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21. grenades and drop links. - in Technical Support/Bugs [original thread]
KalOfTheRathi wrote: Ryme Intrinseca wrote: BUMP because the grenade bug still hasn't been fixed. CCP, please look at this. I provide details on how to reproduce the glitch below. 1. Start cooking grenade. 2. Move to/aim at location where y...
- by Ryme Intrinseca - at 2013.10.19 18:31:00
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22. grenades and drop links. - in Technical Support/Bugs [original thread]
BUMP
- by Ryme Intrinseca - at 2013.10.19 08:04:00
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23. [Bug] Description of Amarr sentinel bonus is not per level - in Technical Support/Bugs [original thread]
CCP please respond. It will take you two minutes to open the skill tree and read the sentinel description.
- by Ryme Intrinseca - at 2013.10.19 08:03:00
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24. grenades and drop links. - in Technical Support/Bugs [original thread]
Still happening, still waiting for dev acknowledgement
- by Ryme Intrinseca - at 2013.10.17 21:27:00
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25. [Bug] Description of Amarr sentinel bonus is not per level - in Technical Support/Bugs [original thread]
BUMP
- by Ryme Intrinseca - at 2013.10.17 19:56:00
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26. [Bug] Description of Amarr sentinel bonus is not per level - in Technical Support/Bugs [original thread]
Devs, is this description correct?
- by Ryme Intrinseca - at 2013.10.17 11:43:00
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27. Kb/m allows for ridiculous strafe speeds - in Technical Support/Bugs [original thread]
CommanderBolt wrote: How can a kb/m affect strafing speed? Are you saying that pressing a or d makes me move faster than a DS3 moving the stick left or right? If not, then move your chubby fingers faster you damn controller monkeys. KB/M le...
- by Ryme Intrinseca - at 2013.10.16 09:35:00
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28. [Bug] Description of Amarr sentinel bonus is not per level - in Technical Support/Bugs [original thread]
The in-game description of the Amarr sentinel bonus is "+2% to heavy weapon reload speed", which suggests that the bonus does not increase with the level of the skill. I believe this is unintended. Every bonus on every other suit is described as "...
- by Ryme Intrinseca - at 2013.10.15 19:23:00
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29. grenades and drop links. - in Technical Support/Bugs [original thread]
I ran with fluxes and AV nades today, don't really like either of them but it's the only way around the cooking bug This was reported a month ago, can a dev at least acknowledge the issue?
- by Ryme Intrinseca - at 2013.09.30 10:39:00
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30. Run disabled - in Technical Support/Bugs [original thread]
Yes this happens occasionally. Hard to say why exactly. Today was really annoying, I was doing a HMG reload when a red came around the corner. I ran to cancel the reload animation but didn't work, tried again, didn't work, died.
- by Ryme Intrinseca - at 2013.09.30 10:34:00
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31. Lag switching in Dust: A reality or just an excuse? - in Technical Support/Bugs [original thread]
Stile451 wrote: I believe that this is an engine issue. It takes some time for it to happen and only seems to happen on the orbital artillery map(aka the ring map). This might be related to the amount of equipment deployed but I haven't had th...
- by Ryme Intrinseca - at 2013.09.30 10:30:00
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32. grenades and drop links. - in Technical Support/Bugs [original thread]
It's really only me and fawkuima that are getting this? I'm considering giving on locuses because cooking goes wrong so often.
- by Ryme Intrinseca - at 2013.09.30 07:20:00
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33. grenades and drop links. - in Technical Support/Bugs [original thread]
BUMP because the grenade bug still hasn't been fixed. CCP, please look at this. I provide details on how to reproduce the glitch below. 1. Start cooking grenade. 2. Move to/aim at location where you want the grenade to go. 3. The half cooked gren...
- by Ryme Intrinseca - at 2013.09.27 12:03:00
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34. Aim Assist Issue! - in Technical Support/Bugs [original thread]
Bettie Boop 2100190003 wrote: I like the idea of an aim assist module, that has my support as long as you cannot stack them so you can aim 10m to the left/right of a target 50m away and still hit them. That's fine so long as there's also a KB...
- by Ryme Intrinseca - at 2013.09.05 13:09:00
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35. grenades and drop links. - in Technical Support/Bugs [original thread]
Think I've had it.
- by Ryme Intrinseca - at 2013.09.02 16:58:00
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36. spawn points in ambush - in Technical Support/Bugs [original thread]
zero travesty wrote: every now and then I will spawn right in the middle of an enemy team in this is really annoying The stupidest thing is when this happens right at the start of an ambush.
- by Ryme Intrinseca - at 2013.09.01 13:43:00
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37. Typing in squad chat appears in team chat - in Technical Support/Bugs [original thread]
KalOfTheRathi wrote: Although I would love to know what you typed that got your fur so ruffled. This is the first time I have seen someone actually think it is worth any time at all. Oh nothing important, sometimes I can't use my mic so I mi...
- by Ryme Intrinseca - at 2013.09.01 13:11:00
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38. Typing in squad chat appears in team chat - in Technical Support/Bugs [original thread]
Patrick57 wrote: This is not a bug, it is a known feature of the game. I agree that defaulting to team chat is probably an intended 'feature', probably supposed to encourage teamwork with random blues. But I don't think taking a message you s...
- by Ryme Intrinseca - at 2013.09.01 07:32:00
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39. Typing in squad chat appears in team chat - in Technical Support/Bugs [original thread]
Don't know if this has been reported, but it's annoying. If you post a message in squad chat in the merc quarters around the time a battle launches, it will often post the message in team chat in the war barge. This is frustrating as squad members...
- by Ryme Intrinseca - at 2013.08.31 18:37:00
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40. End-of-Match Kill Count Mismatch - in Technical Support/Bugs [original thread]
This is a common problem - surprised devs didn't know about it. I wouldn't say it happens in last 5-10 seconds as others suggest, it's more like last 1 or 2 seconds in my experience. Still, should be easy for devs to repeat. Does anyone know if t...
- by Ryme Intrinseca - at 2013.08.31 13:20:00
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