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1. After-Action Report: Dust Uni Vs. Seraphim - in General Discussions [original thread]
First Rule of New Eden... Everyone has an agenda. Second Rule of New Eden... EVERYONE. HAS. AN. AGENDA. Third Rule of New Eden... If you think you know what is going on, refer to Rules One and Two. Sgt. Ry'nar Blackfeather, OSD Ground Forces Cmdr...
- by Ry'nar Blackfeather - at 2013.06.20 05:54:00
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2. New Player Experience - in The Council's Chamber [original thread]
And people say the CPM is worthless... Just for these ideas here, I'd vote Laurent and Aeon. And Laurent, I heartily agree. As it stands the DUST tutorial are "Read this 5 page essay about this particular aspect of the game" or "Watch this short ...
- by Ry'nar Blackfeather - at 2013.06.19 11:23:00
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3. [Request] Green Light/Kick All Passengers for Vehicles - in Feedback/Requests [original thread]
Here's my vote: Pilot hits the eject button, all passengers get a 5 second countdown. After the count, passengers get shot out with inertia dampeners on. The clock gives the troopers aboard a chance to ready themselves for deployment into an LZ. ...
- by Ry'nar Blackfeather - at 2013.06.18 19:32:00
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4. Skills and Suits - in Feedback/Requests [original thread]
So, I'm coming at this as an EVE Player, so feel free to comment. I would like to see some support for a wider array of suits and racial bonuses attached to them. Examples: Minmatar: All Minmatar built suits come with bonuses to logistics module...
- by Ry'nar Blackfeather - at 2013.06.18 18:40:00
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5. Races and War - in My DUST 514 [original thread]
The wars are bleed over from the perpetual stalemates in the EVE Online universe. The Minmatar Republic fights the Amarr Empire for their liberation. Not entirely sure what the fight between the Caldari State and Gallente Federation is, but I know...
- by Ry'nar Blackfeather - at 2013.06.18 18:24:00
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6. New Player Experience - in The Council's Chamber [original thread]
NPC career agents offering rewards for achievement in battle. Assault Line: Score (X) kills with (Y) weapon in a match Logistics: Heal or buff (X) amount in a match Scout: Place (X) beacons in a match Heavy: Destroy (X) targets in a match There'...
- by Ry'nar Blackfeather - at 2013.06.18 14:51:00
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