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961. So the new rifles aren't actually getting a nerf!? - in General Discussions [original thread]
Harpyja wrote: Chunky Munkey wrote: The damage reduction to the Rail & Combat rifles is roughly proportional to that of the AR & ScR. Seriously CCP did you really think this would fly? We've known the new rifles are OP for months no...
- by Roy Ventus - at 2014.03.05 19:04:00
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962. So the new rifles aren't actually getting a nerf!? - in General Discussions [original thread]
Chunky Munkey wrote: Roy Ventus wrote: Chunky Munkey wrote: Do you even math bro? Hmm? Yeah. The AR is nerfed by 4 dmg pts compared to: 8 pts for the RR 7 for the ScR 5 for the CR Of course as they go up in tier, they gain decima...
- by Roy Ventus - at 2014.03.05 19:00:00
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963. So the new rifles aren't actually getting a nerf!? - in General Discussions [original thread]
Chunky Munkey wrote: Roy Ventus wrote: Roy Ventus wrote: The AR master in me wants to say, "HEY that 4 point decrease in damage is hurting me." But then I go and check the stats and realize... The RR just received a huge nerf. Standard ...
- by Roy Ventus - at 2014.03.05 18:53:00
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964. So the new rifles aren't actually getting a nerf!? - in General Discussions [original thread]
Roy Ventus wrote: The AR master in me wants to say, "HEY that 4 point decrease in damage is hurting me." But then I go and check the stats and realize... The RR just received a huge nerf. Standard goes from 55 to 47, and the Kalaakotiota goes...
- by Roy Ventus - at 2014.03.05 18:49:00
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965. Dmg mod nerf positives and negatives - in General Discussions [original thread]
Well...while everyone runs brick tanking suits, I'll be running damage mods on my AR. It goes both ways.
- by Roy Ventus - at 2014.03.05 18:47:00
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966. Well looks like everyone is bugging out. - in General Discussions [original thread]
Sinboto Simmons wrote: It'll be you and me against these new heavys my trusty Nova Knives, I know you won't fail me. *pulls out his flux grenades and mass driver* Don't forget about me D:
- by Roy Ventus - at 2014.03.05 18:36:00
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967. The (Not So) Invincible Heavy of 1.8 - in General Discussions [original thread]
DUST Fiend wrote: Roy Ventus wrote: ReGnYuM wrote: 1.7 - Going head to head with a proto Heavy is suicide. - Getting a heavies back, i'll take that gamble - Seeing a wild pack of heavies means GTFO 1.8 - I refuse engage somthing th...
- by Roy Ventus - at 2014.03.05 18:32:00
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968. Shields and Armor should only regenerate with reps, hives, and resup... - in General Discussions [original thread]
i don't know it
- by Roy Ventus - at 2014.03.05 18:31:00
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969. The (Not So) Invincible Heavy of 1.8 - in General Discussions [original thread]
ReGnYuM wrote: 1.7 - Going head to head with a proto Heavy is suicide. - Getting a heavies back, i'll take that gamble - Seeing a wild pack of heavies means GTFO 1.8 - I refuse engage somthing that is so heavily (No pun intended) stack a...
- by Roy Ventus - at 2014.03.05 18:29:00
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970. The (Not So) Invincible Heavy of 1.8 - in General Discussions [original thread]
Zekain K wrote: Op's are exams of him fighting enemies without hands. Do you really think that any competent heavy will just LET you do that yo them? It'll takes you probably 3 lives to kill just one sentinel. "Any competent." "Competent."...
- by Roy Ventus - at 2014.03.05 18:28:00
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971. The (Not So) Invincible Heavy of 1.8 - in General Discussions [original thread]
Ivan Avogadro wrote: These fights donGÇÖt exist in a vacuum, and racial suits have no team restrictions, even in Faction Warfare. Yes, there is a preferred way to kill each individual Sentinel, if you had BatmanGÇÖs level of preparation. But in...
- by Roy Ventus - at 2014.03.05 18:24:00
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972. lets look on the bright side of things. - in General Discussions [original thread]
Zekain K wrote: Scouts will not take 4 shots tobiill instead of 2, or 3 XD wat? SCOUTS ARE NOW OP. CAN'T WAIT TO LEAVE MY ASSAULT SUIT FOR MY NEW SCOUT SUIT. *locks his caps*
- by Roy Ventus - at 2014.03.05 17:07:00
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973. So now AV grenades have gone from silly to pointless? - in General Discussions [original thread]
Callsign Grave wrote: In 1.7 it takes all 3 std. packed AV grenades to destroy an unhardened shield LAV(methana's and baloc's would just laugh at you as they resisted it and drove away). I fit these grenades on all my fits on the chance that ...
- by Roy Ventus - at 2014.03.05 17:00:00
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974. The (Not So) Invincible Heavy of 1.8 - in General Discussions [original thread]
Stats on Heavy Resistances So there's a lot of talk about how invincible heavies will be in 1.8. I'm here to say differently. Caldari Heavies will be easily dealt with by a simple flux grenade. After that, you can have at their armor quite ea...
- by Roy Ventus - at 2014.03.05 16:57:00
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975. CCP, if you nerf fluxes from 3 to 2 carried... - in General Discussions [original thread]
abarkrishna wrote: CCP's buff to slayer logis is so great I am going to make the switch. Funny enough that you mention it I will also be running a mass driver and cloak. Bye! Slayer logis will be outperformed by Assaults.
- by Roy Ventus - at 2014.03.05 16:33:00
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976. Biggest Med. Suit Changes: "Sprint Cooldown Changes" - in General Discussions [original thread]
I caught that when I was reading through it. I swore I found a reason to why it was like that but maybe it is just a typo.
- by Roy Ventus - at 2014.03.05 16:29:00
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977. 3 new sidearms... so what? - in General Discussions [original thread]
These sidearms are kinda needed in the balance since they're the core gear. It's like leaving players with nothing but the ScR and AR or limiting the assault suits to just the Caldari assault we had in beta. It's not top priority but it's still ne...
- by Roy Ventus - at 2014.03.05 16:27:00
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978. FOTM bets - in General Discussions [original thread]
Scouts with fluxes and mass drivers
- by Roy Ventus - at 2014.03.05 16:15:00
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979. So I guess I will never die again in 1.8 - in General Discussions [original thread]
ResistanceGTA wrote: steadyhand amarr wrote: i cant not wait for over confidant proto players to get chewed out they keep treating bits of peace's of this patch like the other bits are not changing i dont think anyone can work out exactly wh...
- by Roy Ventus - at 2014.03.05 16:14:00
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980. 3 new sidearms... so what? - in General Discussions [original thread]
Aesiron Kor-Azor wrote: Roy Ventus wrote: Aesiron Kor-Azor wrote: You can add 20 new guns and it won't make any difference. There is still nothing to aim for in this game. Factional warfare yields no long term rewards to aim for - such a...
- by Roy Ventus - at 2014.03.05 16:12:00
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