Pages: 1 [2] 3 |
21. My ideas for dust - in Feedback/Requests [original thread]
I would really like to move and shoot in a vehicle. It s*cks to stay in a dropship and doing nothing. Then they would be used as a support vessel what they are supposed to.
- by Sebastian Amlacher - at 2012.07.29 21:55:00
|
22. Missles, Blasters, and Railgun small turret - in Feedback/Requests [original thread]
There would be one easy way to make them equal: Give every turret rounds and an overheating system. They should also make every weapon overheating. I mean ARs and Blasters have the same system just in different sizes but ARs dont overheat.
- by Sebastian Amlacher - at 2012.07.29 13:57:00
|
23. Gunships (would like to have) - in Feedback/Requests [original thread]
Asno Masamang wrote: Greetings, Until CCP starts releasing larger maps, like the old Craterlake Biomass and Craterlake Communication maps, Jets or Jet fighters are effectively useless, Gunships, Dropships, and Attack ships are another story. ...
- by Sebastian Amlacher - at 2012.07.27 23:12:00
|
24. [Request] Knife Proficiency - in Feedback/Requests [original thread]
As I saw on the artworks the nova knife is a energized knife so it has to recharge after using. That would explain that you have to hold the button. I personally would like to see my merc holding the knife and attacking in the direction i turn.
- by Sebastian Amlacher - at 2012.07.27 22:55:00
|
25. Fighters - Development "kickstarter" - in Feedback/Requests [original thread]
Encharrion wrote: If fighters are in the game, there really should be fighter bombers. Also, the maps right now may not be big enough for fighters, but they are planning on increasing the map size so that the largest maps will be 25km^2. I g...
- by Sebastian Amlacher - at 2012.07.17 13:46:00
|
26. Fighters - Development "kickstarter" - in Feedback/Requests [original thread]
I made an easy model for a gunship. Gunship DEVs: If you write me a mail i can send you the 3D model. You can do what you want with it. My email adress is: [email protected]
- by Sebastian Amlacher - at 2012.07.17 08:42:00
|
27. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
Sand Haywire wrote: Forums Veteran wrote: Zero/low gravity map(s) (like Halo Reach & Shattered Horizon) This is just a simple combination of two good ideas. If you're boarding a ship it's obviously already damaged. Let the artificial ...
- by Sebastian Amlacher - at 2012.07.12 15:35:00
|
28. Naval battles - in Feedback/Requests [original thread]
Grit Breather wrote: This is starting to sound like a FPS version of Supreme Commander... Not so bad. I would be for a experimental spiderbot here.
- by Sebastian Amlacher - at 2012.07.12 15:33:00
|
29. Fighters - Development "kickstarter" - in Feedback/Requests [original thread]
Piloting V should unlock the plane skill tree and on "{race} plane III" you can use jets and on "{race} plane V" the gunships should be unlocked. attackship skill tree could be unlocked by the same skills as dropships.
- by Sebastian Amlacher - at 2012.07.12 15:06:00
|
30. [Idea] Drones - in Feedback/Requests [original thread]
Drones are in the game at launch. If you go to PShome you get one if you downloaded DUST514. Of course just for PShome.
- by Sebastian Amlacher - at 2012.07.12 06:39:00
|
31. Naval battles - in Feedback/Requests [original thread]
Thats what i imagine: Naval Units Naval Units 2 Maybe not like the Seraphim ships but the others.
- by Sebastian Amlacher - at 2012.07.12 06:34:00
|
32. Naval battles - in Feedback/Requests [original thread]
There wont be water on every planet but it will hopefully be introduced that you can see the map before choosing this battle.
- by Sebastian Amlacher - at 2012.07.12 06:15:00
|
33. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
Naval battles: The dropsuits could have propellers to bring them forward without the loss of shooting while moving. There could be special dropsuits and weapons that also work under water so they could dive. The types of ships could be cruisers, s...
- by Sebastian Amlacher - at 2012.07.11 22:01:00
|
34. Vehicle gathering topic - in Feedback/Requests [original thread]
Naval units: Cruiser ( the last level could be like a dreadnaught), submarines, fast attack boats, aircraft carriers
- by Sebastian Amlacher - at 2012.07.11 21:57:00
|
35. Naval battles - in Feedback/Requests [original thread]
Could you introduce fights that are partially on the water? The dropsuits could have propellers to bring them forward without the loss of shooting while moving. There could be special dropsuits and weapons that also work under water so they could ...
- by Sebastian Amlacher - at 2012.07.11 21:39:00
|
36. 10 Vehicle Classes, 8 in for release - in Feedback/Requests [original thread]
So that are the classes i-¦d like to see in the final version: Ground:HAVs, LAVs, motorcycle-like vehicles, mechs, amphibic tanks Air:Fighters, gunships like an AC-130, dropships, transporters for groundvehicles, attack helicopter like aircrafts, ...
- by Sebastian Amlacher - at 2012.07.11 16:39:00
|
37. Fighters - Development "kickstarter" - in Feedback/Requests [original thread]
Khun-Al wrote: I imagine a system like this: There are jets, gunships and helicopter like attackships. The jets have 2 fix mounted miniguns in their nose fired by the pilot and a slot for light weapons under their wings and one for hevy weapo...
- by Sebastian Amlacher - at 2012.07.11 13:23:00
|
38. Official threads - in Feedback/Requests [original thread]
Hey DEVs Why dont you make two sticky threads like the "Ideas for maps"-thread for weapon and vehicle ideas?
- by Sebastian Amlacher - at 2012.07.11 13:16:00
|
39. [Request] Sliding - in Feedback/Requests [original thread]
Here is a thread about this thema too. Movement ideas
- by Sebastian Amlacher - at 2012.07.06 18:42:00
|
40. [Request] destroyable battlefields - in Feedback/Requests [original thread]
In BF3 nearly everything is destructable so there wouldnt be problems to make a some small laterns or railings destroyable.
- by Sebastian Amlacher - at 2012.07.05 19:06:00
|
Pages: 1 [2] 3 |
First page | Previous page | Next page | Last page |