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1381. How much does 4000 aurum compare to isk? - in General Discussions [original thread]
Get two if you have psn plus. Double the mayhem for the same price
- by STB Vermaak Doe - at 2012.08.20 20:24:00
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1382. This build is all about RoF - in General Discussions [original thread]
EnIgMa99 wrote: STB Vermaak Doe wrote: I would like to introduce you to the breach shotgun. Say hello... and goodbye i loled Then my job here is done.
- by STB Vermaak Doe - at 2012.08.20 20:08:00
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1383. This build is all about RoF - in General Discussions [original thread]
Dewie Cheecham wrote: STB Vermaak Doe wrote: I would like to introduce you to the breach shotgun. Say hello... and goodbye That thing is INSANE. Insane? I'm the team fortress pyro.
- by STB Vermaak Doe - at 2012.08.20 20:02:00
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1384. This build is all about RoF - in General Discussions [original thread]
I would like to introduce you to the breach shotgun. Say hello... and goodbye
- by STB Vermaak Doe - at 2012.08.20 19:54:00
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1385. New Primary Weapon Fit In The Precursor Build - in General Discussions [original thread]
If you can't directly peg people with it, i don't think it's for you.
- by STB Vermaak Doe - at 2012.08.20 19:41:00
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1386. How much does 4000 aurum compare to isk? - in General Discussions [original thread]
It's worth a lot more because about 9 aur equals a proto rifle
- by STB Vermaak Doe - at 2012.08.20 19:05:00
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1387. DUST 514: NEOCOM releases on tomorrow update? - in General Discussions [original thread]
I think it will wotk like the skill menu does
- by STB Vermaak Doe - at 2012.08.20 17:58:00
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1388. DUST 514: NEOCOM releases on tomorrow update? - in General Discussions [original thread]
Yes finally i can use this 200 dollar paper weight
- by STB Vermaak Doe - at 2012.08.20 17:34:00
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1389. Forge Gun range overnerf? Makes them Anti-infantry? - in General Discussions [original thread]
Kain Spero wrote: I think that 1200m would be too much range and make the forge OP. I think it would make sense to have the different variations have different effective ranges. Assault would be the shortest, then Standard, then Breach with a m...
- by STB Vermaak Doe - at 2012.08.20 16:19:00
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1390. Snipers :( - in General Discussions [original thread]
Mo Gallas Gentralde wrote: Raynor Ragna wrote: These large maps do give snipers an advantage, but still sniping is hard. especially at the longer ranges. I've lined up so many shots perfectly and they still miss most of the time. But I still...
- by STB Vermaak Doe - at 2012.08.20 08:11:00
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1391. Some of these corps are getting ahead of themselves - in General Discussions [original thread]
Ekull Zekariah wrote: Albrecht Benoit wrote: We don't know the half about corps, alliances, wars, how contracts work, owning districts, SI, interaction with EVE, corp assets, and plenty of other things. But by all means, do jump the gun. I...
- by STB Vermaak Doe - at 2012.08.20 08:00:00
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1392. [242nd] 242nd Shock Battalion recruitment page - in General Discussions [original thread]
I hope this group is fruitful in all of it's endeavours.
- by STB Vermaak Doe - at 2012.08.20 07:46:00
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1393. Snipers :( - in General Discussions [original thread]
Raynor Ragna wrote: These large maps do give snipers an advantage, but still sniping is hard. especially at the longer ranges. I've lined up so many shots perfectly and they still miss most of the time. But I still have some learning to do. Not...
- by STB Vermaak Doe - at 2012.08.20 07:45:00
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1394. Snipers :( - in General Discussions [original thread]
Dreylor Thunderfall wrote: I snipe... and I die... Seriously... Drop your ass into a scout suit and try sniping sometime... you'll find out how hard it is to get out of harms way fast enough to actually get a few kills in. When doing objecti...
- by STB Vermaak Doe - at 2012.08.20 06:54:00
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1395. Just me and my 9 - in General Discussions [original thread]
General Funguy wrote: Boss Dirge wrote: I don't know if the rounds per mag needs to be increased, but I would like to see an overall ammo increase for it. If you are in a heavy suit you will run out of swarm ammo real quick and it would be n...
- by STB Vermaak Doe - at 2012.08.20 06:12:00
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1396. Vipers being parked on top of towers again - in General Discussions [original thread]
Iron Wolf Saber wrote: STB Vermaak Doe wrote: It costs them a pretty penny now so they lose money only if you nail them, the last one took a tank parked on a hill to kill it. Missiles for some reason like flying downward or trying to hit...
- by STB Vermaak Doe - at 2012.08.20 06:03:00
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1397. Vipers being parked on top of towers again - in General Discussions [original thread]
It costs them a pretty penny now so they lose money
- by STB Vermaak Doe - at 2012.08.20 05:47:00
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1398. CCP: Will NDA be lifted before launch to allow tutorial videos to be made? - in General Discussions [original thread]
Probably no.
- by STB Vermaak Doe - at 2012.08.20 05:47:00
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1399. New Patch, Hit detection, sensitivity and paperthin armor - in General Discussions [original thread]
LT Dans Legs wrote: Ya this hit stuff sucks hard. Cant hit anything and then a dude with a shotgun runs around killing everything cuz he doesnt have to worry about hit detection. CCP please fix the assault rifles ASAP. Im starting to get the fe...
- by STB Vermaak Doe - at 2012.08.20 03:55:00
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1400. How about that Warpoint leaderboard - in General Discussions [original thread]
Not bad (slow clap) but say aloha come the next wipe.
- by STB Vermaak Doe - at 2012.08.20 03:25:00
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