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301. Wow how can you say tanks ARENT OP? - in General Discussions [original thread]
Justin Tymes wrote: R F Gyro wrote: Patrick57 wrote: R F Gyro wrote: I have 13 mill SP in infantry gear and 130K SP in vehicles. I've spent a year as infantry, and before 1.7 had used maybe 10 tanks. But now I call in a Soma in almost...
- by Rowdy Railgunner - at 2013.12.14 05:20:00
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302. FW is not ment to be sustainable - in General Discussions [original thread]
Delanus Turgias wrote: Rowdy Railgunner wrote: Delanus Turgias wrote: You do realize that this isn't EvE, right? There are so many things missing from Dust that EvE has to make FW a sustainable thing, and why should Dust operate remotely...
- by Rowdy Railgunner - at 2013.12.14 04:49:00
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303. FW is not ment to be sustainable - in General Discussions [original thread]
Delanus Turgias wrote: You do realize that this isn't EvE, right? There are so many things missing from Dust that EvE has to make FW a sustainable thing, and why should Dust operate remotely similar to EvE? They're completely different games. ...
- by Rowdy Railgunner - at 2013.12.14 04:33:00
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304. FW is not ment to be sustainable - in General Discussions [original thread]
Marston VC wrote: Rowdy Railgunner wrote: Yes it is. My proto Gal FW fit is cheap as hell. Spec DUV AR and 3 complex damage mods with massive tank. Costs me 445 LP and 50k ISK. 653 Armor and massive IN YO FACE damage. I melt people, unless I...
- by Rowdy Railgunner - at 2013.12.14 04:26:00
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305. murder taxi back?? - in General Discussions [original thread]
Benjamin Ciscko wrote: I don't like you. And when I was in The Generals I felt that a lot of people didn't like me. That is probably why I was kicked from your failure of a corp, because you guys suck and don't recognize genius when it is sl...
- by Rowdy Railgunner - at 2013.12.14 04:16:00
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306. FW is not ment to be sustainable - in General Discussions [original thread]
Yes it is. My proto Gal FW fit is cheap as hell. Spec DUV AR and 3 complex damage mods with massive tank. Costs me 445 LP and 50k ISK. 653 Armor and massive IN YO FACE damage. I melt people, unless I am drunk. So I never really melt people, bu I h...
- by Rowdy Railgunner - at 2013.12.14 04:03:00
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307. Wow, Caldari are loosening every match... Why? - in General Discussions [original thread]
Cosgar wrote: Caldari ships suck at PvP. http://www.youtube.com/watch?v=BqXWcvweKas&feature=c4-overview&list=UUZLjxwaV6kg-2-iPgLTVVnQ No they don't.
- by Rowdy Railgunner - at 2013.12.14 02:47:00
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308. Wow, Caldari are loosening every match... Why? - in General Discussions [original thread]
Caldari have a few good players on their side. Unfortunately for them they can't be everywhere. O.H and Pardox One run some pretty tight groups in Cal FW when I faced them. I do love seeing top 100 killers on Cal side red line railgun tanking thou...
- by Rowdy Railgunner - at 2013.12.14 02:46:00
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309. murder taxi back?? - in General Discussions [original thread]
Cyrius Li-Moody wrote: Rowdy Railgunner wrote: Suit: 'Templar' JIHAD!! 'Templar" Logi Weapons: 'DREN' Swarm Launcher 'Toxin' SMG Grenadas: Packed AV grenade High slots: 2 Militia sidearm DMG mod BPO Low slots: Militia armor rep BPO Stam ...
- by Rowdy Railgunner - at 2013.12.14 02:39:00
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310. Why I love this game. - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=1607888#post1607888 Fits like this keep me here. I am an outside the box thinker. I will not be held down, I will not be subjugated. I will rise up and counter your rule. Yes I went there.
- by Rowdy Railgunner - at 2013.12.14 02:08:00
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311. So many tanks! - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=1607888#post1607888 Pass it around.
- by Rowdy Railgunner - at 2013.12.14 02:05:00
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312. murder taxi back?? - in General Discussions [original thread]
Suit: 'Templar' JIHAD!! 'Templar" Logi Weapons: 'DREN' Swarm Launcher 'Toxin' SMG Grenadas: Packed AV grenade High slots: 2 Militia sidearm DMG mod BPO Low slots: Militia armor rep BPO Stam booster BPO EQ: Remote explosive Militia Nano BPO V...
- by Rowdy Railgunner - at 2013.12.14 02:03:00
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313. Detailed quick fix patch so game can progress - in General Discussions [original thread]
TTK is not like CoD or BF. Go play those games because I don't think you know what you are talking about.
- by Rowdy Railgunner - at 2013.12.13 23:44:00
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314. Yeah, this is getting ridiculous.... - in General Discussions [original thread]
I like tank battles. They were fun in COD, BF1942, BF2, BF3 and now in DUST. I was running in a squad of tanks last night on my tank alt and when you go 5v5 with tanks it doesn't even matter what game mode you are in because it is now armor v armo...
- by Rowdy Railgunner - at 2013.12.13 23:41:00
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315. Do I have any reason to play FW any more? - in General Discussions [original thread]
Aesiron Kor-Azor wrote: I basically make negative ISK in factional warfare, and the loyalty points aren't sufficient to uphold my dropsuit needs. HTFU. Also, level up your standing, then once you hit level 6 and on you will start to make dece...
- by Rowdy Railgunner - at 2013.12.13 21:37:00
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316. Ccp please give us more lp per match ( hotfix now ) - in General Discussions [original thread]
Eldest Dragon wrote: Everyone else wants you too, and I have to agree, its just not enough lp. I also think you should get some standing, regardless of win or loss, atm if you lose you get no standing and barely any lp. So lets say you lose 4 s...
- by Rowdy Railgunner - at 2013.12.13 21:36:00
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317. Thoughts on Re-Introducing SP Gap for Vehicles - in General Discussions [original thread]
Harpyja wrote: Rowdy Railgunner wrote: Harpyja wrote: Xocoyol Zaraoul wrote: A lot could be solved by lowering the effectiveness of the base models, and adding actual module/turret/chassy bonuses to the current SP sink skills that do n...
- by Rowdy Railgunner - at 2013.12.13 04:54:00
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318. Thoughts on Re-Introducing SP Gap for Vehicles - in General Discussions [original thread]
Harpyja wrote: Rowdy Railgunner wrote: Harpyja wrote: I'd like to further argue why it's a good idea to have a lot of support skills like these. In EVE, there is the saying that "being able to fly a ship isn't good enough." That's true ...
- by Rowdy Railgunner - at 2013.12.13 04:47:00
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319. Thoughts on Re-Introducing SP Gap for Vehicles - in General Discussions [original thread]
Harpyja wrote: Xocoyol Zaraoul wrote: A lot could be solved by lowering the effectiveness of the base models, and adding actual module/turret/chassy bonuses to the current SP sink skills that do nothing but unlock more stuff... It would be ...
- by Rowdy Railgunner - at 2013.12.13 04:40:00
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320. Thoughts on Re-Introducing SP Gap for Vehicles - in General Discussions [original thread]
Harpyja wrote: I'd like to further argue why it's a good idea to have a lot of support skills like these. In EVE, there is the saying that "being able to fly a ship isn't good enough." That's true Also, that is not true. There are two saying...
- by Rowdy Railgunner - at 2013.12.13 04:36:00
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