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61. Requests - special AV grenade - stun effect)) - in Feedback/Requests [original thread]
I shall add another no to this.
- by Sarducar Kahn - at 2013.07.28 08:23:00
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62. Remove free Turrets and Modules on BPO Vehicles - in Feedback/Requests [original thread]
calvin b wrote: Jason Pearson wrote: Title says it all really. The use of Militia LAVs dropped a fair bit, I'm seeing them getting recalled, but I'm finding a lot of random BPO vehicles just lying around. This bothers me, especially as a veh...
- by Sarducar Kahn - at 2013.07.28 08:18:00
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63. Game Mode: Land Grab - in Feedback/Requests [original thread]
No I did not...
- by Sarducar Kahn - at 2013.07.26 12:33:00
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64. Game Mode: Land Grab - in Feedback/Requests [original thread]
Nice idea +1 Insurance can be abused.
- by Sarducar Kahn - at 2013.07.26 11:39:00
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65. Environmental additions - in Feedback/Requests [original thread]
Titan interiors > urban maps And could have the same functionality.
- by Sarducar Kahn - at 2013.07.26 07:50:00
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66. [Suggestion] A Buff for Shield Recharge (Vehicles) - in Feedback/Requests [original thread]
Yes OP that's what we need.
- by Sarducar Kahn - at 2013.07.25 15:51:00
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67. Some ideas for the LLAV - in Feedback/Requests [original thread]
I think LLAV needs to be slowed down a bit and have better driver protection than other LAVs, this coupled with better triage would see it used properly. Slowing down will be less of an issue with the physics fix.
- by Sarducar Kahn - at 2013.07.25 15:46:00
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68. Different types of rewards when your squad gets 2500 wp - in Feedback/Requests [original thread]
KING CHECKMATE wrote: How about this,? -AV Missile Barrage Thousands of missiles that ONLY target enemy vehicles, 1HKO to all of them. I like the sound of that... No... It's not as if OB insta kills all infantry is it? No addy would use...
- by Sarducar Kahn - at 2013.07.25 06:41:00
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69. Different types of rewards when your squad gets 2500 wp - in Feedback/Requests [original thread]
I like the idea. Two things though, the instilations should definitely be hackable. And the counters are simply wrong, you cannot counter something with its counter if the originally power counters said counter... Counterception.
- by Sarducar Kahn - at 2013.07.24 20:18:00
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70. {REQUEST} Boot camp in academy - in Feedback/Requests [original thread]
Much needed, hard to implement. Like the free AUR (so long as I get it too) especially as it is not enough to buy a bp, that's not what we need.
- by Sarducar Kahn - at 2013.07.23 15:56:00
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71. [CPM Topic] How would you design dropships? - in Feedback/Requests [original thread]
Alena Ventrallis wrote: I agree with many ideas presented here. I want to make note of one, the idea of having an independent control for assault dropships. YES, YES, HAIL MARY FULL OF GRACE, YES!!! Aiming is ridiculous for assault dropships,...
- by Sarducar Kahn - at 2013.07.17 13:54:00
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72. [CPM Topic] How would you design dropships? - in Feedback/Requests [original thread]
Talos Alomar wrote: My ideas for redesign Basic DS - 1. pilots gets a small turret 2. be able to fit a full squad plus gunners (so max capacity is 8 + pilot) 3. hitpoints should be equivalent to a HAV. 4. an eject button for everyone but th...
- by Sarducar Kahn - at 2013.07.17 13:49:00
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73. FlayLock Pistol NOT OP - in Feedback/Requests [original thread]
It can three hit kill heavies in two seconds ish, without a single hit, no skill required, it isn't even really point and shoot.
- by Sarducar Kahn - at 2013.07.17 06:15:00
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74. Suggestion: Threat Levels for Players in Matchmaking [THIS IS FOR ALL OF YOU PLA... - in Feedback/Requests [original thread]
Reno Pechieu wrote: While IGÇÖm unsure how much perks (the effects you gain by investing in skills) changes your char, my main impression is that gear has the final word in the matter. So one way could be to have three different matchups with...
- by Sarducar Kahn - at 2013.07.15 13:06:00
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75. Suggestion: Threat Levels for Players in Matchmaking [THIS IS FOR ALL OF YOU PLA... - in Feedback/Requests [original thread]
I am a pilot (poor me) so I am running0sp militia fits, players in the academy probably have better fits than me but with a good squad I can get 10-15/0-5 and without one I can go 5-9/2-4. We need communication, skill is there or it isn't buy comm...
- by Sarducar Kahn - at 2013.07.15 12:03:00
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76. AFK CCP what are you doing? - in Feedback/Requests [original thread]
If the hit an enemy they are not afk, simples.
- by Sarducar Kahn - at 2013.07.15 11:51:00
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77. sizes of thing [CCP]LogicLoop - in Feedback/Requests [original thread]
1. +1 2. Using most stairways is death to an LAV and if it isn't then kudos to the driver and have a good ramming spree.
- by Sarducar Kahn - at 2013.07.14 21:04:00
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78. REQUEST - DROPSHIPs - in Feedback/Requests [original thread]
Sunara Detra wrote: Arc-08 wrote: Ok, first of all Dropships aren't flying tanks, but assault dropships are meant to do some damage, and get some kills. but honestly a dropship won't go to extreme measures and risk his ship for 1 kill. the m...
- by Sarducar Kahn - at 2013.07.13 11:14:00
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79. Get rid of the most OP thing in the game. - in Feedback/Requests [original thread]
Just stop the instant kill, and put the damage below standard impact damage, because they fly fast. I tapped one at 5mph ish while it was hovering and insta-fireballed... Is this not stupid?
- by Sarducar Kahn - at 2013.07.12 21:43:00
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80. [Feedback/Request] Redeveloping the Pilot suit. - in Feedback/Requests [original thread]
Cyrille Fodeux wrote: I-¦d not make it a light logi. It should get the slot layout of a Commando, only a Sidearm, an insane sprint speed, a very high scan radius and it should be able to skip the queue (3 requests on STD, 5 on ADV and all on PR...
- by Sarducar Kahn - at 2013.07.12 08:31:00
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