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141. [Petition] increase TTKs - in General Discussions [original thread]
The problem isn't aim assist, it's hit detection. Before the change, weapons were doing only a percent of their potential damage per second because some hits weren't registering. Yes, more people are landing more shots now. But that has no effect...
- by Saxbrin Shain - at 2013.09.06 15:59:00
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142. Has ISK payouts decreased, or... - in General Discussions [original thread]
I've noticed this, too. Payout + Tax seems to be less than Payout in 1.3 GÇö unless I'm screwing up the math and 120k + 8k = 250k.
- by Saxbrin Shain - at 2013.09.06 15:11:00
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143. Hit scan weapons! - in General Discussions [original thread]
Zekain K wrote: *Multiple hitscan lines to mimic dispersion and multiple projectiles *Delayed initial damage output to mimic bullet travel time *Intermittent damage output to mimic bullet travel time THESE 3 THINGS DO NOT EXIST. Dispersio...
- by Saxbrin Shain - at 2013.09.06 14:58:00
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144. Hit scan weapons! - in General Discussions [original thread]
DeadlyAztec11 wrote: P.S COD has hit scans too. So if you didn't know, I just blew your mind O.O A lot of the weapons in the Unreal Engine are hitscan, too. They're the easiest to modify and customize in UnrealEd in my opinion. I think a lot...
- by Saxbrin Shain - at 2013.09.05 23:59:00
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145. Hit scan weapons! - in General Discussions [original thread]
Master Jaraiya wrote: Just look up there, I countered their arguments, where are they now? Laughing.
- by Saxbrin Shain - at 2013.09.05 20:44:00
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146. Hit scan weapons! - in General Discussions [original thread]
Master Jaraiya wrote: it is the bullets missing. I have noticed, that when moving, you can be hit by the dispersed projectiles as well as the accurately placed projectiles. It's not. Wikipedia wrote: To improve the realism, programmers m...
- by Saxbrin Shain - at 2013.09.05 19:28:00
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147. how does the repair tool work - in General Discussions [original thread]
Aisha Ctarl wrote: It has a cool down period that sometimes gets glitched and lasts far too long. There is also a hard cap on how many Triage WP you can earn per game (or so I've been told). This and the glitch may be related.
- by Saxbrin Shain - at 2013.09.05 18:45:00
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148. SAXBRIN TEECHES U TO PATCH WEEK - in General Discussions [original thread]
SUM GAMES R FOR BUY AND NOT MUCH CHANGES. CALL TO BATTLE IS POPLAR ONE. DUST R NOT ONE. DUST IS GAME WHERE CCP CHANGES LIKE EVE-ONLINE. NEW THINGS FOR LONG LIFE LIKE FOUNTAIN OF BATTLES. (HI PPL FROM FOUNTAIN!) I TEECHES U HOW TO LIVE THRU PATCH ...
- by Saxbrin Shain - at 2013.09.05 16:49:00
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149. What do you guys think of the armor buff? - in General Discussions [original thread]
While I certainly appreciate that my HP has increased, the other changes (aim assist, hit detection) mean I'm dying faster than I was in 1.3 regardless. Shield tanks still seem to be the better option, too. Some of the shield tankers have just dec...
- by Saxbrin Shain - at 2013.09.04 22:58:00
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150. How would you want WP rewarded to the active scanner? - in General Discussions [original thread]
Garrett Blacknova wrote: I think there should be a "Scan Assist" when a teammate kills an enemy who is currently being lit up by your scanner. This makes the most sense to me. If there are concerns that it might be abused to "farm" War Point...
- by Saxbrin Shain - at 2013.09.04 18:04:00
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151. Are you overreacting too much over a simple patch? - in General Discussions [original thread]
The first rule of CCP is you don't fit what you can't afford to lose. The second rule of CCP is you don't play on patch day. There's a reason why, in EVE, it is recommended that pilots set a long skill training queue before deployment. Patches ma...
- by Saxbrin Shain - at 2013.09.04 13:05:00
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