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6141. Better melee - in Feedback/Requests [original thread]
Oso Peresoso wrote: hand-to-hand combat only does something if you actually fit a melee mod. Meaning the skills is entirely worthless. Not sure if you're just adding onto my point, or going against it, but this would make the melee mod worth ...
- by Scheneighnay McBob - at 2013.07.31 17:06:00
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6142. Bring back old maps - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Scheneighnay McBob wrote: Manus Peak also had a completely different feel before everything was centralized around B; there was constant fighting between (what is now) A and B, while all the snipers fought over the v...
- by Scheneighnay McBob - at 2013.07.31 17:05:00
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6143. I'm finding success in the GB-9 Breach AR - in General Discussions [original thread]
Breach MDs are minmatar shotguns.
- by Scheneighnay McBob - at 2013.07.31 16:11:00
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6144. Blaylock Nerf? - in General Discussions [original thread]
I'm still doing fine with standard ones.
- by Scheneighnay McBob - at 2013.07.31 16:09:00
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6145. Can anyone give me a reason to think that flashbangs have no place in DUST? - in General Discussions [original thread]
Because we're in dropsuits. Our eyes and ears are protected.
- by Scheneighnay McBob - at 2013.07.31 16:08:00
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6146. Bring back old maps - in Feedback/Requests [original thread]
I SUGGEST THINGS!
- by Scheneighnay McBob - at 2013.07.31 16:06:00
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6147. Warning to forges - in General Discussions [original thread]
calisk galern wrote: Scheneighnay McBob wrote: Remember the Orbital Artillery! It used to be a great outpost, with excellent vertical gameplay; sniper duels, squads climbing up to kill groups of snipers or get the jump on people below, etc....
- by Scheneighnay McBob - at 2013.07.31 15:58:00
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6148. I'm finding success in the GB-9 Breach AR - in General Discussions [original thread]
Don't forget breach flaylock! I use it with my CQC fit, and it's great. Not a killing weapon by itself, but it complements knives and automatic weapons perfectly.
- by Scheneighnay McBob - at 2013.07.31 15:55:00
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6149. Better melee - in Feedback/Requests [original thread]
Right now, we have a skill called "hand-to-hand combat". Since when was taking turns pistol-whipping each other hand-to-hand combat? I've been trying to go as a CQC-based minmatar suit, and I'm finding melee useless most of the time- so the system...
- by Scheneighnay McBob - at 2013.07.31 15:47:00
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6150. Are anymore nerfs needed now? - in General Discussions [original thread]
Gallente ARs are still too effective at long range, but they'll never get nerfed because that's 80% of the playerbase.
- by Scheneighnay McBob - at 2013.07.31 15:25:00
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6151. Sticky:Orbital Artillery Outpost Feedback - in Outposts [original thread]
shaman oga wrote: i think that the upper level should be walkable like the lower level, with walkways and passages and with mulltiple access to all the upper areas, you can have tactical advantage but it should not last forever because you can ...
- by Scheneighnay McBob - at 2013.07.31 15:23:00
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6152. Sticky:Orbital Artillery Outpost Feedback - in Outposts [original thread]
Un-f u ck the outpost! Bring back the old ladders and remove the ugly fences! This used to be great, now it's just another generic AR lair.
- by Scheneighnay McBob - at 2013.07.31 15:22:00
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6153. Warning to forges - in General Discussions [original thread]
Remember the Orbital Artillery! It used to be a great outpost, with excellent vertical gameplay; sniper duels, squads climbing up to kill groups of snipers or get the jump on people below, etc. Then AR users whined about it being "sniper city" an...
- by Scheneighnay McBob - at 2013.07.31 15:19:00
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6154. Free LAV'S...I want them back and here is my reason... - in General Discussions [original thread]
DJINN Kujo wrote: All I hear is: "CCP give me back my free LAV's so I can continue to run over better players than myself, I don't want to lose ISK, I just want to cost the enemy ISK." You can still do that. You just have to go Pay2Win and bu...
- by Scheneighnay McBob - at 2013.07.31 15:14:00
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6155. The only respecs I would approve... - in General Discussions [original thread]
New content is the only reason for a respec. Now give me my goddamn minmatar vehicles!
- by Scheneighnay McBob - at 2013.07.31 15:12:00
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6156. Best suit = Amarr - in General Discussions [original thread]
Minmatar are always best. Always.
- by Scheneighnay McBob - at 2013.07.31 15:11:00
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6157. Do Mass Drivers really need Six Shots? - in General Discussions [original thread]
Azura Sakura wrote: Scheneighnay McBob wrote: Azura Sakura wrote: LIFE RIPPER wrote: Mad because its not an AR? Let's be cereal for a minute. A mass driver require no skills to use up close. You'll kill yourself up close if you...
- by Scheneighnay McBob - at 2013.07.31 15:07:00
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6158. R.I.P the contact grenade.. it was fun while it lasted - in General Discussions [original thread]
ADAM-OF-EVE wrote: TheAmazing FlyingPig wrote: While you guys are having your mourn session, I'll be next door throwing a rave in celebration. is that the one next to the flaylock celebration.. thats where i will be It'll be crashed by ...
- by Scheneighnay McBob - at 2013.07.31 02:17:00
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6159. Do Mass Drivers really need Six Shots? - in General Discussions [original thread]
ReGnYuM wrote: I guess no one explain to me why a noob tube needs six shots? Maybe CCP can pipe in It takes at least half a clip to kill someone without a flux
- by Scheneighnay McBob - at 2013.07.31 02:08:00
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6160. Do Mass Drivers really need Six Shots? - in General Discussions [original thread]
Azura Sakura wrote: LIFE RIPPER wrote: Mad because its not an AR? Let's be cereal for a minute. A mass driver require no skills to use up close. You'll kill yourself up close if you're not careful- gets worse the better MD you have.
- by Scheneighnay McBob - at 2013.07.31 02:07:00
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