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21. needles - in Feedback/Requests [original thread]
I understand you are trying to solve the die-revive cycle, but it will make using needles a nightmare. In an intense fire-fight there are often corpses waiting to be revived everywhere. If someone only has ADV needles, they now have to wait 4-6s b...
- by Rizlax Yazzax - at 2014.08.19 16:24:00
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22. Rattati you could add more content by... - in Feedback/Requests [original thread]
CCP Rattati wrote: Thanks, I do remember them because I have played since pre-Alpha, even if I wasn't working directly on Dust until recently. This is definitely something we are interested in, and the plan was always to bring them back piece...
- by Rizlax Yazzax - at 2014.08.18 13:17:00
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23. An idea to stop spawn camping - in Feedback/Requests [original thread]
Spawn somewhere else you say? But then how will people complain about spawn camping? Oh..........
- by Rizlax Yazzax - at 2014.08.11 13:47:00
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24. Feeling sorry for CCP. - in Feedback/Requests [original thread]
Eeeerrrrmmmm...... What?!
- by Rizlax Yazzax - at 2014.08.11 10:23:00
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25. Rifle suggestions - in Feedback/Requests [original thread]
Wow TIMMY, just wow. You really can't handle people disagreeing with you can you? Even when their arguments come from established lore and well known game mechanics. I could turn this into a long post but all I would be doing is repeating what ot...
- by Rizlax Yazzax - at 2014.08.11 08:58:00
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26. give us a mash pit - in Feedback/Requests [original thread]
emm kay wrote: simple. put everyone (upto 16) players into the city of a random map for an unlimited amount of time. redline is 10m outside the city. here are the guidelines: There are unlimited clones. There are no teams. There are no vehicl...
- by Rizlax Yazzax - at 2014.08.04 09:40:00
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27. Ey yo Rattati - in Feedback/Requests [original thread]
shaman oga wrote: Another little thing that i believe you can hotfix are MCC missiles, there are already null cannons, why add them? Especially in domination, i believe that if one team manage to hack the null cannon at the last moment and keep...
- by Rizlax Yazzax - at 2014.08.01 19:07:00
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28. Possible Idea: Tacnet Decoys? - in Feedback/Requests [original thread]
An interesting idea but I personally think it isn't feasible. I'm going to assume the decoys are tied to range. A single Lvl5 Amarr Scout comes across a squad, gifting them all with 5 additional signals. Fair enough, 6v1 not a huge advantage. If...
- by Rizlax Yazzax - at 2014.07.26 13:09:00
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29. Reduce the number of squad - in Feedback/Requests [original thread]
It used to be 4. 16 people, 4 sqauds. As fine as that was, increasing squads to 6 seems like the right choice to me. It opened up more options, both tactical and variety of suits/class. If they changed it back I wouldn't be bothered but I think 6...
- by Rizlax Yazzax - at 2014.07.26 12:41:00
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30. General thought regarding Gallente Assault Rifles & other Info - in Feedback/Requests [original thread]
Your grammar and English in general are excellent, no apology required. I believe the reason for the base AR having no scope is because of the role it plays. Gallente are close range brawlers at heart. Their Plasma Rifle is designed to be highly ...
- by Rizlax Yazzax - at 2014.07.19 15:08:00
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31. Logistics Bonus Rework Suggestion. - in Feedback/Requests [original thread]
There was a thread similar to this a while back, hell if I'm digging it out though. In it they proposed each race keep their primary equipment bonuses, with lower ones for other races equipment. So GalLogi will get same scanner bonus, along with ...
- by Rizlax Yazzax - at 2014.07.15 10:05:00
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32. Request - no sniper game mode - in Feedback/Requests [original thread]
I seriously hope this is a troll. If snipers are bothering you so much you want them removed, then you must be doing something terribly wrong. 9/10 times they are a nuisance at best. The other one time it is someone who can actually snipe or is u...
- by Rizlax Yazzax - at 2014.07.14 10:30:00
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33. Details on the proposed LP payout changes? - in Feedback/Requests [original thread]
The current thread is only preliminary to allow discussion and help the devs with numbers. Wait until next week (tues/wed) and there will most likely be topics for each area being worked on with more detail.
- by Rizlax Yazzax - at 2014.07.12 09:54:00
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34. [Request] increase walking speed when equip knife - in Feedback/Requests [original thread]
Well. That put me in my place. Hmm.
- by Rizlax Yazzax - at 2014.07.10 19:09:00
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35. [Request] increase walking speed when equip knife - in Feedback/Requests [original thread]
Why are you trying to knife from the front?
- by Rizlax Yazzax - at 2014.07.10 19:03:00
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36. so you wanna new game mode - in Feedback/Requests [original thread]
Interesting idea, although it's still basically Ambush. What I (and many others) want is an old gamemode Skirmish 1.0.
- by Rizlax Yazzax - at 2014.07.02 17:40:00
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37. [Suggestion]Add side effects to EM grenades - in Feedback/Requests [original thread]
Useless in combat? All but the most armor tanked Caldari are as good as dead within the large radius. The others have instantaneously lost 100HP+ before you fired a shot. 1/2 fluxes on a tank and its armour is wide open for AV. Timed right you c...
- by Rizlax Yazzax - at 2014.06.28 20:37:00
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38. Repair tool glow!! Bring it back - in Feedback/Requests [original thread]
Indeed Sir! Have a bump.
- by Rizlax Yazzax - at 2014.06.26 22:00:00
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39. Killstreak WP - in Feedback/Requests [original thread]
Erm.....that's the whole point of orbitals. Stick to the topic or go and make a new thread, see how fast you get shot down.
- by Rizlax Yazzax - at 2014.06.26 21:40:00
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40. Killstreak WP - in Feedback/Requests [original thread]
Kurai-Ronin wrote: Boot Booter wrote: This game would be much more fun and rewarding to assaults / slayers with killstreak WP. 3 kills in a row = 10 WP 5 kills in a row = 50 WP 10 kills in a row = 200 WP 20 kills in a row = 500 WP Edit:...
- by Rizlax Yazzax - at 2014.06.26 20:49:00
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