Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 |
6801. Chassis - in Feedback/Requests [original thread]
They've been gone since release. If you wonder what they did, they removed a percentage of armor, but increased max speed.
- by Scheneighnay McBob - at 2013.07.04 22:25:00
|
6802. OMFG TANKS AND HMG'S OVERPOWERED - in Feedback/Requests [original thread]
If anyone wants to seriously complain about HMGs- HMGs got a buff Assault rifles got a bigger buff (as expected, since most players are AR scrubs)
- by Scheneighnay McBob - at 2013.07.04 22:24:00
|
6803. Forge gun fix - in General Discussions [original thread]
Lance 2ballzStrong wrote: Kane Fyea wrote: Lance 2ballzStrong wrote: there's talks about nerfing the FG against infantry btw. @ CPM lvl Tell them to fk off. Leave the FG alone. I'm pretty sure their decision was influenced by peopl...
- by Scheneighnay McBob - at 2013.07.04 22:05:00
|
6804. Content Before Equipment - in Feedback/Requests [original thread]
Good thread, but it doesn't understand how development works. I'm pretty sure there are different teams working on content and gear- not the same team throwing content on the back burner.
- by Scheneighnay McBob - at 2013.07.04 21:49:00
|
6805. Forge gun fix - in General Discussions [original thread]
Kane Fyea wrote: Scheneighnay McBob wrote: Kane Fyea wrote: Scheneighnay McBob wrote: Great job fixing the forge gun accuracy- They're amazing! I've been running in all standard gear with a standard forge gun, and getting tons of kill...
- by Scheneighnay McBob - at 2013.07.04 21:47:00
|
6806. carried cry babies cry - in General Discussions [original thread]
I'm kindof glad that I was stuck downloading the patch until today. However, you're just being a douche, and I'm POSITIVE you (especially you) would be QQing on the forums if you couldn't get triple SP.
- by Scheneighnay McBob - at 2013.07.04 21:46:00
|
6807. Forge gun fix - in General Discussions [original thread]
Kane Fyea wrote: Scheneighnay McBob wrote: Great job fixing the forge gun accuracy- They're amazing! I've been running in all standard gear with a standard forge gun, and getting tons of kills with it- many were direct hits on infantry. I j...
- by Scheneighnay McBob - at 2013.07.04 21:43:00
|
6808. railgun instilations have longer LOS & effective range than railtanks - in General Discussions [original thread]
The line of sight sucks anyway, and they're a good WP farm for AVers
- by Scheneighnay McBob - at 2013.07.04 21:42:00
|
6809. Petition to remove Free LAV's. - in General Discussions [original thread]
I've been seeing more Saga II spam today than starter fit spam. Clearly, removing starter fits won't stop the professional murder taxi drivers.
- by Scheneighnay McBob - at 2013.07.04 21:41:00
|
6810. Forge gun fix - in General Discussions [original thread]
Great job fixing the forge gun accuracy- They're amazing! I've been running in all standard gear with a standard forge gun, and getting tons of kills with it- many were direct hits on infantry. I just wanna say that heavies finally have something...
- by Scheneighnay McBob - at 2013.07.04 21:40:00
|
6811. Leave Strafe Speeds as Is - in General Discussions [original thread]
It's broken. My heavy can strafe faster than it can move forward.
- by Scheneighnay McBob - at 2013.07.04 19:45:00
|
6812. Gallente Assault is now on par with Caldari - in General Discussions [original thread]
Let me guess: have a logibro repping you
- by Scheneighnay McBob - at 2013.07.04 19:44:00
|
6813. SAGA II comes with 70% damage reduction???? - in Feedback/Requests [original thread]
Btw, what's with the animation? An enemy saga (think it was Saga II) drove by me with what looked like red +'s floating out of the hood like glitter.
- by Scheneighnay McBob - at 2013.07.04 19:42:00
|
6814. Dust... Jeep Grand Cherokee - in General Discussions [original thread]
Grenades took a nerf. The throwing speed went down in order to make it harder to stop a murder taxi from running you over.
- by Scheneighnay McBob - at 2013.07.04 19:41:00
|
6815. Someone explain to me: - in General Discussions [original thread]
Sgt Buttscratch wrote: update was created for those with shield based suits, holding AR's and flaylocks. New armor plates allow for flay locks to need less shots to kill, MD(this is a good thing), was rebuffed to help those missed flaylock shot...
- by Scheneighnay McBob - at 2013.07.04 19:31:00
|
6816. Top 4 bad Game Design Issues? - in General Discussions [original thread]
Flaylocks aren't a problem this build. Don't know what it is, but it's somehow ridiculously hard to hit people with them now. I think the top game design issue is bias towards medium frame AR users
- by Scheneighnay McBob - at 2013.07.04 19:30:00
|
6817. Someone explain to me: - in General Discussions [original thread]
Why do assault rifles have the same absolute range as laser rifles? Btw, does anyone know if turrets got a range increase, or did the update just cater to AR users?
- by Scheneighnay McBob - at 2013.07.04 19:27:00
|
6818. New Module Impressions - in Feedback/Requests [original thread]
Where are the energizers? Can't find them on the market.
- by Scheneighnay McBob - at 2013.07.04 19:27:00
|
6819. The race of the Nova Knifers is nearing extinction. (Q_Q' ) - in General Discussions [original thread]
Scheneighnay McBob wrote: I used them a few times lately, but the hit detection just keeps getting worse. Fully charged ishukones into a still heavy's back; no damage, but hit markers came up. I might try them today, if it turns out the night ...
- by Scheneighnay McBob - at 2013.07.04 19:23:00
|
6820. I know what you're thinking, did i fire five shots or six? cause i don't... - in Technical Support/Bugs [original thread]
SMG- Sound says I fired 3 shots Clip size says I fired 1 shot
- by Scheneighnay McBob - at 2013.07.03 20:32:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 |
First page | Previous page | Next page | Last page |