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41. Tanks - too easy to skill into - in Feedback/Requests [original thread]
xAckie wrote: yes. yes. thats right. its much harder and much more sp. Thats why the games full of them. ah, sarcasm. yes. next time try responding with facts, but whatever, fighting an uphill battle with these things is understandably...
- by STB-LURCHASAURUS EV - at 2012.09.03 18:50:00
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42. Tanks - too easy to skill into - in Feedback/Requests [original thread]
tanks currently require much more sp and isk. in your quest to prove everybody wrong and show that dropsuit A or fitting B costs more, you dug your own grave. For all the complaining you guys are doing, you don't seem too keen to consider many of ...
- by STB-LURCHASAURUS EV - at 2012.09.03 18:33:00
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43. NERF AVs - in Feedback/Requests [original thread]
on the flip side, every time i roll out my tank i put 2 mil on the line, and i dont have a single point in anything else so i have to use it if i wanna take advantage of my points. that and everyone on the map hates me and wants me dead where an a...
- by STB-LURCHASAURUS EV - at 2012.09.03 08:56:00
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44. NERF AVs - in Feedback/Requests [original thread]
fair enough, i just wish people would realize they are not as gimped as they think and the only av guys i see trying to get me are the ones with militia swarms coming one at a time....very rarely do i get a squad of guys working together with real...
- by STB-LURCHASAURUS EV - at 2012.09.03 08:38:00
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45. Forge Gunners Vs Vehicles. - in Feedback/Requests [original thread]
Flame Highsea wrote: Lazarus Solo wrote: I think the forge guns are way too powerful for what they cost relative to vehicles. and you kill forge gunner with one shot and he needs 4-8 shots to take you and your tank down.. what do you...
- by STB-LURCHASAURUS EV - at 2012.09.03 08:33:00
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46. NERF AVs - in Feedback/Requests [original thread]
monkey huh?
- by STB-LURCHASAURUS EV - at 2012.09.03 08:28:00
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47. NERF AVs - in Feedback/Requests [original thread]
J'Jor Da'Wg wrote: Its plain to everyone else, you are full of crap, this is a fail post. AV needs no nerf at all, in fact a major buff. If you are still arguining you have the intelligence of a brick or are a really persistent troll. tone...
- by STB-LURCHASAURUS EV - at 2012.09.03 07:29:00
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48. [Feedback] Gameplay after corp battle - in Feedback/Requests [original thread]
getting into a game maybe once every hour and a half at times like this. dont know what part of the new hotfix made things so unstable, but its nearly impossible to find a game during these hours. no joke edit: on top of that, you can count on ge...
- by STB-LURCHASAURUS EV - at 2012.09.03 07:14:00
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49. Nerf Microphones - in Feedback/Requests [original thread]
Zero Harpuia wrote: STB-LURCHASAURUS EV wrote: mics are too op and they get me every time, they need to add a team mic limit so only 5 mics can be on the field at one time, or lower the maximum volume so they cant hear as well. mics are bre...
- by STB-LURCHASAURUS EV - at 2012.09.03 06:54:00
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50. Lower Flight Celing - in Feedback/Requests [original thread]
Raigne Whiterose wrote: STB-LURCHASAURUS EV wrote: yes i read your post, and honestly, your opinion of how someone should fly them is irrelevant. if you can do it without hacking, its perfectly okay with ccp. in fact, history proves that ccp...
- by STB-LURCHASAURUS EV - at 2012.09.03 06:54:00
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51. Lower Flight Celing - in Feedback/Requests [original thread]
yes i read your post, and honestly, your opinion of how someone should fly them is irrelevant. if you can do it without hacking, its perfectly okay with ccp. in fact, history proves that ccp will shake the hands of the guy who found out how to mak...
- by STB-LURCHASAURUS EV - at 2012.09.03 06:30:00
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52. Nerf Microphones - in Feedback/Requests [original thread]
mics are too op and they get me every time, they need to add a team mic limit so only 5 mics can be on the field at one time, or lower the maximum volume so they cant hear as well. mics are breaking the game and everything else is now pointless t...
- by STB-LURCHASAURUS EV - at 2012.09.03 06:15:00
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53. Lower Flight Celing - in Feedback/Requests [original thread]
no. flying vehicles fly. sorry you prefer they land in front of you so you can av nade them, but thats not how things work. sorry for the angry tone of voice, but thats like saying the scout suits should run slower cause they run faster than eve...
- by STB-LURCHASAURUS EV - at 2012.09.03 06:09:00
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54. Another kind of tank balancing. - in Feedback/Requests [original thread]
try shooting someone with a small railgun and then lets talk about railgun splash.
- by STB-LURCHASAURUS EV - at 2012.09.02 23:46:00
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55. Tanks and AV balancing - in Feedback/Requests [original thread]
single av guy does not equal a tank av guys are tank busters for sure, but a tank is a tank.....people need to get it out of their heads that everything has a perfect and equal balance to it. ccp doesnt do balance
- by STB-LURCHASAURUS EV - at 2012.09.02 19:28:00
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56. Why did you Nerf All Anti-Vehicle?!! - in Feedback/Requests [original thread]
mobius, your off your rocker. everyone should be able to one shot my fully fitted, 10 mil sp marauder with their free militia swarm launcher.
- by STB-LURCHASAURUS EV - at 2012.09.02 10:21:00
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57. Tanks and AV balancing - in Feedback/Requests [original thread]
two things baffle me.... for some reason people seem to forget a tank has three people in it. common sense dictates you should attack it with at least three av guys to counter.... secondly, where are you people getting the idea that speccing int...
- by STB-LURCHASAURUS EV - at 2012.09.02 10:06:00
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58. Tanks and AV balancing - in Feedback/Requests [original thread]
Shiro Mokuzan wrote: Vesta Ren wrote: Tanks seem OP right now because there arn't large groups able to co-ordinate AV defenses, its mostly lone heavies with forge guns or militia swarms. CCP has done the right thing and balanced them for co-...
- by STB-LURCHASAURUS EV - at 2012.09.02 07:38:00
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59. Tanks and AV balancing - in Feedback/Requests [original thread]
Khun-Al wrote: STB-LURCHASAURUS EV wrote: Chao Wolf wrote: Last night I was in a corp battle and there was 6 mercs all trying to take down one HAV to no real effect... Something is SERIOUSLY wrong. you can attack with 12 mercs....if no...
- by STB-LURCHASAURUS EV - at 2012.09.02 07:38:00
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60. Tanks and AV balancing - in Feedback/Requests [original thread]
Chao Wolf wrote: Last night I was in a corp battle and there was 6 mercs all trying to take down one HAV to no real effect... Something is SERIOUSLY wrong. you can attack with 12 mercs....if none of them have an adequate av fit, nothing is g...
- by STB-LURCHASAURUS EV - at 2012.09.02 07:28:00
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