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241. Fix the maps or nix the sniper - in General Discussions [original thread]
no redzone sniping, I like to set up over where ever my squad is going and provide intel and cover, now once they're inside a compound i'm useless. With drop uplink no one needs to go outside the compounds and without high ground outside the compo...
- by Salviatino Maiano - at 2013.09.17 07:47:00
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242. Fix the maps or nix the sniper - in General Discussions [original thread]
You feel the sniper is weak or not a good player or they can kill you without meeting you "face to face" or "fighting like a man," most of all a good sniper renders you defenseless. You're helpless and you cant even shoot back. Well needless to sa...
- by Salviatino Maiano - at 2013.09.17 07:27:00
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243. Copilot/Gunner position in dropship's - in Feedback/Requests [original thread]
It is difficult enough to hit a target while flying and not running into something and dodging swarm launchers. It is also difficult to hit anything from the side of a dropship while your pilot banks and turns and lines up there own targets. A cop...
- by Salviatino Maiano - at 2013.09.10 18:53:00
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244. How is this possible?? - in General Discussions [original thread]
A sniper maybe? I laugh to myself when my squad mates are running free gear and taking on proto and i land a few shots in there so they get the kill. I understand your frustration and if this happens more often where you could eliminate any other ...
- by Salviatino Maiano - at 2013.09.10 18:35:00
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245. [Proposal] Revitalizing Faction Warfare - in Feedback/Requests [original thread]
The match connections are a great idea! Although I feel it should start with team channel for only the squad leaders within a match. Something to connect the team communication. The problem team chat right now is that if the entire team is connect...
- by Salviatino Maiano - at 2013.09.10 18:06:00
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246. New possible Match types... - in Feedback/Requests [original thread]
Skirmish, Domination and ambush are great game modes, but, after its all said and done with advancing to proto and upgrading modules you're left with... well, the same old FPS. Although what i mentioned takes quite some time and with new maps does...
- by Salviatino Maiano - at 2013.09.10 17:52:00
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247. Landing hits with a Sniper rifle but not dealing any damage. - in General Discussions [original thread]
calisk galern wrote: usually this means you hit an enemy controlled infrastructure like a supply depot, null cannon, or vehicle. even if you can clearly see the target, the hit box of the object is in the way. I do know about hitting enemy ...
- by Salviatino Maiano - at 2013.09.10 16:29:00
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248. Landing hits with a Sniper rifle but not dealing any damage. - in General Discussions [original thread]
There have been times I have taken a shot and seen what appears to be a distortion or disruption in the enemies shields, the same i see when i land a hit. A few of the times this has happened my reticle has indicated a hit and yet no damage is dea...
- by Salviatino Maiano - at 2013.09.10 16:05:00
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249. Expanding Game Modes? - in General Discussions [original thread]
Obviously this isn't something i would expect soon or even know how to fully incorporate but i like the idea of changing and evolving this game.
- by Salviatino Maiano - at 2013.09.10 05:15:00
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250. Expanding Game Modes? - in General Discussions [original thread]
Skirmish, Domination and ambush are great game modes, but, after its all said and done with advancing to proto and upgrading modules you're left with... well, the same old FPS. Although what i mentioned takes quite some time and with new maps does...
- by Salviatino Maiano - at 2013.09.10 04:10:00
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