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661. Modded controllers - in General Discussions [original thread]
Kaltos Darksbane wrote: Alright CCP, its time to finally start doing something about this. Its becoming rampant. What do you think they can do about this ? Absolutely nothing. The problem is not about developing a program that detects modded...
- by Sequal's Back - at 2015.10.09 14:48:00
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662. Headed in the wrong direction - in General Discussions [original thread]
Viktor Hadah Jr wrote: it think my max was 200-300 then i went out of town during a holiday weekend. And I never ever met you IG ...
- by Sequal's Back - at 2015.10.09 14:41:00
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663. I sense a great disturbance in the force... - in The War Room [original thread]
It's the new FOTM corp ! AE's already over, all the pub stars will join CapAcq one by one.
- by Sequal's Back - at 2015.10.09 12:40:00
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664. AE Loss to AmbFTW - in The War Room [original thread]
I thought AmbushFTW and AE were allies. Last time we faced AmbushFTW we actually face 15 AE players. Funny that you kinda insult those who saved your ass before...
- by Sequal's Back - at 2015.10.09 12:38:00
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665. *Deploys into a pub* - in General Discussions [original thread]
Regnier Feros wrote: *Is able to move around in barge for 8 seconds* MVP
- by Sequal's Back - at 2015.10.09 12:23:00
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666. Headed in the wrong direction - in General Discussions [original thread]
700 days on a row.. Get a life son. Be careful of that glowing light in the sky, it will hurt you if you stare at it too long.
- by Sequal's Back - at 2015.10.09 09:33:00
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667. What if nanite injectors... - in General Discussions [original thread]
DozersMouse XIII wrote: Isn't there someone out there that has figured out how to make nanite injectors deadly? Take your nanite injector on a minmando, 3 myos, and punch everybody to death with it. That's the only way I see it happening x)
- by Sequal's Back - at 2015.10.09 06:41:00
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668. That God forsaken - in General Discussions [original thread]
Avallo Kantor wrote: I found it only happens now if you try leaving the K/D/A screen before it finishes tallying up ALL the little tics. Or if you move away from the payout page before it counts that up too. Basically, just wait like ... 5 se...
- by Sequal's Back - at 2015.10.09 06:18:00
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669. Flare gun idea - in General Discussions [original thread]
I'd like to have a rainbow AV laser rifle.
- by Sequal's Back - at 2015.10.08 21:24:00
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670. Anybody noticed the balac's ck.0 stats ? - in General Discussions [original thread]
You want to know why people use officer gear in pubs ? It's because you have much more chances to live long enough to enjoy it ! In a tough PC, you'll be one shotted by anything and lose your suit after the first duel. In pubs, you can try it eas...
- by Sequal's Back - at 2015.10.08 21:19:00
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671. How to spot fotm assault gk.0s - in General Discussions [original thread]
maybe deadcatz wrote: Two words. Breach assault rifle. I see 3.
- by Sequal's Back - at 2015.10.08 21:12:00
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672. Anybody noticed the balac's ck.0 stats ? - in General Discussions [original thread]
Lightning35 Delta514 wrote: Sequal's Back wrote: Lightning35 Delta514 wrote: Kalante + 3 damage mods + rof bonus = 48+ damage to show LDs at 1k+ rof. No amount of shield/regen/delay can cope with the power of ars Hahaha very powerful i...
- by Sequal's Back - at 2015.10.08 21:02:00
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673. So?When is hotfix Gallente? - in General Discussions [original thread]
I would've called it Hotfix Garbage.. But..
- by Sequal's Back - at 2015.10.08 20:52:00
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674. The new Cal Assault recoil reduction bonus - in General Discussions [original thread]
Dreis ShadowWeaver wrote: Aeon Amadi wrote: Kick is still ridiculous but the rifle doesn't point skyward with prolonged fire anymore. It'll bounce around alot but it'll pretty much stay level with where you're aiming, as opposed to on the ...
- by Sequal's Back - at 2015.10.08 20:51:00
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675. Anybody noticed the balac's ck.0 stats ? - in General Discussions [original thread]
Lightning35 Delta514 wrote: Kalante + 3 damage mods + rof bonus = 48+ damage to show LDs at 1k+ rof. No amount of shield/regen/delay can cope with the power of ars Hahaha very powerful indeed ^^ But with that non existent recoil,a ghalag RR ...
- by Sequal's Back - at 2015.10.08 20:49:00
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676. How's FoxFour? - in General Discussions [original thread]
Go BattleFront my friend, you'll be able to play Dust as long as you want then ;)
- by Sequal's Back - at 2015.10.08 18:28:00
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677. Anybody noticed the balac's ck.0 stats ? - in General Discussions [original thread]
NextDark Knight wrote: Sorry running a suit that rare having to hope a Depleted shield recharge saves me is cutting it really close. It's a zero depleted delay behind 720 shield HP regenning super fast and still has 350+ armor after that. Th...
- by Sequal's Back - at 2015.10.08 16:51:00
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678. Anybody noticed the balac's ck.0 stats ? - in General Discussions [original thread]
Echo 1991 wrote: The only drawback it has is it can't fit damage mods. It isn't fast, has sh!t amount of stamina, less than 200 armor HP with very bad reps, medium amount of HP (500 is pretty low), its regen is stopped all the time, and yes, ...
- by Sequal's Back - at 2015.10.08 16:41:00
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679. Anybody noticed the balac's ck.0 stats ? - in General Discussions [original thread]
Joel II X wrote: 0 delays? That means you can just ditch the Regulators and dual tank. Exactly. Go 2 reps 2 ferros and you still have 0 depleted and 1 sec normal delay with 20 armor rep/s and 350+ armor.
- by Sequal's Back - at 2015.10.08 16:20:00
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680. Anybody noticed the balac's ck.0 stats ? - in General Discussions [original thread]
Echo 1991 wrote: DEATH THE KlD wrote: Echo 1991 wrote: Delays fine but the shield rep rate is too high with 2 modules. It's actually insane, imagine if an armour suit could rep at half that rate with 2 modules. Maybe cuz it's the rare...
- by Sequal's Back - at 2015.10.08 16:18:00
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