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9521. Clear the field of threats FIRST, Medic! - in General Discussions [original thread]
ChribbaX wrote: I have terrible aim and dps, hence I try to revive and keep those that can neutralize threats, alive /c Exactly. Plus, if i know I'm going to die in a few seconds anyway, I'm going down with 60 more points (maybe even 120)....
- by Scheneighnay McBob - at 2013.01.16 22:41:00
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9522. So CCP... - in General Discussions [original thread]
My favorite grenade idea is forcing you to switch to grenades like you switch to weapons or equipment.
- by Scheneighnay McBob - at 2013.01.16 03:03:00
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9523. someones missing here??? - in General Discussions [original thread]
Well, here's how we find out... Either A. Make a thread about assault rifles being way more balanced this build or B. make another epeen stroking thread, or whatever it's called, and never mention any of the imperfects. If he still doesn't show ...
- by Scheneighnay McBob - at 2013.01.16 03:02:00
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9524. This game has anti pwn built in - in General Discussions [original thread]
Yep. Seems to me when everything is going perfectly, you lose connection.
- by Scheneighnay McBob - at 2013.01.16 02:58:00
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9525. Blue Dot Tip Room - in Rookie Training Grounds [original thread]
Small blaster turrets may have limited ammo, but they still overheat- let off on the trigger every once in a while (especially when the RoF starts sputtering), or the heat will let off for you. Except the heat doesn't let you decide when it's OK t...
- by Scheneighnay McBob - at 2013.01.16 02:39:00
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9526. [request] duel wield weapons - in Feedback/Requests [original thread]
No. Everything about your idea is bad and you should feel bad.
- by Scheneighnay McBob - at 2013.01.16 02:26:00
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9527. Worst PubMatch EVER! - in General Discussions [original thread]
Welcome to my world in the past (haven't had any problems recently). It seems that whatever I do to un-redline my team, they make sure they stay redlined. I even switched to an emergency forge fit once to try taking out the blaster installation t...
- by Scheneighnay McBob - at 2013.01.16 02:25:00
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9528. Why are the imperfects so good? - in The Locker Room [original thread]
Tiel Syysch wrote: Scheneighnay McBob wrote: Just out of curiosity, do you guys never do skirmish or what? Ever since I started only doing skirmishes, I've never seen a single imperfect in a battle. Ambush is bad because the spawn system ...
- by Scheneighnay McBob - at 2013.01.16 00:56:00
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9529. Why are the imperfects so good? - in The Locker Room [original thread]
Tectonious Falcon wrote: it's funny how people say "the Imperfects won the tourney and got officer gear". That's true, but they had to win the tournament to get the officer gear in the first place. Just something to think about. I never reall...
- by Scheneighnay McBob - at 2013.01.15 23:54:00
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9530. The biggest problem with balancing. - in General Discussions [original thread]
That what I keep saying!
- by Scheneighnay McBob - at 2013.01.15 23:37:00
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9531. Whatever you do... - in General Discussions [original thread]
D'Finn Rhedlyne wrote: So we just let them use the 50 impact 'nades on us instead? 'Naders gonna 'nade! If they had 50 impact grenades, they would already be here. Anyway, to clarify this more, I'm just saying to use grenades, but don't abus...
- by Scheneighnay McBob - at 2013.01.15 23:29:00
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9532. Why is everything so easy? - in General Discussions [original thread]
I personally think it's a matter of lack of organisation- more or less an arms race, but rotating between the same technology, instead of making better stuff. It seems that whenever something is "overpowered" the factor that counters it is always...
- by Scheneighnay McBob - at 2013.01.15 23:21:00
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9533. About snipers - in General Discussions [original thread]
No, but it's fun to fire back with railgun installations. Ask gem cutter about that one.
- by Scheneighnay McBob - at 2013.01.15 23:12:00
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9534. 0.0 battles and connection - in General Discussions [original thread]
Another question: if Corp A requests orbital support (let's say they want a laser strike, and an EMP strike wouldn't help them), can cropcorp B accept it before Corp A does and send down a useless (for the situation) EMP strike?
- by Scheneighnay McBob - at 2013.01.15 23:10:00
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9535. Whatever you do... - in General Discussions [original thread]
DON'T NADE SPAM THE NOOBS! We want them to get the impression that this game rewards commitment, and that we're killing them because of experience and superior SP/ISK. If they get hit by everything OP constantly, they'll get the impression that,...
- by Scheneighnay McBob - at 2013.01.15 23:08:00
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9536. Why are the imperfects so good? - in The Locker Room [original thread]
Free Beers wrote: Scheneighnay McBob wrote: Step 1. play nonstop to build up as much ISk as possible (and a little SP too) Step 2. repeat 95% of our corp hits hard cap and goes and plays something else. dungeon defender is addicting and d...
- by Scheneighnay McBob - at 2013.01.15 23:05:00
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9537. CCP can we please get official confirmation of whether open beta will be a new b... - in General Discussions [original thread]
It was said that this is the last build BEFORE open beta.
- by Scheneighnay McBob - at 2013.01.15 23:04:00
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9538. OPEN BETA NOOBS!!!! - in General Discussions [original thread]
Doc Kok wrote: Yay! more blueberries to murder! http://i1.kym-cdn.com/entries/icons/original/000/005/939/Fap%20Guy%20Meme.png
- by Scheneighnay McBob - at 2013.01.15 22:40:00
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9539. Why are the imperfects so good? - in The Locker Room [original thread]
Step 1. play nonstop to build up as much ISk as possible (and a little SP too) Step 2. repeat
- by Scheneighnay McBob - at 2013.01.15 22:38:00
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9540. The Imperfects connection - in General Discussions [original thread]
Well, in the past, certain imperfects have made a lot of false OP claims (always mindlessly backed up by their corpmates for some reason). However, grenades are pretty messed up right now.
- by Scheneighnay McBob - at 2013.01.15 22:20:00
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