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4241. Weapons Poll - in General Discussions [original thread]
I'm planning on: Nova knives, shotguns, sniper rifles, laser rifles, and plasma cannons. Scout weapons. Or at least I'm expecting lasers to become scout weapons.
- by Scheneighnay McBob - at 2014.02.19 02:43:00
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4242. Nova knifer (mr mustard) VS Heavy? - in General Discussions [original thread]
Knives beat heavies 9 times out of 10
- by Scheneighnay McBob - at 2014.02.19 02:15:00
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4243. So just had a first few games. - in General Discussions [original thread]
Ignore what the first comment says about sniping; it's great if you do it right. However, try not to make sniping your only job unless you're on a point and defending it. (Might want to run a commando for that) I like to play a scout and try cont...
- by Scheneighnay McBob - at 2014.02.19 02:11:00
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4244. Marauder event starts tomorrow. - in General Discussions [original thread]
You know what's easy for me to take down? Forge gunners. Just saying. Sincerely: your friendly neighborhood scout
- by Scheneighnay McBob - at 2014.02.19 01:07:00
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4245. Gallente scout bpo skill questions? Blue tag confirmation - in General Discussions [original thread]
Good to hear. The dragonfly is one of the main fits I run. Come to think of it, I've used the dragonfly pretty well (And the toxin SMG even more heavily) ever since the day I joined beta. They were in the merc pack I bought to get in.
- by Scheneighnay McBob - at 2014.02.19 01:06:00
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4246. The plight of the solo - in General Discussions [original thread]
The scout buff is our bone.
- by Scheneighnay McBob - at 2014.02.19 01:03:00
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4247. Installations are broken - in General Discussions [original thread]
The-Errorist wrote: Finally someone has a picture of that rare bug thats been there since closed beta. For a little while (I believe it was during the battle of caldari prime) it was pretty common
- by Scheneighnay McBob - at 2014.02.18 02:46:00
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4248. So... what do we actually know about 1.8? - in General Discussions [original thread]
I'll just go off of what you listed: Scouts will not lose sidearms Slot layouts will change, but I don't believe it's a flat out reduction Haven't heard anything on medium frame slots Across the board weapon nerfs are likely, as CCP has stated th...
- by Scheneighnay McBob - at 2014.02.18 01:56:00
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4249. I wanna call someone out too! - in General Discussions [original thread]
Since everyone else is doing it... Imperfects need to get their **** together. You know how long it's been since I've seen them make an obnoxious thread? Too long.
- by Scheneighnay McBob - at 2014.02.18 00:47:00
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4250. Actual question: What does infantry want tanks to be like? - in General Discussions [original thread]
Ghost Kaisar wrote: Threatening: Deals enough damage to threaten the vehicle. Not enough to kill outright, but you will be dead or severely damaged if you stick around for too long. Deadly: Deals significant damage. Activate your hardeners o...
- by Scheneighnay McBob - at 2014.02.18 00:34:00
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4251. is it trollee... - in General Discussions [original thread]
Get a dropship full of blueberries? Good luck getting 2.
- by Scheneighnay McBob - at 2014.02.17 23:33:00
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4252. I demand a re... - in General Discussions [original thread]
Latest development in minmatar technology: attaching explosives to any race's vehicle can create a user-guided missile.
- by Scheneighnay McBob - at 2014.02.17 23:30:00
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4253. why is everyone upset about light weapon heavies? - in General Discussions [original thread]
FYI, some heavies don't have heavy weapon slots, but rather 2 light weapon slots. This isn't chromosome. They're called sentinels.
- by Scheneighnay McBob - at 2014.02.17 23:18:00
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4254. Actual question: What does infantry want tanks to be like? - in General Discussions [original thread]
Everything Dies wrote: Scheneighnay McBob wrote: I think we should be thinking of SEVERAL roles instead of one. HAVs are just a basic chassis, like basic heavy frame suits. I think we should be more focused on getting a good correlation bet...
- by Scheneighnay McBob - at 2014.02.17 23:17:00
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4255. DERPSHIPS! An inquiry - in General Discussions [original thread]
Komodo Jones wrote: Does anyone actually use an assault dropship with a blaster or railgun turret on the front? Or in general a blaster or rail turret on the sides of any dropship (provided you have gunners that are actually effective and can ...
- by Scheneighnay McBob - at 2014.02.17 21:44:00
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4256. titan fall...or as i like to call it hype-and-fall - in General Discussions [original thread]
Hype is always blown out of proportion. Always.
- by Scheneighnay McBob - at 2014.02.17 21:38:00
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4257. python discussion - in General Discussions [original thread]
I have 2 different types of fits with my ADSes- one for soloing, one for gunners. I have to drop a tier with the extra turrets, but it's more effective that way.
- by Scheneighnay McBob - at 2014.02.17 21:37:00
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4258. Actual question: What does infantry want tanks to be like? - in General Discussions [original thread]
I think we should be thinking of SEVERAL roles instead of one. HAVs are just a basic chassis, like basic heavy frame suits. I think we should be more focused on getting a good correlation between mobility, damage, and tank. An HAV with a very pow...
- by Scheneighnay McBob - at 2014.02.17 21:32:00
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4259. Actual question: What does infantry want tanks to be like? - in General Discussions [original thread]
da GAND wrote: Tanks should be powerful to break through enemy lines that infantry alone can't break through. But they should have weaknesses to exploit on certain parts of the tank that take a few focused people to take care of. Those sorto...
- by Scheneighnay McBob - at 2014.02.17 21:21:00
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4260. Once again - in General Discussions [original thread]
Darken-Soul wrote: I want the ability to choke a scout. And snap his neck like a twig. I want my scout to have the ability to cling to a heavy's leg
- by Scheneighnay McBob - at 2014.02.17 20:56:00
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