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1. [Feedback] Ambush Spawns - in Feedback/Requests [original thread]
It isn't the main reason for 75-0 70-0. The main reason is the spawn timer system. Your teams spawn 1 by 1, so they can not push enemy back... They must spawn all 5 together or 4... We need a spawn forcer system... When 15 assault enemy rushing ...
- by SansarTra88 - at 2013.04.13 08:31:00
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2. Few ideas! - in Feedback/Requests [original thread]
HelI Jumper wrote: 3). Haven't noticed a drop in the performance of tanks, tanks are a supportive unit, they shouldn't be able to take out an entire team nerf the hardeners and or the power grid and CPU output. Make the experience more enjoya...
- by SansarTra88 - at 2013.03.30 11:29:00
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3. [Suggestion] 20secs spawn timer - in Feedback/Requests [original thread]
If no one spawn, there is no one to resist enemy... 15 versus 4 people is res=kill we just born and die.. Also, we must born 3-4 people together. If someone dies, then another they should get same timer to respawn, so they can support each other...
- by SansarTra88 - at 2013.03.27 11:20:00
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4. [Suggestion] Killcam - in Feedback/Requests [original thread]
any other thoughts on this topic??
- by SansarTra88 - at 2013.03.27 11:18:00
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5. [Suggestion] Reset skill point 1 by 1 lvl5>lvl4 - in Feedback/Requests [original thread]
Vin Mora wrote: The problem is that matchmaking, I think, is based on your total SP, not player skill or fittings. I have K/D of ~.80 and Standard level Fittings, yet I am constantly getting stomped by 4+ Protos per match because unlike them I...
- by SansarTra88 - at 2013.03.27 11:14:00
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6. [suggestion] Remove active sp - in Feedback/Requests [original thread]
Well i think they need to boost the active sp
- by SansarTra88 - at 2013.03.26 08:40:00
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7. [suggestion] Remove active sp - in Feedback/Requests [original thread]
Buster Friently wrote: I suggest, like Eve, make dust passive SP only. This will completely end afk farming and also end all arguments about skill caps. Additionally, a totally passive Dust will not impact the ability of new players to compet...
- by SansarTra88 - at 2013.03.26 08:19:00
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8. [Suggestion] Reset skill point 1 by 1 lvl5>lvl4 - in Feedback/Requests [original thread]
thanks for comments SP reset could help new players to manage their skill points on specific line
- by SansarTra88 - at 2013.03.26 08:04:00
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9. Assault Class PLOT.. - in General Discussions [original thread]
Aqil Aegivan wrote: [quote=SansarTra88] If you haven't figured out what a bad idea this is by the time you have the skills to fit it you deserve this fit. Try playing the game, if you stick with it one day you'll look back at this and laugh. ...
- by SansarTra88 - at 2013.03.26 03:17:00
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10. Assault Class PLOT.. - in General Discussions [original thread]
Hana-Maru wrote: SansarTra88 wrote: 4 High-Powered Modules>>>> 3x Complex Shield Extender 33PG 162CPU 1x Complex Shield Regulator 3PG 35CPU ----------------------------------------- Shield regulators are low slot. Kinda ru...
- by SansarTra88 - at 2013.03.26 03:14:00
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11. Assault Class PLOT.. - in General Discussions [original thread]
dent 308 wrote: At first glance : Fitting modules are a sin on a high end suit. Nobody pays a full 90 cpu for proto weapons, get a few levels of weapon upgrade. Regulator is a low slot module, not a mid. Proto sidearm is a waste. so are yo...
- by SansarTra88 - at 2013.03.26 03:06:00
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12. Assault Class PLOT.. - in General Discussions [original thread]
Well the point of the post is getting the new ideas, i believe assault is better with shield rather than damage
- by SansarTra88 - at 2013.03.26 02:56:00
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13. Assault Class PLOT.. - in General Discussions [original thread]
Alright. Pay attention here people. I spent my time and did some calculations for you... If you want to go for a career with Assault Rifles... I did some calculations for you for end game... Assault vk.1 DROPSUIT 66PG 330CPU 3 Low-Powered Modu...
- by SansarTra88 - at 2013.03.26 02:45:00
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14. [Suggestion] Killcam - in Feedback/Requests [original thread]
i believe, you guys just don't imagine it. Just think about it... you are down, but moving your head, and u see bunch of rifle guys don't give a thing, but keep fighting so you release and respawn or you may see some medic try to run to you, but ...
- by SansarTra88 - at 2013.03.26 02:16:00
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15. [Suggestion] 20secs spawn timer - in Feedback/Requests [original thread]
Hi folks, People don't spawn when they are losing. Then what happens??? You see 10 close fighters rushing into you...versus 4 people, and snipers are supporting them... Force people to spawn in 20seconds NOT 4minutes... Let them get their last dro...
- by SansarTra88 - at 2013.03.26 00:50:00
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16. [Suggestion] Killcam - in Feedback/Requests [original thread]
the most important point in this idea is, checking medics if they are running to you for revive or not, so you won't waste your team point by reborning
- by SansarTra88 - at 2013.03.25 23:24:00
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17. [Suggestion] Killcam - in Feedback/Requests [original thread]
Hi folks, When we are down, if we are able to move the screen, it will be better i think. We don't see if a medic run to save us, or we don't see where the sniper or forge gun kills us. When i born again i want to get my revenge.. Tell me what...
- by SansarTra88 - at 2013.03.25 22:53:00
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18. [Suggestion] Reset skill point 1 by 1 lvl5>lvl4 - in Feedback/Requests [original thread]
Hi folks, When we all started to play this game, we spend our skill points on something we actually wouldn't like to use in the future. We wasted our skill points on random skills... I believe if we could reset our skills 1 by 1 like lvl5 to lv...
- by SansarTra88 - at 2013.03.25 22:23:00
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19. Suggestions and bug reports - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Now I will share with you my standard response to those Kittens that feel like they are the most special and entitled creature on the planet but this game is too hard or not how they Want it to be. Go play Angry Birds...
- by SansarTra88 - at 2013.03.25 20:04:00
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20. Suggestions and bug reports - in Feedback/Requests [original thread]
#Alright... I droped an uplink between 2 crates, and 3-4 of my teammate spawned on that uplink, and they were stucked :D a heavy came killed 2 of them and died and a smart throw a granede #We drop a tank and some random folk steal it... put a 10...
- by SansarTra88 - at 2013.03.25 11:47:00
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