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81. Covert Operations in Dust 514 - in Feedback/Requests [original thread]
Says "So you know that there are a bunch of new weapons rolling off the New Eden production lines in the next update but what about equipment?" Continues with description of equipment including cloaking field.
- by Ronan Elsword - at 2013.04.12 05:42:00
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82. Covert Operations in Dust 514 - in Feedback/Requests [original thread]
If you played the Caldari Prime event, after Shigeru crashed there was a massive dust storm that made it harder to see. So the addition of this in all battles is probable already in concept. I'm sure they already built a lot of the stuff you menti...
- by Ronan Elsword - at 2013.04.12 04:24:00
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83. Militia snipers need a nerf - in Feedback/Requests [original thread]
ladwar wrote: i hate people who can't counter snipers in this game... +1
- by Ronan Elsword - at 2013.04.10 04:20:00
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84. Corporation Tax - in Feedback/Requests [original thread]
CCP Nullarbor wrote: There has been a bit of discussion about corporation taxes after our dev blog update to Planetary Conquest so I wanted to start a thread specifically on that. 1. Are you in favour of having a corporation tax system, allowi...
- by Ronan Elsword - at 2013.04.08 16:14:00
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85. Can we get a reward for destroying enemy equipment? - in Feedback/Requests [original thread]
First you mean WP, and no. Add the ability to hack nano hives, and leave drop uplinks unhackable.
- by Ronan Elsword - at 2013.03.26 00:20:00
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86. crashed titan background - in Feedback/Requests [original thread]
That's because the other maps aren't in that area of Caldari Prime.
- by Ronan Elsword - at 2013.03.26 00:08:00
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87. [SUGGESTION] / [RESPONSE] SKY SPAWNING - in Feedback/Requests [original thread]
Well with that they may face copyright issues but they could probably get around that. Like I said the pod should be optional, you should have to pay for the pod if you want the safer entry.
- by Ronan Elsword - at 2013.03.25 23:10:00
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88. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
It's an Amarr troop ship, it's what we were talking about, but that would add a lot of unnecessary issues for the developers. We want them focusing on other parts of the game. If they did this it would be epic, but save it for a later build or spe...
- by Ronan Elsword - at 2013.03.25 22:54:00
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89. [SUGGESTION] / [RESPONSE] SKY SPAWNING - in Feedback/Requests [original thread]
In this case just having the cloaking devise module on you when you're falling activates it automatically, turning it off when you turn on inertia dampener. Assuming you read the equipment dev blog today they confirmed cloaking devises in the next...
- by Ronan Elsword - at 2013.03.25 21:53:00
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90. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
So like the Shigeru concept art in the background this weekend. The troop ship was just an example. I would say keep the ship somewhat visible to everyone on the ground, but not within range to be able to get a hit marker if you shoot it with some...
- by Ronan Elsword - at 2013.03.25 21:44:00
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91. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
Yes I agree (Agreed in my first post, second post was just more of me blabbing) At the moment it doesn't make sense how you got there, nothing to open the wormhole. Uplinks and CRU's on the other hand have background information. It could add a gr...
- by Ronan Elsword - at 2013.03.25 21:22:00
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92. [SUGGESTION] / [RESPONSE] SKY SPAWNING - in Feedback/Requests [original thread]
Well I like that aiming where you land part. If there are pods I think it would be better off having something extra that you buy. (if used at all)
- by Ronan Elsword - at 2013.03.25 21:13:00
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93. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
Suits have built in systems for falling, and breathing already, getting shot or seen on your way down is just the risk you have to take. It's much harder to see someone who hasn't activated inertia dampener so just wait to last second in that case...
- by Ronan Elsword - at 2013.03.25 20:53:00
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94. [SUGGESTION] / [RESPONSE] SKY SPAWNING - in Feedback/Requests [original thread]
Forget the pod, or if you want the pod maybe add it as a item you can buy since it's kinda a waste of money since it's only used once. Suits have built in systems for falling, and breathing already, getting shot or seen on your way down is just ...
- by Ronan Elsword - at 2013.03.25 20:51:00
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95. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
When I first saw the trailer with the Amarr heavies dropping into battle, I thought all spawns would start this way. I agree that only random spawns and objective spawning should have this like you said. Also add an option that automatically activ...
- by Ronan Elsword - at 2013.03.25 19:50:00
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96. abandoned vehicle explosions - in Feedback/Requests [original thread]
They should add a RDV pick up system that allows you to have a vehicle picked up upon request, which could either take longer than 15 seconds and/or cost isk. Starter kits being destroyed is fine, but vehicles blowing up on their own should be rem...
- by Ronan Elsword - at 2013.03.24 00:47:00
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97. Derpships - in Feedback/Requests [original thread]
The more armor your dropship has the better it takes hits. You gotta know what your dropship can take, shield means you're gonna get rolled, and armor means your slower.
- by Ronan Elsword - at 2013.03.08 04:00:00
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98. [Request] Change Avatar - in Feedback/Requests [original thread]
It's not that big of a deal, no point adding it to forums until they have all the parts of it completed. They will add it at some point, but for now you'll just have to deal with looking like an Assault.
- by Ronan Elsword - at 2013.03.08 03:51:00
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99. {{Request}} Game Mode with No Tanks or Vehicles !!! - in Feedback/Requests [original thread]
Moonracer2000 wrote: The discussion is being sidetracked by an argument over whether or not vehicle versus infantry combat is balanced. Or an argument that players only want this because they aren't skilled at countering vehicles. That matters ...
- by Ronan Elsword - at 2013.03.08 03:43:00
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100. Corporate War Barge / Gathering / Voice channel Visual Area - in Feedback/Requests [original thread]
From what I know they are already in the process of this however I'm not sure how they will implement it. They plan on having Eve characters and the mercenaries in the same barge area. I don't remember right off hand where I read/saw this but a de...
- by Ronan Elsword - at 2013.03.05 01:37:00
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