don't use them. An appeal to "skill" or covering up mistakes is infantile. The game has tools, people will use them. People should use them.
If you think they cloaks are OP, fine. I still say, hold off for a couple of weeks, because what may seem OP at first blush, might work it's way out.
Fundamentally, I find your attitude of "If it's not my way, or according to my ideas, it is complete and utter idiocy" to be childish and offensive.
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Operative 1171 Aajli
Bragian Order Amarr Empire
1658
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Posted - 2014.03.26 20:45:00 -
[48] - Quote
True Adamance wrote:[quote=Cotsy8][quote=Buster Friently][quote=Cotsy8] You can keep your lore and your ridiculous story lines. If you want to play dust its not because you greatly care about made up bullshit. You play a game for enjoyment, challenge, and sometimes to kill time or frustration. It's not much to ask that the game be without too many bugs or lag or crashes. It's not too much to ask that gameplay be balanced and competitive for all. It's not too much to ask that the game should be kept in check by its players.
When something gets introduced and its clearly unfair, unbalanced, not required and not needed to maintain a competitive gameplay for scouts then players should be upset. I am a scout, been one since open beta, never have I've seen such a ridiculous thing as cloaks. There's no reason for them. 1.8 introduced a buff to scouts (new classes, more slots etc) so why introduced a cloak to a class which doesn't require it, maybe all these scouts who saw slayer Logi expect scouts to be thst way, i don't know. Maybe all the scouts who weren't strategic and didn't wait for opportune times to flank and get the drop on opponents feel the cloak is the only answer to their poor gameplay, i don't know. But as a scout, i am saying there is no need for a cloak.
There is a link between EVE but it cannot and shouldn't not be introduced unless its required/balanced. In this specific case, the scout do not need cloaks to excel nor should they need an excuse to cover up poor gameplay and positioning.
Dust needs new content, there's plenty of great threads with suggestions. There are plenty of billion dollar FPS games to look at. There are so many great ideas even from CCP concerning weapons and grenades and vehicles. This specific cloaking equipment was a cool idea, but it isn't required. Scouts shouldn't need it to cover their mistakes, and if you wanted to add something to the scouts arsenal there were good ideas about gun silencers to make class more stealthy, or smoke/flash bangs which other games use to help scouts out slightly in their roles.
A cloak isn't required and i feel that scouts should reconcile the lack of need and the lack of balance it creates. It covers for many short coming, improves things that shouldn't need addressing due to poor gameplay or lack of awareness. Yet all i see are scout defending the cloak much like tankers defend the tank. Most of us had it rough so why when we get it OP can't we recognize it?! Why can't scouts just admit its not required t excel and reject it for the good of the game? Don't act like tankers, don't act like a class oblivious to its role/impact/balance/needs. Scout should be better because we've had it rough and should stand up and say cloaks are required, take them away, let's keep our extra equipment slot and we will excel regardless.
Quote: You see my corp..... you see my alliance.....
The ignorance is strong in this one.
This alliance has 10 years of back ground to it. 10 years of representing and RPing within New Eden, 10 years of being the best the Amarr have to offer.
Lore is a massive part of New Eden and one that I am advocating to be implemented into the core game which will give our fighting and efforts context. Dust 514 without the lore is a sub par developing FPS.....with the lore it is a massively innovative idea. As such lore should IMO always be on the minds of the developers so they do CCP Iceland's New Eden the justice it deserves.
I only play this game for the lore...many other people are the same way.
No ****. Preach it brutha. This is why putting this game on a console and not marketing it through EVE directly is ruining it. It is this power player, win win win mentality that will drain this game. Go hit a plain cardboard box with a stick if you don't want lore, background and aesthetic to interfere.
Let's take Star Wars and just strip away everything until everybody is just wearing a plain white t-shirt. We don't need all that cool flavor.
"Stay stealthy scouts."
GÇô Ron Burgundy
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Sergeant Sazu
SINISTER DEATH SQUAD
28
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Posted - 2014.03.27 00:11:00 -
[49] - Quote
Quote:You clearly don't get it.
Last time. Your playstyle doesn't determine how the rest of us should play. You don't like cloaks, don't use them. An appeal to "skill" or covering up mistakes is infantile. The game has tools, people will use them. People should use them.
If you think they cloaks are OP, fine. I still say, hold off for a couple of weeks, because what may seem OP at first blush, might work it's way out.
Fundamentally, I find your attitude of "If it's not my way, or according to my ideas, it is complete and utter idiocy" to be childish and offensive. Both you and Cotsy have completely different mindsets on the matter, but let's not stoop to insults, please. Although Cotsy is presenting the material a little aggressively, don't let that distract you from the point he's making.
But, I know an impasse when I see one, and this is it. Time to walk in opposite directions.
I think it's sad that unmanned Railgun Installations destroy my vehicles more than players do.
Dat beastly AI...
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