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21. Proposed new secondary logi bonus for Charlie - in Feedback/Requests [original thread]
Adipem Nothi wrote: RogueTrooper 2000AD wrote: Adipem Nothi wrote: John Demonsbane wrote: What we need to do (and what I'm trying to do here) is to separate medium frames, as a group, from the real enemy, scouts! Scouts infringi...
- by RogueTrooper 2000AD - at 2014.09.24 15:07:00
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22. Proposed new secondary logi bonus for Charlie - in Feedback/Requests [original thread]
Adipem Nothi wrote: RogueTrooper 2000AD wrote: Adipem Nothi wrote: John Demonsbane wrote: What we need to do (and what I'm trying to do here) is to separate medium frames, as a group, from the real enemy, scouts! Scouts infringi...
- by RogueTrooper 2000AD - at 2014.09.24 15:04:00
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23. Proposed new secondary logi bonus for Charlie - in Feedback/Requests [original thread]
Adipem Nothi wrote: @ Cross Atu I'm wondering if its possible for us to know usage rates for Rep Tools on Scout Frames ... If so, is it trending upward or downward, and is its occurrence commonplace or anomaly? Shouldn't you be asking in th...
- by RogueTrooper 2000AD - at 2014.09.24 14:44:00
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24. Proposed new secondary logi bonus for Charlie - in Feedback/Requests [original thread]
Adipem Nothi wrote: John Demonsbane wrote: What we need to do (and what I'm trying to do here) is to separate medium frames, as a group, from the real enemy, scouts! Scouts infringing upon the Logi's support role? I've yet to witnes...
- by RogueTrooper 2000AD - at 2014.09.24 14:38:00
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25. CCP Rattati, strafing? Let's talk shall we? - in Feedback/Requests [original thread]
Tectonic Fusion wrote: Breakin Stuff wrote: John Psi wrote: Bradric Banewolf wrote: I shouldn't have to have 3 to 4 squad members firing at one scout to drop him. Running away and dodging I get, but these guys are coming toward the fir...
- by RogueTrooper 2000AD - at 2014.09.23 23:24:00
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26. [Idea] Augmented reality modules - in Feedback/Requests [original thread]
Tldr: scouts should not only know where you are and which way you are facing, but also get told who is using the most expensive fit to make farming even easier. They should also be told when they have been scanned by passives.
- by RogueTrooper 2000AD - at 2014.09.23 18:08:00
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27. [Forum idea] give us a Recruitment Thread on the forum - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: Pokey Dravon wrote: Atiim wrote: *Facepalm* *Facepalm* *facepalm* i never even scrolled down cause last time i did i just saw a list of dead alien languages Tronhadar Free Guard 2014.01.05 16:01 to 2014.01...
- by RogueTrooper 2000AD - at 2014.09.04 18:30:00
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28. [Forum idea] give us a Recruitment Thread on the forum - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=topics&f=855
- by RogueTrooper 2000AD - at 2014.09.04 15:29:00
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29. Petition to STOP AMARR SENTINEL NERF from changing HMG profile - in Feedback/Requests [original thread]
Zindorak wrote: Jace Kaisar wrote: EXTREME DERP Fixed
- by RogueTrooper 2000AD - at 2014.09.02 00:24:00
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30. Petition to STOP AMARR SENTINEL NERF from changing HMG profile - in Feedback/Requests [original thread]
bamboo x wrote: That's all you people can do. Resort to insults. Why harden up when you can grow up and stop caring about a dead game. Peace, I'm out. OH AND I'VE GOT AN IDEA!!! WHY WOULD ANY SANE HUMAN WASTE TIME TRYING TO PROVE THAT SOME...
- by RogueTrooper 2000AD - at 2014.09.01 22:31:00
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31. Petition to STOP AMARR SENTINEL NERF from changing HMG profile - in Feedback/Requests [original thread]
bamboo x wrote: RogueTrooper 2000AD wrote: OH AND I'VE GOT AN IDEA!!! DERP LOUDER! Why don't you **** on heavies a little more before you **** on their graves? You watch. We'll be leaving in drones if projectiles do 15/15. OH AND I'V...
- by RogueTrooper 2000AD - at 2014.09.01 22:25:00
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32. Petition to STOP AMARR SENTINEL NERF from changing HMG profile - in Feedback/Requests [original thread]
OH AND I'VE GOT AN IDEA!!! DERP LOUDER!
- by RogueTrooper 2000AD - at 2014.09.01 22:19:00
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33. ccp here is an idea for fw - in Feedback/Requests [original thread]
No.
- by RogueTrooper 2000AD - at 2014.08.23 11:49:00
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34. Nova Knives - in Feedback/Requests [original thread]
137H4RGIC wrote: Cool. There's an intelligent contributor to the issue! Great feedback man! You're exactly what I'd expect you to be. Don't bother giving constructive criticism, that's for immature people :D You're alright in my book. You s...
- by RogueTrooper 2000AD - at 2014.08.21 16:13:00
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35. Nova Knives - in Feedback/Requests [original thread]
Its called getting assassinated, deal with it. I wonder how long it will be before we get 'op Amarr scan passives, nerf dat ting yo!'.
- by RogueTrooper 2000AD - at 2014.08.21 04:21:00
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36. Remove scouts light weapon slot, sidearms only - in Feedback/Requests [original thread]
Maken Tosch wrote: RogueTrooper 2000AD wrote: Maken Tosch wrote: RogueTrooper 2000AD wrote: Maken Tosch wrote: I hate to see how you react to my nova knives that are able to 1HK you even if you're wearing a brick-tanked heavy suit. ...
- by RogueTrooper 2000AD - at 2014.08.19 03:52:00
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37. Remove scouts light weapon slot, sidearms only - in Feedback/Requests [original thread]
Maken Tosch wrote: RogueTrooper 2000AD wrote: Maken Tosch wrote: I hate to see how you react to my nova knives that are able to 1HK you even if you're wearing a brick-tanked heavy suit. I run nova knives. Reading comprehension much?. ...
- by RogueTrooper 2000AD - at 2014.08.19 03:44:00
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38. Remove scouts light weapon slot, sidearms only - in Feedback/Requests [original thread]
Deathonswift wrote: Midnight Cardinal wrote: But then... who will hold the shotguns? Ha, just kidding. I despise shotgun/cloak combos. Look, if you would rather me kill you with Nova Knives and an SMG, rather than my standard Nova Knives an...
- by RogueTrooper 2000AD - at 2014.08.19 03:22:00
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39. Remove scouts light weapon slot, sidearms only - in Feedback/Requests [original thread]
Also increase fw friendly damage limit to 10k How is one supposed to sabotage properly with that tiny 5k damage limit Also get rid of the punish button lol
- by RogueTrooper 2000AD - at 2014.08.19 03:04:00
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40. Remove scouts light weapon slot, sidearms only - in Feedback/Requests [original thread]
We were assassinating just fine in beta with no cloak To balance the cloak,something has to give Clearly sidearms only Delta could possible see sidearms nerfed into obscurity though We'll see
- by RogueTrooper 2000AD - at 2014.08.19 02:58:00
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