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121. Combat rifle still insanely OP - in General Discussions [original thread]
There is something to consider though. With dmg mods being nerfed as well as the CR and RR proficiency being just to armor, people are going to run shields more often so it will take both of those weapons significantly longer to tear through your ...
- by STEALTH HUNTER ZERO - at 2014.03.07 06:17:00
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122. Are you people insane? - in General Discussions [original thread]
It really seems that most of these players have some sort of logi slayer type build and now its being ruined lol.
- by STEALTH HUNTER ZERO - at 2014.03.06 10:53:00
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123. Let's talk dust: Minja, the return of non tanking mods? - in General Discussions [original thread]
I run gallente, but I've been thinking more about what kind of fits I can make with two equipment slots. Cloak/RE, cloak/scanner, cloak/uplink, RE/uplink, RE/scanner, RE/hive, and so on.
- by STEALTH HUNTER ZERO - at 2014.03.06 10:49:00
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124. "1.8 will ruin this game" - in General Discussions [original thread]
From what I've seen so far, most of the QQing is probably from the players who rely on a certain few fits every game that can do it all... for instance dmg modded armor tank suits (gank fit/slayer logi). Thats just an example of one of the most co...
- by STEALTH HUNTER ZERO - at 2014.03.06 10:43:00
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125. So the new rifles aren't actually getting a nerf!? - in General Discussions [original thread]
Chunky Munkey wrote: Pvt Numnutz wrote: Chunky Munkey wrote: No they won't, that's my point. The -10% to shields will be felt by RR users with the proficiency changes. There will be much more skill involved, your going to see a lot...
- by STEALTH HUNTER ZERO - at 2014.03.06 10:29:00
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126. Just something I noticed a while ago. - in General Discussions [original thread]
I've used the MD a lot on an alt, and I fear it running my scout lol. It does take skill, however I still see the occasional noob who uses nothing but the assault version for the large blast radius in any situation since he can't hit the broad sid...
- by STEALTH HUNTER ZERO - at 2014.03.06 09:41:00
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127. The indirect scout nerf? - in General Discussions [original thread]
Sinboto Simmons wrote: Obodiah Garro wrote: Imagine people used Scout as actual Recon instead of fast unscannable troll suit? Scouts can still fit CRs and be unscannable with knives and REs, I suspect they will do just fine Scouts are u...
- by STEALTH HUNTER ZERO - at 2014.03.06 09:16:00
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128. Proficiency skill changes reduce logi combat effectiveness :D - in General Discussions [original thread]
KalOfTheRathi wrote: This game used to be fun. It used to allow many varied play styles and methods to earn WP. Now everything will be given some kind of Nerf and yet you OP are happy. Because people that happen to play differently than you ...
- by STEALTH HUNTER ZERO - at 2014.03.06 09:11:00
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129. What weapon will you be using in 1.8? - in General Discussions [original thread]
Depending on the map, situation, and what the enemy is mostly running/wearing it will be a combination of these - shotgun, ACR (didn't get much of a nerf), AR, LR, SMG, Nova Knife, and maybe one of the new pistols if I like them enough.
- by STEALTH HUNTER ZERO - at 2014.03.06 09:04:00
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130. Proficiency skill changes reduce logi combat effectiveness :D - in General Discussions [original thread]
I-Shayz-I wrote: Which is a good thing. Me being a 34 million sp logi I am very excited for this. Basically what this means is that suits with a secondary weapon slot have a major advantage because they can switch between two weapons, one for ...
- by STEALTH HUNTER ZERO - at 2014.03.06 08:53:00
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131. The indirect scout nerf? - in General Discussions [original thread]
Spectral Clone wrote: STEALTH HUNTER ZERO wrote: Technically the shotgun is getting a buff since they are dropping the RoF increase for proficiency to more shield dmg per level. Source? Look at the dev blog where they are talking about ...
- by STEALTH HUNTER ZERO - at 2014.03.06 08:45:00
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132. ScR nerf - in General Discussions [original thread]
Vell0cet wrote: A lot of people are looking at the raw spreadsheet numbers and not realizing how hard the ScR is being nerfed. I keep hearing people complain that the AR is being hit harder than the ScR. I really don't think they understand how...
- by STEALTH HUNTER ZERO - at 2014.03.06 08:42:00
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133. The indirect scout nerf? - in General Discussions [original thread]
Technically the shotgun is getting a buff since they are dropping the RoF increase for proficiency to more shield dmg per level.
- by STEALTH HUNTER ZERO - at 2014.03.06 08:34:00
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134. Uprising 1.8 - Will the new suits be coming too? - in General Discussions [original thread]
They have already said we are getting the rest of the suits, cloak, equipment changes for 1.8. Different departments for content so they have different people doing dev blogs on the other stuff that those people are working on.
- by STEALTH HUNTER ZERO - at 2014.03.06 07:54:00
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135. ScR nerf - in General Discussions [original thread]
Really?? Tears because you can no longer do almost 100 dmg per shot without charge.. smh. It's rather sad to see certain people raging out because their certain easy mod fit might not work against everyone anymore. How about you wait until a week ...
- by STEALTH HUNTER ZERO - at 2014.03.06 07:48:00
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136. You nerfed the AR??????? - in General Discussions [original thread]
You guys are forgetting one major thing in all of this. The majority are armor tanking with dmg mods this build, so the RR and CR were far more effective, not that they weren't a little OP in the first place though. So, with dmg mods getting a ner...
- by STEALTH HUNTER ZERO - at 2014.03.06 07:09:00
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137. Calling it now 1.8 will be the last nail in the coffin for Dust - in General Discussions [original thread]
Otrera Goddess wrote: steadyhand amarr wrote: so much but hurt QQ. i cant wait for twitch scrubs to get the hell of out here, you guys where killing dust, now those of us with skill and brains will excel and new players will feel like their ...
- by STEALTH HUNTER ZERO - at 2014.03.05 20:26:00
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138. Calling it now 1.8 will be the last nail in the coffin for Dust - in General Discussions [original thread]
There will be other Dev blogs, probably this week addressing other things. Hopefully some changes to vehicles and/or AV, damn you guys act like thats all thats in 1.8 lol.
- by STEALTH HUNTER ZERO - at 2014.03.05 12:32:00
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139. Unofficial - Official TTK Discussion - in General Discussions [original thread]
I really think its only going to increase TTK to around another second, give or take another half second... even with all the nerfs.
- by STEALTH HUNTER ZERO - at 2014.03.05 12:29:00
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140. Calling it now 1.8 will be the last nail in the coffin for Dust - in General Discussions [original thread]
I'm going to call it now that the majority wants a longer TTK for dust.
- by STEALTH HUNTER ZERO - at 2014.03.05 12:21:00
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